Jump to content

Search the Community

Showing results for tags 'vehicle'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
    • KSP 2 Suggestions & Development Discussion
    • Show and Tell
  • Kerbal Space Program
    • KSP Discussion
    • KSP Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
    • Player Spotlight
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (Console)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL



About me



Found 15 results

  1. Grounded Modular Vehicles Makes it possible to make cars, trucks, vans as how you want them with modular parts. NOW WITH STOCK PART VARIANT SWITCH! Feedbacks would be helpful. Download at: Spacedock · Curseforge Interested in supporting the development? Just click any of the two if you want to! PATREON CRAFT FILES Features: Integrated with career, vehicles at the start of the tree No plug-in dependency (Will always be up to date!) Articulating Hitch for trailers Science! Based on KSP's vehicles itself. Changelog: Installation: Remove old folder if there's an old installation. Copy the GameData folder into your root folder. License:
  2. https://youtu.be/rA9SdnkrAeU Hello fellow yuumans. I'm not sayin they asked for it but sometimes U just gotta let people know how big your flex muscles are. Orbital mechanics wizard btw. (I totally just got lucky)
  3. Hello! This is my first post on the official Kerbal Space Program Forum, Kerbal Space Program has unlocked a hidden creative side I haven't had in a long time this game has become one of my all time favorite! I want to introduce one of my favorite vehicles I have created. The Valencia GT This beautiful vehicle is a pleasure to drive and very light and stable. This does not flip hard on hard turns in fact I encourage hard turns. It handles them very well. High grip wide wheel base. Traveling over 35 MPH+ (56 KPH) (15.7 m/s) able to be taken into cargo unit and able to haul to other world's. 1k Electric Charge Seats 4 Kerbal's Small probe unit for autonomous driving Flip out Headlights with HID like lights and Brake lights Wheels fold in for better transportation Uses lots of parts from DLC especially the robotic pads to sustain accidental flips and maintain structural integrity. (Will not break apart but watch the front head lights) Download File: https://kerbalx.com/InterstellarKev/Valencia-GT
  4. Green Rolf Vehicles Development Centre Vehicles list [MOD - Link removed due to inadequate licensing of GTA V assets from Rockstar Games] License: GPLv3
  5. M-52 KERMAN Main Battle Tank What better way to come back to the forums, then to post your favorite thing to do: tanks! As usual, this tank is completely stock [NO MODS REQUIRED TO RUN]. It might be a little part intensive for low-end computers. No real need to list and specifications as they are all located on the video or the following album and spoiler below! If you choose to download it, just hit the "DOWNLOAD HERE" to be taken to kerbalX! Enjoy the pictures! and to the few who saw my publicly released video before I posted this here..... well played DOWNLOAD HERE ↓ PHOTO ALBUM BELOW ↓
  6. AUDI QUATTRO by UnidentifiedObject/NiezidentyfikowanyObiekt Hello everyone, today I want to show you my new work - Audi Quattro from 1986 in Kerbal Space Program. PARTS 1000 MODIFICATIONS E4 P-Wing Texture switch v0.2 E4 P-Glass v0.1 ProceduralWings TweakScale
  7. Having a break for two weeks is good. Unfortunately, after a week and a half, my TV called it quits and stopped working. Still having 3-4 days left of holidays, I opened up the cupboard, and took out my large LEGO collection. 5 hours later, I had a 'train'. Not being happy with the finished result, I then completely redesigned it, and I am sharing it now. Take a look below. https://photos.app.goo.gl/aSzMIscp3wk1TdWh1 - The front of the train https://photos.app.goo.gl/K9TIJG2fNGaLvdYz2 - Lights and horn unit. https://photos.app.goo.gl/TMEh1ltRee7mfQNq1 - Back of the train https://photos.app.goo.gl/HaF5YVtv7ieOSS2r1 - Side view https://photos.app.goo.gl/gF2HBI4zN85uHWWF3 - Driver's cab, featuring mini-bed at the back, and coffee cup. https://photos.app.goo.gl/7ijX9j6lrYWGfjD43 - Underside. Two sets of four wheels provide good traction. And that's it. A design based on a diesel freight train, with matching yellow, white, and grey colours. Hope you enjoy it, TCIS.
  8. What are your favorite types of vehicles? Cars, rockets, spaceplanes, normal planes, gliders, boats, submarines, what else? I'll add more if people suggest it.
  9. Hello all. Here I will post up all my latest vehicle mods for Kerbal Space Program. Hope you enjoy. License: GPL 3 Spacedock: https://spacedock.info/profile/keslaauto Website: https://thekesla.wordpress.com/
  10. STAR by UnidentifiedObject / NiezidentyfikowanyObiekt UnidentifiedObject PARTS 756 WEIGHT 7500 kg MODIFICATIONS ProceduralWings TweakScale E4 P-Wing Texture switch v0.2 E4 P-Glass v0.1
  11. Name: Kesla Rebel Lux Rover Class: Compact pickup truck Body style: 2-door truck Price: 220 Funds Weight: 2.54T Electricity Charge: 23800 License: GPL V3 Download link: https://spacedock.info/mod/1320/Kesla%20Rebel%20Lux%20Rover%20
  12. Since there have been favorite space movie threads, as well as a favorite rocket thread, and a favorite aircraft thread in the past, I thought it would a good idea to make a favorite car thread. This would have to be my favorite. The 1949 Cadillac Convertible. The new OHV engine was quite an improvement to their old sidevalve. Anyways, what are your favorites? Note: None of these are my pictures in any way.
  13. I am not certain if anyone has suggested this in the past, but I was curious if there could be in the next or future KSP release(s) a simple Vehicle and Subassembly name search in the list like the part search that was added in 1.1 so players with hundreds to thousands of vehicles and subassemblies saved, like me, could find vehicles faster than having to scroll through them all. If not, is there a way to mod it into KSP like the part search before version 1.1? Thank you for your time in reading this, Jason
  14. Demo on YouTube Hey Guys Here is my first post for spacecraft. I've designed this craft which I named "DragonLady" for no particular reason. This vehicle look and function suspiciously like Soyuz R-7, in fact, I basically use the design of Soyuz and build it with stock parts (V0.9) You may download the DragonLady DRA Spacecraft HERE There is NO docking ability, however, you may change the payload yourself according to your wish. This is one of the most reliable and efficient vehicle I've ever built to date. Enjoy and hope you guys like it! Photos available below, and staging instructions. A shot during daylight on the launch pad. At night, on the launch pad LIFTOFF!! Staging: Stage 1 (4) - Main Engine + 4 Boosters Stage 2 (3) - Booster Separation Stage 3 (2) - Escape Tower Separation Stage 4 (1) - MECO/SEP+SE IGN Stage 5 (0) - Parachute + SECO/SEP <--- Parachute and SECO/SEP separated into two stage
  15. Behold! The bane of the capitalistic leeches, the T-72, has arrived! This tanks is pimped out with rubber side skirts, view ports, spaced armor, armored primary gunner's sight, convoy light, regular lights, infrared lights, and much more. It's armed with "smoke launchers" (just aesthetic). If the turret gets stuck, just wiggle around a little. XD Don't say it's a design flaw until you've tried to design something like this yourself. I've got a reworked turret and some upgraded track equipped variants in development. https://www.dropbox.com/s/hm34raxyaqeknom/A%20Pokpung-ho%20Prototype%204_1.craft?dl=0 https://www.youtube.com/watch?v=n8TCyszwyWE
  • Create New...