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Found 2 results

  1. VNDvolumetrics is patch for RSS-Reborn, gives extra detail into RSS-Reborn. Goal of this mod is to contribute and adds small detail to @ballisticfox0's RSS-Reborn such as: Cirrus Cloud City light Fogs Rain Aurora And outer world beyond Earth! Currently this mod works as a separate patch from Ballisticfox's one to provide more frequent updates, but eventually it will gradually be integrated into RSS-Reborn. Download: Google Drive MOD DEPENDENCIES: True Volumetric Clouds release 3 by @blackrack RSS-Reborn by @ballisticfox0 and its dependency Module Manager Stock Volumetric Clouds's IVA rain sound, duna textures due to license issues. you can erase other files. Current progress -Add GGE integration as placeholder(will be reworked to volumetric cloud later) -Venus rework Planned work -Gas Giants rework: -Aurora for Gas Giants -Volumetric clouds -Scatterer rework Known issue Loading time problem on few PC Lot's of syntax error, will be fixed very soon Patch note License:
  2. Forget fancy skyboxes, embrace Nifty Nebulae. ABOUT Nifty nebula is my first actual mod for KSP. I have been messing with shaders for a while now, volumetrics in particular. Then I had the idea of implementing these shaders in KSP using a plugin. Nifty Nebulae makes it possible to have actual 3d volumetric nebulae in game, with different views no matter where you are in or around the nebula. The mod requires a decent graphics card, if you are able to run Scatterer it should be able to run this too. These are a few screenshots (more can be found on the GitHub wiki): DOWNLOAD In order for the mod to work, configuration packs are required, these can either be from a planet pack or one of the sample two on the releases page. Currently known to work on KSP 1.12.x-1.10.x GitHub Download Nifty Nebulae is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. (CC BY-NC-ND 4.0) FOR PLANET PACK CREATORS/HELP AND BUGS Planet pack creators can make their own custom textures and configs for Nifty Nebulae. Information on how to do so can be found on the GitHub page on the wiki. Keep in mind, creating textures is currently pretty difficult due to the 3d nature of them, a tool for this is currently being worked on. As for bugs and other gameplay related issues and questions, these can be reported on the github too on the issues page. Feel free to message me on discord too RJVB09#4200. Note that the mod has performance settings in the NiftyNebulaeGlobals.cfg file in the mod folder itself. You can tweak these values to make it run better. Instructions of which can be found on the wiki too WIKI Have fun playing!
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