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  1. Lerche (Lark) is a VTOL fighter plane modeled after the Heinkel Lerche. This may not be my fastest or most maneuverable plane, but it is my first VTOL plane with the stock propellers that works really well. Plane uses two contra-rotating propellers contained inside the nine-sided annular wing to takeoff and land vertically. It can also do a vertical climb to high altitude at about 40 m/s. Max. speed at low altitude is about 189 m/s, 200 m/s at 5000m and about 160 m/s at 9000m. Link to the craft file and the instructions how to fly the plane: https://kerbalx.com/Rade/Lerche-VTOL-fighter-plane
  2. After recently completing the campaign to Respawn Entertainment's wonderful FPS, Titanfall 2, on Master-level difficulty, I took a dive into finding the game's concept art- there's a lot of great inspiration there. As a direct result of this, meet the IMK TD-4727 'Phase Raptor' Dropship, a top-of-the-line tactical VTOL craft optimized for military use: Designed around a distributed thrust system, the Phase Raptor has twin cockpits (which on a forthcoming BDA version, will allow for a gunner), and a rear passenger hold with room for up to 6 elite Kerbal pilots. Twin forward-thrust jets in the rear provide long-distance flight capability. Additionally, the TD-4727 has quite a bit of agility when in the hands of a capable pilot, showcased here by Jebediah Kerman: /-/ Action Groups /-/: 1- Toggles VTOL propulsion 2- Toggles forward-thrust engines Abort- activates emergency parachutes Download here!
  3. Sector 7 Space Laboratories VTOL Repository Here you will find VTOL Craft I've posted in the past. In the future I will periodically update the Thread. I would also like to thank everyone for downloading any of my builds and hope that you have enjoyed them as much as I have enjoyed building, flying, driving, launching, diving, steering and crashing them with you. Today's Featured Craft VERSATILE Versatile was orginally built as a speed boat from a request, I later found a need for a craft to get to a location quickly to do some bridge adjustments and that's when I thought about using this craft and adding push bars on the bow. Later during another project I found a need for a craft that I could carry a Shark to a location far from the KSC and Versatile seem to be that craft to foot the bill once again. It's ability to carry a small load on it's deck helped to get Klond's cool Sharks to the location needed for filming. Now we know how it got it's name! Please excuse the poor video quality this will be addressed for future videos. Craft File: Versatile Parts: 131 Mass: 52.870t Height: 47m Width: 11.3m Length: 16.9m Tarantula Craft File: Tarantula Parts: 57 Mass: 11.601t Height: 2.2m Width: 6.7m Length: 9.2m VTOL HANGAR (Here is were you can find all the craft files and their details)
  4. This might not be possible, but we need to make a VTOL engine that has a mark one part for the engine, BUT does NOT have an exhaust. Instead, you have radially mounted thrusters you add on that can be toggled between VTOL and normal flight. The trick being the thrusters don't produce thrust UNLESS the engine is present.
  5. A small 5 kerbal VTOL with science lab and more. Here's pics and a link for the download for those interested. Link to your future with Kerbal Carriers and the Bangin Bobby.
  6. I'm assuming The Lounge is the place for off-topic discussions, don't kill me if I'm wrong. Thanks! How do YOU pronounce VTOL? Each individual letter: Vee-Tee-Oh-Ell? As a word: Vee-toll? Mashed together: V'Toll? Or something else entirely? I'm in the letters camp myself
  7. Hello again! Threw this together in an hour: It can take off vertically... ...then fold its wings down and fly horizontally. And it does this without finnicky gear hinges, or any part detaching at all. This means you could timewarp it for an infinite amount of time and nothing would fly off the ship. It works quite simply actually. The engines are attached to the fuselage via very flexible parts (in this case, the radial decouplers). With lots of SAS units attached, the engines can bend their structural connections with a reasonable degree of freedom. They can then secure themselves to the main body with autostrut. Needless to say, it's not always that simple. Any engine rotation is very wobbly, so transitioning from vertical to horizontal can be a bit...problematic... ...But when it works, it works well. This design is also an SSTO, which can get to orbit with about 450m/s of delta v left: Hope you liked it
  8. The Revolutionary 5 These Craft builds were all inspired by a Video I found shown here, titled 5 Revolutionary Aircraft. I like to keep my builds stock so all craft are using Jet Engines rather than the Aircraft Props. I wouldn't say these are replicas because the original craft have so many functions I was unable to replicate, I would like to say these are just my version of each craft as close as I could build them. I recommend watching the original Video first. Aeromobil 2.5 Craft File: Aeromobil 2.5 Parts: 24 Mass: 5.980t Height: 2.8m Width: 9.7m Length: 8.6m Cobalt Valkyrie Craft File: Cobalt Valkyrie Parts: 22 Mass: 8.565t Height: 3.8m Width: 8.9m Length: 7.8m E FAN Craft File: E EAN Parts: 39 Mass: 6.156t Height: 3.0m Width: 10.7m Length: 10.2m EHANG 184 Craft File: EHANG 184 Parts: 61 Mass: 5.692t Height: 2.2m Width: 4.8m Length: 6.4m Icon Craft File: Icon Parts: 42 Mass: 5.288t Height: 4.0m Width: 10.8m Length: 9.9m
  9. So after playing a ton of GTAV the other day, i thought to myself that that hydra is a fun little plan and could probably be pretty easily made in KSP. Naturally, about 30 minutes later, i had myself a working replica. There are a few things im not happy on. The wings where a pain, ballast in the fuel tanks could be better, had to have an extra vtol jet to actually get lift force needed. besides all that, it flies decently well i would say! Has some roll issues from the wing angles im pretty sure, the flaps have been set to 60-70% and the main engine doesnt vector. Here's an imgur link with a few images i quickly took http://imgur.com/a/4uYaV Download - KerbalX - https://kerbalx.com/rivin/Hydra Action groups 3 - VTOL 4 - Main engine 5 - Afterburner Let me know what ya think!
  10. A mid-sized Dropship, the Firebird is designed for transporting Rovers to and from the surface of Duna. Thanks to the "Moar Vernors!" strategy used by it's creators, it is extremely agile, stable and ideal for carrying oversized or lopsided cargoes. Imgur album that shows more of the features: http://imgur.com/a/CqfDp Download: https://www.dropbox.com/s/5k4ufjyp1r4v4ok/Firebird x2.craft?dl=0 Features: Descent Autopilot: With an experienced pilot, the Firebird can be landed simply by setting the SAS to keep it retrograde and adjusting the throttle. Claw: Since it has a Claw instead of a docking port, the Firebird can attach to just about anything that can fit underneath it. Vertical and horizontal flight modes: Two Thuds and two Terriers on the bottom for VTOL, two Thuds between the tail booms for horizontal flight Crew transport capability: Space for two Pilots and Eight passengers, A metric kerbton of Vernors: Can do sick barrel roles with ease Two service bays on the top: Currently just used to store Monoprop and fuel cells, but they could easily be modified to store a couple small probes Aerodynamic VTOL engines: The Poodles are stored inside two service bays on the bottom, which can open or close to make it more aerodynamic Hidden top docking port Action groups: Toggles bottom service bays, when they are closed it cannot VTOL but is more aerodynamic. Toggles VTOL engines Toggles horizontal flight engines (I recommend using these while in space, slightly less Delta V but it doesn't need to use the Vernors) Toggles Claw Toggles fuel cells Notes: Comes in pairs for balancing reasons With 1850 delta V, it's not ideal for going between planets. Decouplers get stuck to the hidden docking port when you separate the Firebirds from the transfer stage. This will be fixed soon Lots of aesthetic bits that don't contribute to function Still being tested. I wouldn't be surprised if the current version is incapable of docking. Rover not included
  11. 77 Industries presents: Carrier Aircraft They are all STOL or VTOL, 7 out of 8 have a claw, all very compact so they fit on the elevator of my carrier. Most have a Juno in the nose for carrier operations, some have a dual nose gear for changing attitude. Imgur album with little story Captain's Plane Prop Fighter Jet Fighter Interceptor Taxi Cargo VTOL VTOL Super Aircraft Carrier (EJ_SA Class)
  12. 100% stock parts, Vertical Take Off And Landing! hope you enjoy the video In this occasion i made very useful spacecraft build for minig in the space this is their future
  13. "V-T Torchilidea 3" Micro Tilt-Wing Vtol Imgur Album containing the Imgur Album. This is just a prototype, the 3rd version of a few attempts at a dual-juno powered Tilt-Wing Vtol: The Album has tons more Photos and more detailed words about how the thing works and some of the Design. As well as some info on the Hinge system. But here are some shots: Hinge Mechanism: Lemmy know what you think
  14. I've seen a lot of people using rotating pieces, like 90 degree angle rotating wing-systems for VTOLs. I've been unable to figure it out so far on my own. How do you make a rotating axle?
  15. This is my ship can hover it is for mining enjoy! please comment what you think! i let the video at the bottom enjoy! Video here! https://www.youtube.com/watch?v=y5lvAqdChDU
  16. This is my ship can hover it is for mining enjoy! please comment what you think! i let the video at the bottom enjoy! https://www.youtube.com/watch?v=y5lvAqdChDU
  17. I don't really think this thread belongs in Spacecraft Exchange, because I'm not actually showing off my own designs... but we don't exactly have a thread for "requesting" designs so lesser of known evils I suppose... but I digress, I'm seeking a Mk.3 Passenger spaceplane, for the purpose of quickly getting newly hired Kerbalnauts experience in, shall we say a 'supervised' environment. Minimum capability that I'm looking for here: -must have at least one Mk3 crew passnger cabins -capable of interplanetary flight (Dres or farther) -VTOL landings on low-grav moons and planets -full science package -capable of powered re-entry & landing to KSC -Stock parts If you're looking for additional challenge(s), in descending desirability: -capable of launching one, or more, mid-size satellites approximately the length of the mk-2 (short) cargobay in a single expedition -NOT be self-refuelling, provisions for external fuel drop tanks or docking to refuel yes, but no mining and refining mounted -FAR & stock aero capability friendly -Aesthestically pleasing, not simply function over form. And just because I want to try and fall within the boundaries of this sub-forum, the CSF SSTO that I've designed so far (although still haven't actually flown her)
  18. So I've got some EVA cluster missions far from KSC. I'm playing with an absolutely brutal set of difficulty settings, and I'm getting bored with flying tourists around to scrape together enough cash to finance science missions. I take the EVA and 'below' observation missions near KSC because they pay well for a 100% recoverable craft (aircraft) and they also give science while I'm at it (yay!) For near EVA missions I use a build I call the 'Science Jetcar.' It's a wingless aircraft with a pair of Junos and the basic landing gear, a low-science rover, basically. Great for scooting around @ 50m/sec. In addition to doing EVA missions on the opposite side of Kerbin, I'd like to get a 100% recoverable craft to some of the more distant biomes in KSP as well for science purposes. Before 1.0 I would follow Scott Manley's VTOL construction video and basically build out a Harrier jet. Is that build still viable? Are there any tips for building VTOLs with stock parts? Any designs people want to share? I haven't finished unlocking all the 45 science point nodes yet, so it's vitally important that we do this with basic parts.
  19. First post after a long while. Hows it going. I was playing around today after a long break with KSP, and gotta say some of these new parts are quite something! Long story short, i made a VTOL JSF F35 thing today and would like to share it with yall. Excuse the crummy pictures, ive never been good at taking "showcase" shots. There's a hidden rapier and juno in a cargo bay that provide the vtol support, as well as the main panther for the flying with nice "light the afterburner" effect. it also includes a ladder to get in and out if you so please! I have flown this jet all of 30 minutes before sharing it will yall, going though many take offs and landing both normal and VTOL style and assure you, in the most kerbal way possible, it flies. This VTOL with this MUST HAVE SAS otherwise it will flip about. Im not quite sure how i screwed it up this time but i did it again! ACTION GROUPS 0 - Toggle ladder 3 - Cargo bay and airbrake 4 - VTOL engines 5 - Afterburner 6 - Main engine Download link - https://kerbalx.com/rivin/JSF-VTOL
  20. As Time wore on, I realized my interests in KSP have become more low altitude based, in the form of helicopters, jets, and tanks. As a Munar Tank Commander, I wish to find special VTOL systems to go with my hardware. TCA was amazing for BD Armory hovering attack platforms, and I was hoping to find more engines or other VTOL related flight systems. What I already have is good enough, but I was hoping there were others I did not know.
  21. Atlas Corporation proudly presents our newest VTOL fighter, the Stingray! Description Have you ever wanted a plane with a six-pack? Have you ever wanted an aerobatic fighter with an incredibly general and overused name? Have you ever wanted this description to stop being this long? Well, this is the plane for you! The Stingray comes with seven engines! (Disclaimer: 6 of said engines are Junos) The Stingray also comes with: Insane maneuverability! Now you don't have to wait an hour to do a flip! Aesthetics! Yeah, she's a pretty one! No guns! Pacifism, yeah! Easy flying! Even a toddler could fly this thing! (Warning: Warranty void if you actually try this.) And more! Images http://imgur.com/a/5tSYX I'll add a download if any of you want to try the Stingray out!
  22. Wasp VTOL This Halo 5 inspired VTOL, comes with two, high-speed projectiles, that cannot do anything else but look cool when they collide into any surface. Top speed is around 115, while using horizontal engines, landing speed is around 3 meters per second (due to the wings as landing gear). At 65 parts, this VTOL is one to store in your Spacecraft hangar when you feel like flying around and shooting things. It's a simple easy to fly VTOL perfect for new flyers. Side note: To whom it may concern, sorry for my recent inactivity for the past month and a half, possibly more. I'll try to release more crafts soon and of course be more active, not to mention, be better at organizing a post like this one.... DOWNLOAD TODAY
  23. After some real hard trial and error sessions I finally managed to build a pure stock SSTO-Spaceplane with VTOL capabilities without any moving parts (aka no fancy docking port action): The BRI-Arrowhead! Action groups: 1: RAPIER-engines toggle 2: RAPIER-engines mode toggle 3: Supersonic intakes toggle 4: VTOL-engines toggle 5: Whiplash engine toggle 6: Subsonic intakes toggle Flight profile: activate SAS (T) and go to full throttle activate VTOL-engines (4) it takes some time for the engines to spin up, be patient activate the main engines (1 + 5) climb at an angle of ~15° (prograde marker) once you reach 400m/s speed, shut down the VTOL engines (4) and close the subsonic intakes (6) once you reach 10000m, change your angle to ~5° and gain speed. Once you reach 1200+ m/s, climb again at ~15° (prograde marker) switch to closed cycle after you reach 22000+ m deactivate Whiplash engines (5) and close supersonic intakes (3) once you reach 31 km, set autopilot to prograde marker cut engines once your apoapsis is above 100km at apoapsis, circularize your orbit More Images (sorry about that, couldn't imbed the album here, so I just post a link:) Arrowhead - Imgur Craft-File: BRI-ArrowheadVTOL.craft
  24. I've seen a few Dropship designs on the forum lately and I thought I would have a go at my own version. 213 Parts. 115 tons. I made a couple of tweaks to the version shown in the video so it now carries 2 pilots and 4 passengers. You can't see the cockpit door but you can still EVA a Kerbal from it. The Mk1 passenger modules can be EVA'd from the cargo bay. Hotkeys: 1) Toggle Rear Engines 2) Toggle thrust reversal on Rear Engines 3) Toggle VTOL Engines 4) Toggle Afterburners on VTOL Engines 9) Toggle Roof Doors 0) Toggle Ramp Door Make sure SAS is on before flight, (unless you like a challenge :)). The ship can hover at 5/6ths throttle. Try not to land vertically harder than 8m/s. The Dropship handles pretty well and has a lot of fuel, (37 mins hover time and 1 hour horizontal flight time). I'm not sure how much she can lift but you can always use the afterburners if you need some extra power. Yaw is pretty good in this plane in either mode. Download here > https://drive.google.com/open?id=0B9mK0rPybNaxU0REX1dkX1hSaDQ Enjoy and share your own Dropships if you like!
  25. Hi all, Which mod is the best for controlling vtol craft? I've tried a number of them and I can't seem to figure out how to let a mod control the vertical to horizontal transition. Throttle controlled avionics gets installed and unistalled regullaly, as on paper is sounds great but can't figure out how to work it. Vertical Velocity Control seems good until it asked to remap all the keys to make it work. Any other ones that you would recomend? Thanks GE
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