Jump to content

Search the Community

Showing results for tags 'wind'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 5 results

  1. While KSP simulates atmospheres with variable depths and densities it lacks dynamic weather limiting its utility as tool for exploring concepts in atmospheric science. Kerbal Weather Project was developed to remedy this. In KWP, weather and climate data from a state-of-the-art global circulation model was incorporated into KSP gameplay. This was accomplished through a global hourly climatology, enabling players to experience diurnal and spatial variations in atmospheric conditions. In addition, point weather data is provided for Kerbin launch sites, giving players the option of experiencing
  2. Yo guys, I am looking for a wind mod which can be used with the stock atmosphere. The only mod I know of is Kerbal Wind, but that one's for FAR only (though it still works in KSP 1.7 last time I checked) and I dislike the idea of using FAR due to nowadays pretty well-modelled atmosphere. Kerbal Weather Systems is still listed for 0.90 so that one won't work. Maybe someone more competent in programming than me can have a look at this? I think it'd be a great addition to the game, one that has not been done yet (at least for the more current game versions), making the game generally more ch
  3. So I've created a mod or two in my time and after being asked numerous times to fully release my creations, I decided to open up my bag of tricks and start putting something together I have cracked Geo Caching, a rudimentary challenge creator as well as Scuba Diving and Wind (among others ) and now I am in the process of working out some form of a weather simulation to control the wind direction on the fly Looking for input if any care to offer some
  4. Kerbal Wind Implements wind and a continuous-gusts model for Ferram Aerospace Research. Provides GUI with settings for wind direction, speed and turbulence magnitude. The mod was Inspired by KerbalWeatherSystem by silverfox8124 and the addition of a wind speed hook to FAR's API. Dependencies FerramAerospaceResearch is a dependency. You need it or this mod won't even load. Blizzy's Toolbar is an optional dependency. Stock toolbar is also supported now. Which toolbars to use can be set in the configuration file which you have to edit in order to make the change. Dow
  5. I have made working, stock Wind Turbine and I think this is the first Wind Turbine posted on here! I hope you guys will enjoy this! I made two versions non-moveable and movable. Major credit to @JZ6 For the stock bearing, this would never happen if not for him. It is 213 parts. EDIT! I have now made one of those Old Fashioned Windmills they use on farms and stuff to pump out water. It has the same controls as the other Wind Turbine. Do NOT worry about the vehicle on the Moveable Old Fashioned Windmill as you can just recover the vehicle. Controls 1. press space to undock
  • Create New...