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  1. Can we get a estimate on when consoles will get the making history expansion ?
  2. Hello guys, I've been trying to calculate my Delta-v and I was able to find formulas on how its done. I tried myself but didn't really work!! I tried launching a basic rocket ( I don't change my heading) and as per the formula I should be able to get to 480 m/s but I don't, I always get 360 m/s.I believe that this due to drag of the atmosphere, I doubt wind is taken in consideration. Can someone tell me if there is a certain angle I should follow or maybe another formula to know how much drag is affecting me and if so, where to find drag coefficient and the related detail in the menu. Please note that I use Xbox to play KSP. Thanks a lot Bader
  3. I've been wanting to know is 1.4 coming to consoles?
  4. So I’ve been playing ksp enhanced edition (Xbox version) and have been using ion engines and nuclear engines and some of the burns are very long and are tedious to sit through. I was wondering if there was a way to enable 4x physical time warp to speed up the process?
  5. I have seen many a YouTube video where he/she has there own custom flag. i do not know if this is a copy and paste thing with the pc only. if there is anyone who knows how to get custom flags please tell me.
  6. In the science mode on Xbox allows me to recover vessels though I’m in a orbit etc,I don’t know if it just my settings or a glitch,please help! (I did fiddle around with settings,if it helps)
  7. I have confirmation for anyone who wants to edit the wiki that the “up up down down left right left right” cheat menu doesn’t work in the original Xbox port of the game.
  8. Okay, So speaking to a few people on the facebook group (Kerbal Space Program: Enhanced Edition (Console)). Some people have experienced very minor bugs on console (no game breaking bugs). We got into discussion, and these people hadn't turned on advanced tweakables. when i asked them to turn them on they both started experiencing game breaking bugs. I'm curious if there is anyone here experiencing major bugs with advanced tweakables turned off? If that is the base cause of most of the major issues it could: a) be an easy work around b) easy to patch possibly i'm going to try it out tonight but i would like other peoples input too...i promised myself i wouldn't go through all this again and start looking for work arounds and causes but here i am again. I'm such a mug
  9. Hi there. A really annoying bug have occurred many times in my KSP. Sometimes while im in orbit i can't save a game or recover vessel or do anything but load another save. I'm able to steer my ship and do what i want with it. This thing happens even sevral times in a row: i saved my game while i was on trajectory to Mun and i couldn't saved anymore when i was on Mun's orbit. I tried to load previous save but it happend again. Please do something about it.
  10. What are the more advanced controls for the new KSP console port, specifically for the VAB and SPH? On the PC and old console port there were buttons to disable surface attachment so your structures only stuck to the green snap points and also when using the "Move" tool you could choose whether the object moved on the worlds xyz axis or the objects itself. Were these functions completely removed from the game, they've never appeared in any of the in game tutorials.
  11. With the new UI on Xbox Enhanced, I started a new career. Flew some contracts to get funds and science. Used the science to unlock Basic Rocketry tree. My career settings are to require Buying Into parts. Went to buy Swivel Engine with Tree researched (says it is researched). I click Right Stick to go to Parts in Basic Rocketry. I highlight Swivel Engine with 72K funds (engine cost 3.5K)....I get no UI on how to buy the Swivel Engine or any other part in any tree I've researched. What am I doing wrong? Again, new Xbox UI. Thanks.
  12. This is my second session of playing KSP Enhanced Edition on Xbox and when I loaded up a save, there was no Space Center. I was still able to access all the facilities on the side menu and load into them but when I started a new separate career mode save there was no space center. This bug is not stopping me from playing the game but leaves me in a space veiw of nothing when looking at the space center.
  13. Attempted to start a Career mode game. Gained enough science to unlock a research node, unlocked it, this doesn't "purchase" the parts (correctly), so I try to purchase them. Within the R&D centre: 1. Select a node 2. Press RB to open the Part List 3. "Hold B: More Info" --> This just closes the window 4. Big green "Purchase" button, there is no way to click this button, unable to purchase parts. Note the screen shows "Hold B: More info" and also "B Return to Tree" --> return to tree works, but having two mutually exclusive features on the same button? Especially as "B" seems to otherwise universally (and sensibly) be "Back" Until this is fixed Career mode is unplayable as there is no way to progress beyond the initial default parts. Q: how on whatever planet we are meant to be on did this not get caught during basic testing? I Mean seriously, a button on screen with no way to select it? Guessing "Unit testing" only, not actual play testing, so presumably the button would actually work - if only someone had thought to provide a way to press it. Attempts to correct: 1. Switch to cursor mode: Failed, cursor mode is apparently non-functional within the R&D centre 2. Pressing buttons at random: Failed, nothing appears to select the purchase button, or highlight the "more information" about any part
  14. xbox enhanced edition while using the radial control preset. if you use lb + rb to switch to map mode and use cursor to select a different vessel and select switch to. when it switches a blank menu appears and the docking mode also pops up but you cannot select anything or use your craft whatsoever. also i have replicated this after fully restarting the game. it happens every single time you try to switch vessels in this way.
  15. I can't seem to purchase part in the r&d center after I spend the research to u lock them...
  16. Does anybody know when Kerbal Space Program will release on the Xbox One? I'm hoping its in time for Christmas as I'm looking to buy it.
  17. Long story short: I got an xbox one elite controler I want to use, managed to map all buttons the way I want, but joysticks won't map. How do I map left joystick to pitch/yaw and right joystick to roll? I must be doing something wrong it just seems to me that it doesnt save the mapping
  18. First off, if there is discussion on this please point me to the topic. I've never really gotten into forums and I'm trying my best. Now to it. Do you think KSP on PS4 or Xbox One worth investing in? If so is there any significant differences between the two systems game play? If there is a YouTuber who does an excellent play through on each system, I'd be interested in watching. Thanks, and may your launches be successful and your sandwiches delicious.
  19. I'm bit confused with these two console, both have the same prices and both are good with their own features. So, please suggest me which one is better, and why?
  20. Hello all. I just started playing this game on Xbox 1 (I don't have a computer capable of running the game) and I'm hooked! It makes me want to join the Airforce, Nasa, or SpaceX. Having said that, those 3 goals seem just as arduous as dealing with these bugs. Here's my list: 1. Not able to select parts- sometimes it just takes more clicks than 1. Sometimes nothing is clickable except start menu and flight controls. Often happens when transferring fuel. 2. Saves loaded from quick load do not give right save. I workaround by always loading from space center. (This is not that bad, really). 3. Rovers bounce uncontrollably on warps 2, 3, and 4. This often results in destruction of the vessel. 4. SAS does not hold prograde or retrograde or anything other than stability assist while cursor mode is active. Annoying, not the worst. 5. Vehicles explode on load. In orbit, on the ground, and always previously stable. Also, Vehicles sometimes randomly explode. On a mission to Eve I successfully managed to fall with chutes (maybe not necessary) and during the descent the ship started to shake and rotate, then pull itself apart, resulting in an achievement for escaping eve's orbit... Maybe someone can help me navigate to a reporting page or give me a previously solved post. I hope the devs have fixes for this issue. Enjoy the game still, but don't fault folks for wanting money back. It's terribly frustrating to dedicate an hour or two to unfixable catastrophic failures that aren't a fault of user error.
  21. I am relatively new to Kerbal, but have a very simple rocket with two liquid engines surrounded by solid (thumper) boosters. Trying to establish orbit, but after I have shutdown the liquid motors (once the AP is sufficiently high to coast), when I try to restart the motors at AP to establish initial orbit, the indicators show that the motor is restarted, but the motor doesn't burn (no thrust). The throttle is fully open, the motor just doesn't start. It seems to be somewhat intermittent as the first liquid stage starts right up no problem after the boosters burn out. Am I missing something fundamental that is required to restart the engine? Thanks.
  22. I play on a Xbox, so no mods. Nothing calculates my Delta-V for me, and seeing you guys talk about a lot of the stuff that the mods calculate for you is cool, but means nothing. I wish they would add a few basics to the Xbox version.
  23. Problem: One of my launch configurations (boosters + probe) breaks map view. No problems until I added an extra fuel tank to my central booster. Now, even sitting on the launch pad, if I switch map views, several symptoms appear. None of my other projects have this problem. The project contains 76 parts in 6 stages. It's smaller than most. 1. The graphics get very weird, e.g. the screen is mostly black and the sun is only an outline. 2. Switching back does nothing. 3. I cannot revert flight (the menu doesn't even come up) and must restart game to clear the problem. Has anyone else seen this?
  24. Problem: change focus from main booster to released probe then back on the Xbox version. I'm trying to put 3 probes into orbit from a single launch. When I release one, I need to change focus to it, get it into the correct altitude, then switch focus back to the main craft so I can repeat with the other probes. The controls for next/previous vessel don't change anything and I feel like I've tried every combo. How do I do this?
  25. I'm fairly new to the game and play on Xbox. I saw a video where someone set the max thrust of his solid rocket booster so that he had a thrust to weight ratio to his liking. When he left clicked on the booster to lower its thrust, there was a pop up that showed (among other things) his TRW. He was on a PC. Is there a way to view your TRW while you build your project on the Xbox version? Clicking on a booster only displays the Thrust Limiter and amount of solid fuel.
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