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Found 62 results

  1. This is my second session of playing KSP Enhanced Edition on Xbox and when I loaded up a save, there was no Space Center. I was still able to access all the facilities on the side menu and load into them but when I started a new separate career mode save there was no space center. This bug is not stopping me from playing the game but leaves me in a space veiw of nothing when looking at the space center.
  2. With the new UI on Xbox Enhanced, I started a new career. Flew some contracts to get funds and science. Used the science to unlock Basic Rocketry tree. My career settings are to require Buying Into parts. Went to buy Swivel Engine with Tree researched (says it is researched). I click Right Stick to go to Parts in Basic Rocketry. I highlight Swivel Engine with 72K funds (engine cost 3.5K)....I get no UI on how to buy the Swivel Engine or any other part in any tree I've researched. What am I doing wrong? Again, new Xbox UI. Thanks.
  3. I spent some time today writing out all the key bindings from the help menus for Xbox One to print off and keep in front of me Sorry about formatting all over the place as I'm not a programming type so just threw everything into an excel sheet Hope it helps! General Help Pause Tap Menu Time Warp Increase LB/RB + Tap B Time Warp decrease LB/RB + Tap X Toggle UI Tap View Toggle Labels LB/RB + Tap View Modifier Hold LB or RB Toggle Cursor Tap LS Camera Mode LB/RB + Tap RS Camera Next Tap RS Zoon In LB/RB + RS Up Zoom Out LB/RB + RS Down Camera Reset LB/RB + Long Tap RS Camera Rotate RS Horizontal Camera Pitch RS Vertical Toggle Radial Tap Y Space Centre Help Move Speed 0 LB/RB + Tap A Move Speed 1 LB/RB + Tap B Move Speed 2 LB/RB + Tap X Move Speed 3 LB/RB + Tap Y Forward LB/RB + D-Pad Up Backward LB/RB + D-Pad Down Left LB/RB + D-Pad Left Right LB/RB + D-Pad Right Altitude Up LB/RB + LT Altitude Down LB/RB + RT Altitude Reset LB/RB + Tap RS Editor Help Delete Tap B Pitch Part Up D-Pad Up Pitch Part Down D-Pad Down Yaw Part Left D-Pad Left Yaw Part Right D-Pad Right Roll Part Left LT Roll Part Right RT Reset Part Rotation LB/RB + Tap B Copy Part LB/RB + Tap A Placement Mode LB/RB + Long Tap A Offset Mode LB/RB + Long Tap X Rotate Mode LB/RB + Long Tap B Root Mode LB/RB + Long Tap Y Sym around Ves/Part LB/RB + Tap LS Symmetry Method Tap X Symmetry Mode LB/RB + Tap X Angle Snap LB/RB + Tap Y Fine Tweak RB + Hold LB Camera Translate (SPH) LB/RB + Tap RS Undo LB/RB + D-Pad Left Redo LB/RB + D-Pad Right Scroll View Up LB/RB + RS Left Scroll View Down LB/RB + RS Right Flight General Help Toggle Flight Control Mode LB/RB + Tap Y Toggle Status Screen Long Tap Menu SAS Hold Long Tap B SAS Toggle Tap B Advance Stage (Stage Mode) Tap A Toggle Rotation/Line Mode (Docking Mode) Tap A Precision Control LB/RB + Tap LS Toggle Nav Ball LB/RB + Long Tap X Toggle Map LB + Tap RB Toggle RCS LB/RB + Long Tap B Focus Next Vessel LB/RB + D-Pad Left Focus Previous Vessel LB/RB + D-Pad Right Throttle Cut Off LB/RB + D-Pad Down Throttle Full LB/RB + D-Pad Up Throttle Up D-Pad Up Throttle Down D-Pad Down Brakes Tap X Reset Trim LB/RB + Tap A Lock Launch Stages LB/RB + Long Tap A Scroll Icons Up D-Pad Down Scroll Icons Down D-Pad Up Flight Controls Help Trim Pitch Down LB/RT + Hold LS Down Trim Pitch Up LB/RT + Hold LS Up Trim Yaw Left LB/RT + Hold LS Left Trim Yaw Right LB/RT + Hold LS Right Trim Roll Left LB/RB + Hold LT Trim Roll Right LB/RB + Hold RT Pitch LS Vertical Roll LT or RT Yaw LS Horizontal Rover Movement Help Wheel Throttle Down LS Down Wheel Throttle Up LS Up Wheel Steer LS Horizontal Map View Help Cycle through planets/targets LB/RB
  4. I can't seem to purchase part in the r&d center after I spend the research to u lock them...
  5. Olliemcogster

    Xbox One Re-Release

    Does anybody know when Kerbal Space Program will release on the Xbox One? I'm hoping its in time for Christmas as I'm looking to buy it.
  6. Long story short: I got an xbox one elite controler I want to use, managed to map all buttons the way I want, but joysticks won't map. How do I map left joystick to pitch/yaw and right joystick to roll? I must be doing something wrong it just seems to me that it doesnt save the mapping
  7. SubwayManager

    KSP on Game Console

    First off, if there is discussion on this please point me to the topic. I've never really gotten into forums and I'm trying my best. Now to it. Do you think KSP on PS4 or Xbox One worth investing in? If so is there any significant differences between the two systems game play? If there is a YouTuber who does an excellent play through on each system, I'd be interested in watching. Thanks, and may your launches be successful and your sandwiches delicious.
  8. I'm bit confused with these two console, both have the same prices and both are good with their own features. So, please suggest me which one is better, and why?
  9. Hello all. I just started playing this game on Xbox 1 (I don't have a computer capable of running the game) and I'm hooked! It makes me want to join the Airforce, Nasa, or SpaceX. Having said that, those 3 goals seem just as arduous as dealing with these bugs. Here's my list: 1. Not able to select parts- sometimes it just takes more clicks than 1. Sometimes nothing is clickable except start menu and flight controls. Often happens when transferring fuel. 2. Saves loaded from quick load do not give right save. I workaround by always loading from space center. (This is not that bad, really). 3. Rovers bounce uncontrollably on warps 2, 3, and 4. This often results in destruction of the vessel. 4. SAS does not hold prograde or retrograde or anything other than stability assist while cursor mode is active. Annoying, not the worst. 5. Vehicles explode on load. In orbit, on the ground, and always previously stable. Also, Vehicles sometimes randomly explode. On a mission to Eve I successfully managed to fall with chutes (maybe not necessary) and during the descent the ship started to shake and rotate, then pull itself apart, resulting in an achievement for escaping eve's orbit... Maybe someone can help me navigate to a reporting page or give me a previously solved post. I hope the devs have fixes for this issue. Enjoy the game still, but don't fault folks for wanting money back. It's terribly frustrating to dedicate an hour or two to unfixable catastrophic failures that aren't a fault of user error.
  10. I am relatively new to Kerbal, but have a very simple rocket with two liquid engines surrounded by solid (thumper) boosters. Trying to establish orbit, but after I have shutdown the liquid motors (once the AP is sufficiently high to coast), when I try to restart the motors at AP to establish initial orbit, the indicators show that the motor is restarted, but the motor doesn't burn (no thrust). The throttle is fully open, the motor just doesn't start. It seems to be somewhat intermittent as the first liquid stage starts right up no problem after the boosters burn out. Am I missing something fundamental that is required to restart the engine? Thanks.
  11. I play on a Xbox, so no mods. Nothing calculates my Delta-V for me, and seeing you guys talk about a lot of the stuff that the mods calculate for you is cool, but means nothing. I wish they would add a few basics to the Xbox version.
  12. Hey again Kerbonauts. About two days ago, I could not save/load/Go too KSC, but i could do everything in flight as normal, exept when pressing the "Savegame/LoadGame/SpaceStation/Retrive Wessel", i even saw i pressed the button "in", but nothing happend, i was stuck in flight. This was after a landing on the Muun + a retur too Kerbin and landed there. I could save the game, while at the Muun, but somewhere from at Muun - until landing at Kerbin, somthing went wrong With the game. . Since this "mission" had taken sum time, and i didnt know when it last saved. i didnt just didnt wanna restart the game. "Solution" as said after i landed, and couldnt retrive the wessel (or anything as stated above, i could not get too KSC or out of flight), i notised the game autosaving.... I then went into EVA and hanging from the ladder I just pressed Start and "Go to KSC". This time, i got a Warning "If you exit blablablabecouse of eva, you will go back too you last save...." (think it even stated how long ago that save was made) So i did, And it worked.... I got a load in KSC, that was able too retrive the Craft With my science And Crew ^^ Tho, i'm not sure if one can "push" the game to do a Autosave, Landing seems too do it... but maybe sending a radiomessage or sumthing makes it save too...
  13. Been honing in on the LANDING tech for more than a few hours now. When I researched it, there were two landing gears with the same name, LY-10 Small Landing Gear - I swear, I'm starting to anticipates the bugs now. Anyway. The gears have different pictures and different specs - one looks like a small version of the LY-35 and the other one looks like a little white nub that's even smaller than what I THINK is the LY-10. Anyway, specs on them seem mixed up as well but the kicker is that only the little white ones end up in the editor, the LY-10 (Or little brother of the LY-35 looking from Advanced Landing Tech Tree) don't show up in the editor. To add insult to injury, every time I open the Tech Tree it says I own 5-6 of the LY-10, repeated over and over. I thought this was strange, but then went back in a few more times and now I own a dozen. Makes me wonder what other kinds of bugs there are that aren't blatantly showing their redundancy. When does Squad wanna start paying me? Seriously, this is work. Still love the game though, and yes, still playing...
  14. Problem: One of my launch configurations (boosters + probe) breaks map view. No problems until I added an extra fuel tank to my central booster. Now, even sitting on the launch pad, if I switch map views, several symptoms appear. None of my other projects have this problem. The project contains 76 parts in 6 stages. It's smaller than most. 1. The graphics get very weird, e.g. the screen is mostly black and the sun is only an outline. 2. Switching back does nothing. 3. I cannot revert flight (the menu doesn't even come up) and must restart game to clear the problem. Has anyone else seen this?
  15. I have now had three games become corrupt on me. This is truly a terrible user experience. It needs to be patched. Until it can be properly fixed, May I suggest you make a small patch to keep an A and B save? When the game starts, copy the current save, if not corrupt, to a "B" location, and if corrupt, restore from the last time the game was started. That way we only lose ONE session of game play, rather than an entire career. This should be a relatively small change. You can already identify corrupt files, and I am sure the PS4 and Xbox have a simple method to store a file. And while it doesn't solve the corruption issue, it would reduce the pain. Thank you. Skip Huffman
  16. Problem: change focus from main booster to released probe then back on the Xbox version. I'm trying to put 3 probes into orbit from a single launch. When I release one, I need to change focus to it, get it into the correct altitude, then switch focus back to the main craft so I can repeat with the other probes. The controls for next/previous vessel don't change anything and I feel like I've tried every combo. How do I do this?
  17. I'm fairly new to the game and play on Xbox. I saw a video where someone set the max thrust of his solid rocket booster so that he had a thrust to weight ratio to his liking. When he left clicked on the booster to lower its thrust, there was a pop up that showed (among other things) his TRW. He was on a PC. Is there a way to view your TRW while you build your project on the Xbox version? Clicking on a booster only displays the Thrust Limiter and amount of solid fuel.
  18. Hi, I'm currently playing on Xbox one so please consider this before suggesting mod that are currently unavailable to consoles. As many of you know, when constructing large vessals in orbit, that manoeuvres can be throw off substantially by the flexing of docking ports so a more secure join would significantly improve many designs. I was thinking along the lines of a one use permanent interlocked port that cannot be separated once connected, also a way of connecting struts and fuel lines whilst in space would also be helpful. I've also noticed the difficulties in refueling, or transferring other resouces from surface bases, and a landing pad module could help with this. This module would be placed on top of a base and when deployed would expand the surface area to twice the diameter (1.5m>3m, 2.5m>5m etc)to allow for landing legs and once landed it would allow for cross feed of resources. Obviously this module would have to be heat resistant to withstand the wash of the rocket engines but perhaps with a limit so that if you take a long time to land you risk damaging the pad
  19. Downloaded the update for Xbox about 5 hours ago. Said that it needed to convert my saves. I converted them. Played my career for about 5 hours. Quicksave as... files started loading randomly with regard to title, multiple reloads eventually loaded correct save. B button stopped working to select craft parts while in orbit - then restarted KSP and my career was gone. Is this the save game issue that was supposed to be fixed today?
  20. *Keeping this question active!* After updating to the Xbox One patch v x.x.x.1180 patch, I followed the save conversion instructions & deleted the local copies (required by the game), and now my save list is blank. I noticed that even after a complete uninstall and reinstall that the game won't pull (sync) my saves from the Xbox Cloud. Anyone else have anything to add? Thanks, Floby XboxLive: Floby
  21. ImplodingFetus

    KSP XBOX/PS4 Update news thing

    This post is created so me and other people can be up to date with recent updates and news, for the Xbox and ps4 consoles. Main reason I created it is so I can finally know when cheats come out, if they ever will.
  22. Playing this game on Xbox is a challenge in and of itself. The game could really fly if the controls merge better. I'm left wondering though if in the hangers - will the camera control ever be simplified? A simple strafing movement in conjunction with the zoom would go a long way...
  23. So, the game is a complete mess on Xbox One (haven't played PS4 but I'm guessing it's much the same). I'm not going to use this post to rant about the problems, I'm sure the Devs are well aware, and if not, there's plenty of other posts to reference. I was an early access player on PC and feel like I've helped support the devs, at least in a small way, to make KSP a great PC game. However, the console version is a straight port with no thought or redesign of the control scheme. It is not "fun" anymore. How do I get a refund?
  24. I decided I wanted to build a vessel in space. It was going to be fairly large. I built it with the Large docking ports, but when I turned on the engines after 2 days of assembly and prep..... It started bending and flexing etc. It was so unstable, I had to send undock all the parts, stabilize the command modules, and send a rescue ship to get all 3 kerbals that I was sending. They were quite upset with me. Im on the Xbox, so no mods. Is there a better way to build a vessel in space that is stable?
  25. Another irritation, game keeps forgetting the staging info. E.g. lift off from mun, swap to the map view, swap back and now the engine, parachutes decouplers etc are all now in the same stage. E.g. #2, build a rocket, sort the stage order out, move to the pad, staging order has changed E.g. #3, build a rocket, save it, load it later, different staging order, again. Have also had one where the order looked fine, but staging triggered the bug, combined all stages, then activated them all... Would make sense of s sort if 'reliability' was something you researched to improve, but as it is this is a royal pain