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Showing results for tags '1.5.1'.
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Omega's Stockalike Utility Vehicles A vehicle mod replicating the Yellow utility vehicles as parts. Features: 15 Vehicle parts for the yellow utility vehicles Parts include Mesh Switchable crates and container props! Stockalike, uses the internal squad textures! Can't get much more stock than that! Low RAM usage. No textures are needed for this mod. It uses textures that are already installed with KSP. It should be a very low impact on load times. This mod aimed to give the player a
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Coming back to KSP after years. This time in streaming format on twitch. Twitch: https://twitch.tv/tbarcello2 Stream videos on YouTube: https://www.youtube.com/playlist?list=PLto8EutylQ4ZmU4AHje7lC11ucSp5y9jD
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A very agile plane for KSP 1.5.1 Pros: Very maneuverable full stock nice range has an autopilot Cons: slow to accelerate quite big I have no images of it right now, but they will be added later on https://kerbalx.com/Rover_6428/Hawk-mk-2
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Hello, I have a problem, I've installed texture replacer for ksp 1.5.1 and I don't have reflections. I would like to have the same reflections as texture replacer replaced for ksp 1.3.1. Can you help me ?
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- texture replacer
- mod
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I'm running the OPT parts mod as well as firespitter. Every time I load in this particular vehicle, which is using parts from the OPT mod, it spawns about a KM in the air above the runway. Looking at the debug menu gives me the error "ground contact! - error Moving Vessel up 997.025m". I'm willing to bet that its just a part i have on the plane acting up and i'm gonna do some more testing but I was wondering if there was a known fix for this or if there was a way to stop the game from trying to self fix any ground clipping issues. It seems kind of strange for the game thinks that the solution
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- firespitter
- bug report
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