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Found 2 results

  1. I'm sure we're all familiar with the "Tylo flyby to perform a Joolian Capture" For whatever reason, this is extremely easy to perform. I suspect this has to do with the orbital period of Tylo. Any longer and there's a solid chance we'd end up missing it sometimes (if I'm correct) Now, how about the opposite? Using Tylo from Laythe to boost yourself down to a Kerbin encounter? Now, I want to preface this by saying I've accomplished this 2 times before, so I know it's possible–people have mentioned to me it wouldn't be possible before. See here for an example of a successful demonstration. And here's the resulting solar orbit. I am also able to add about 0.5m/s at Laythe and reach Eve as well, if I wanted. Now, how about the opposite? Using Tylo from Laythe to boost yourself down to a Kerbin encounter? Now, I want to preface this by saying I've accomplished this 2 times before, so I know it's possible–people have mentioned to me it wouldn't be possible before. Theoretically, it's completely possible, and I have proven I can do it. The issue comes from the compounding variables involved. If we don't enter a parking orbit around Jool, we're tethered to Laythes orbital period. We need to perform a minimum magnitude of a maneuver to encounter Tylo with enough energy so that when we eject solar retrograde out of the Joolian system, we end up with a low enough periapsis that we can encounter Kerbin. The problem begins to compound here. We have to encounter Tylo such that our ejection angle if we were to lower our periapsis of Tylo to around 10,000 or slightly higher (for greatest affect) results in a solar retrograde ejection. In order to do this, we have to change our magnitude and maneuver time in order to adjust this. But we cannot go below a certain magnitude. As you can see, this has resulted in me (over the course of a few months) spending hours and hours (sometimes 8 in a day during the summer) fiddling with maneuvers and getting what is basically chance encounters with Kerbin. I have been searching for a way to make this consistent, but have not been able to. Mainly, I end up restarting and eventually I end up choosing a good enough place and amount of orbits to start my encounter and things go smoothly. If I restart, I can't usually replicate it for a while. This maneuver will take me more than an hour to plan because of this, if I'm lucky, I might get it in half hour. I thought maybe a parking orbit would make things easier, but that adds extra Delta V to the requirements of the maneuver and results in me getting less Oberth effect bonus. (But you can lower your orbital period to add more opportunities/more accuracy) This is all before, by the way, lining up the maneuver duration to actually make the transfer window. This is complex and adds to the issues, but I feel this can be optimized once a consistent method for planning the maneuver setup can be achieved. Some people have said to me this is too specific to even be possible. But others have casually mentioned the ease of execution of a Tylo>Kerbin. I am at a loss. I spent another 4 hours yesterday after work trying some different methods, and I found Bradley Whistance's video on Gravity Assists. He states that step 2 is to achieve the magnitude required to "place your apoapsis" by adding prograde and then moving the maneuver forward in time to continuously add energy into the maneuver. But this hits diminishing returns with Tylo (since it seems I need an apoapsis between Tylo and the next moon Bop in order to get to Kerbin) and I haven't been able to even get close with his method (he used the Kerbin system for this demonstration) If anyone else can provide some help on the issue, that would be greatly appreciated. I definitely need some other opinions right now.
  2. So I have a Falcon-style booster, with enough hardware and fuel to softly land it on water, I have FMRS, and I have an OCISLY-styled ship in the general vicinity of where my booster usually splashes down. Big question is: How do I stick the landing? Manually, I feel, is virtually impossible, but even Mechjeb's "Landing guidance" feature seems to consider my target marker as a mere suggestion and doesn't mind coming down several Km off of that, and I don't have the know-how to effectively use KOS. Any ideas?
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