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  1. The AngleCan SIMPLEX TechTree is divided into five branches, each with two strands. DOWNLOAD from SpaceDock Requires Module Manager (not included). Inspired by the Historical Progression Tech Tree by KSP Forum User @pap1723 https://spacedock.info/mod/855/Historical Progression Tech Tree?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3E Licence is as for HPTech Tree = CC-BY-NC-SA http://creativecommons.org/licenses/by-nc-sa/4.0/ All nodes are based on Stock, and around half the parts have been moved for balance. Making History is supported. Additional mods will be supported over time. It is possible to play non-crewed before crew (unmanned before manned). This mod includes also includes an Engine reconfigure to make it a little more difficult to launch from Kerbin (and any atmosphere). This is within its own cfg file and can be removed. The purpose of this minor reconfigure with Stock engine parts is to make it more likely to need a two or three stage rocket to achieve orbit. Vacuum thrust and ISP have not been adjusted, so all craft designed for vacuum will not be affected. DOWNLOAD from SpaceDock CHANGELOG 1.8 9 March 2019 TechTree cfg Moved scienceTech node to align with probes. Stock cfg: Moved: mk2DroneCore to largeUnmanned, Moved: GrapplingDevice to advScienceTech, Moved: orbitalScanner to Automation, Moved: radial & small ore tank to highPerformanceFuelSystems Added support for: Sounding Rockets ScienceLabInfo Mk2.5 Spaceplane Parts Flat-Bottom Shuttle Systems HabTech2 ReStock+ Tree Branches and Strands 1. Propulsion * Atmospheric Propulsion * Rocket Propulsion 2. Flight Control * Stability Controls (SAS, RCS etc) leading to Small Propulsion * Aerodynamics (wings, cones) 3. Electrics * Power generation and storage * Probes and Communication leading to ISRU 4. Crewed Flight * Landing (landercans, legs and wheels) leading to on location science * Command 5. Enginering * Construction * Tank storage Tiers and Sizes Tier 1 - 15 Science - basic size 1 rocket systems parts (1.25m) Tier 2 - 45 Science - remainder size 1 rocket system parts (1.25m) Tier 3 - 90 Science - advanced rcs systems and with Making History expansion size 1.5 rocket system parts (1.85m) Tier 4 - 160 Science - heavy size 2 rocket systems parts (2.5m) Tier 5 - 300 Science - large size 3 rocket systems parts (3.75m) and Mk2 spaceplane parts Tier 6 - 550 Science - Mk3 spaceplane parts, xenon storage and with Making History expansion size 4 rocket systems parts (5m) Tier 7 - 1000 Science - Future proofing! Recommended Mods to play with: Kerbalism and AngleCan Simplex KEI (for Science around the KSC) To play with 50% science settings Mod support included (not supporting the mods, just included a patch to balance in the techtree!): Making History Missing History ReStock+ Baha EPL Redrilled Dock Rotate ExtraPlanetary Launchpads EVA Fuel Transfer FASA-RCS Flat-Bottom Shuttle Systems Interstellar Flight Inc. Life Support HabTech2 HullcamVDS Kerbalism Keridian Dynamics kOS Mk2.5 Spaceplane Parts Near Future Construction Near Future Electrical Near Future Propulsion Near Future Solar Near Future Spacecraft Procedural Fairings Research Bodies ScienceLabInfo Sounding Rockets SSPX (redux) Stockalike Mining Expansion Tokamak Universal Storage II USI Konstruction Ventral Drill for Stock ISRU Further mods to come. Known possible issues: the Node Hiding mod apparently is causing issues. I'm still looking into it you shouldn't need it as the only nodes that are missing something at the end of branches anyway! Peace.