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Found 2 results

  1. A replica that I've been working on for over 3 years now, the title and images pretty much explain themselves. 3 years of working on this project on and off due to frustrations with the craft and a little thing called "life", it is ready to be released, and at an appropriate time, too. Since I'm sure no one wants to hear me ramble on, lets get to it. Features Historic Paint Scheme done by fuel cells (don't want to talk about it) Accurate stages (S-IC, S-II, S-IVB) Realistic Lunar Module and Command Module Action Groups AG 1. LES Jettison AG 2. Toggle CSM fuel cells AG 3. Toggle CSM high-gain antenna Flight Manual Before heading to the launchpad, ensure that there are 3 kerbals in the first three Mk1 Command Pods by checking the crew tab At launchpad, click "control from here" on the docking port of the CM (best done by aiming camera on the fairing base and zooming in, then resetting camera) Launch! The first stage will get you to a velocity of ~1,100 m/s before cutoff, so start your gravity turn at about 90 m/s and continue to turn (DO NOT USE EXCESSIVE PITCH/YAW/ROLL, or risk the Saturn V blowing up, but you shouldn't need to do that many attitude adjustments after launching After staging the first stage (don't panic if there are explosions near the engine base, just fuel cells overheating) and allowing for them to distance themselves, stage the second stage engines and go pro-grade, then stage the interstage (make sure to do this or the rocket may explode) I recommend that you enable unbreakable joints and allow part-clipping in the cheat menu, but this may be unnecessary, test at your own discretion. Press AG 1 to discard the LES Use the second stage to finish your orbit insertion (between 80km and 110km is good) and stage to the third stage Stage the S-IVB ullage motors, Use this stage for the munar injection, you should have plenty of fuel and room for error Stage fairings and look over your staging menu (do this often) and make sure that everything is in check before decoupling the CSM from the LM and S-IVB, turn around and dock just as the Apollo missions did. Decouple the LM and CSM from the S-IVB and enter munar orbit with CSM engine, press AG 2 to toggle the CSM fuel cells to "on" and AG 3 for the high-gain antenna (You must enter an orbit of <15km or the descent stage will not have enough fuel to land) Transfer 2 crew from the CM to the LM, undock, and land on the surface; pretty straightforward (click "control from here" on the LM's docking port for landing and takeoff) Munar operations: decouple the "science" package from the descent stage and use "infinite electricity" to flip the package over to expose the solar panels Takeoff from the surface: I recommend that you enable "ignore max temperature" before staging to the ascent stage engine to lower the chance of the descent stage from exploding/jellifying. Rendezvous with the CM in orbit, transfer the crew and discard the ascent stage, use the CSM engine for earth injection burn Stage the CSM at 150km from Kerbin and face retrograde, reenter Stage the docking mechanism at around 300 m/s, stage parachutes at 1,500 m Images Launch Transmunar Injection Operations Munar Operations Mission Recovery DOWNLOAD KerbalX: https://kerbalx.com/MunbroKerman/Saturn-V-Apollo-11
  2. On December, 24 1968 , Apollo 8 took the historical Earth Rising shot. By plain luck. This is my humble homage to the deed. Kerbal style. Godspeed Apollo 8.