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Showing results for tags 'arm'.
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Playing from 1.2.0 (now 1.3.1) on my save I never seen Contract with class"A" asteroid for other celestial body then Kerbin. Is this stock bug, can somebody test this on stock game. My installed mods not changing contracts.
Is there actually much point in building a robotic arm in KSP? Like I get that they're cool and all, but is there actually any legitimate use for them that's more effective than just using an RCS tug? Don't get me wrong, I want to use robotic arms, but I'm just not sure exactly what the point is and if they're worth all the effort. Are they mainly a sort of vanity project done for the fun and challenge of engineering them rather than them actually being useful in-game?
http://spacenews.com/house-bill-increases-nasa-planetary-spending-but-cuts-off-asteroid-redirect-mission/ But seriously though, if it was to be the precursor to asteroid mining tech testing, instead of pure pork, it might have actually survived.