Search the Community

Showing results for tags 'artwork'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 9 results

  1. Hello there, I've been posting all my fan art on the Kerbal Space Program sub-reddit (as DJOzmanMJ) so far, but figured the best place to post them is on the KSP forum itself. So, I'll be posting all my previous artworks as well as any new ones on here. So what's the image below? I could go in detail but why don't you have a look at the deconstruction I posted on Artstation: Simply put, I render most, if not all of my images in Element 3D - a 3rd party Plug-in from VideoCopilot for After Effects. Enjoy! - Tinem
  2. Several weeks ago, I thought about how Kerbin would look realistically, under the satellite eye. I decided to create a pseudo-satellite image portraying the presumed vegetation and settlements realistically. I made it by superimposing the KerbalMaps picture of the region with various textures based on real-world mapping data. Enjoy.
  3. I will start. And let's give ourselves some constructive constructive criticism.
  4. Hey guys! I thought of a challenge for you guys; if I could draw a design or an artwork/paintings of anything (KSP related), See if you be able to make it and build it in ksp and post your pictures here. (sorry if there are similar challenges like this before in this forum, I did not have time to do a bit of searching) ok let me upload some drawings!!
  5. Hello everyone. Just a simple topic about my artwork on KSP theme! Enjoy! Deep Space Eploration Kerbal Propaganda I
  6. Hey there, It was not the first time that my son Alex(7) saw me playing KSP. He seemed to develop more and more interest over the time. He even asked me to teach him how to play the game! (I almost lost a tear in that moment) I told him lots of things about the game and space in general, even though i doubt, he understood everything. This evening after coming home from a long work day, he surprised me. First, I was about to send him to bed. (How dare he stay up so late?) My wife calmed me down and told me to wait. He took out a large piece of paper, he had rolled up behind his back. It was a watercolor painting he did in school, titled "Alex and Pa together on Dune" (I think he meant Duna). I almost cried, Never been so proud. I'll certainly spend more time with him now. I'll have to switch some shifts and maybe do one or two extra, but spending time with my son, see him grow, see him develop an interest in science, that is just priceless. Here it is: He's planting the flag, while I'm landing with my spacecraft.
  7. The Rockets of Kerbin is a lineup of all my viable launchers. In my original version from a few months ago, I only had the best ones, but I've decided to expand to all of my currently active rockets. RRR: Rambunctious Redneck Rocketry, LLC AAA: Atrociously Ambiguous Aeronautics, LLC QQQ: Quantitatively Quirky Quarks, LLC From left to right: Top Noiro I (QQQ) Noiro II (QQQ) Lares I (QQQ) Lares II (QQQ) Hipporocketus (QQQ) Kenergia/Burannott (AAA) Kerbin Launch System Block 1 (RRR) Kerbin Launch System Block 2 (RRR) Varek Crewed System - KLS Block 2b (RRR) Kerbin Launch System Block 3 Sea Kraken (RRR) Gigantus II (RRR) Bottom Pigeon 1 (AAA) Pigeon 2 (AAA) Pigeon 6 (AAA) Pigeon 7 (AAA) Pigeon 8 (AAA) Pigeon 9 (AAA) Spork I (RRR) Spork II (RRR) Spork III (RRR) Spork IV (RRR) Spork V (RRR) Spork VI (RRR) Spork VII (RRR) Spork VIII (RRR) Spork IX (RRR) Spork series rockets are the most powerful, the biggest and meanest heavy lifters developed by RRR, LLC for huge payloads. Pigeon is a unique recoverable product line by AAA, LLC. Every rocket's first stage is capable of boostback to launch site, or remote landing in the ocean. Kenergia carries the Burannott shuttle on LKO flights with multiple crew members, or carries unmanned payloads up to KSO. KLS 1, 2, 3 were made for ferrying cargo around the Kerbin system, or out to an interplanetary mission. Sea Kraken is an SSTO rocket with lots of engines. There is no promise that the first stage can be recovered after orbital injection. Lares I and II are medium-cargo rockets for LKO. Noiro was specially designed as a way to quickly and simply land Kerbals or cargo on the Mun. Hipporocketus is a sad, uninspired attempt by QQQ, LLC to compete with the Spork rockets. When we figure out the purpose of Gigantus II, we'll let you know.
  8. Sorry if picture is too big, scroll to the right. It's the first time I actually have made real artwork with GIMP!
  9. As I explore the universe that is the "Tales of the Swan" I thought about the ship patches for the major ships, the transport squadrons, etc. Does anybody have any good reference materials or blank templates for creating them? My google-fu finds me a fair number of people that will make them, but not much on them.