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Found 7 results

  1. Throttle Controlled Avionics - Continued real-time engine balancing, attitude and altitude control, VTOL autopiloting Originally created by qfeys and Zenka Current development and maintenance: allista TCA is a plugin that enhances the attitude control of a ship by dynamically changing the output of its engines and RCS thrusters. Even with most unbalanced designs TCA maintains stable flight and quick precise response to user or autopilot input. TCA also provides many sophisticated autopilot programs based on this core functionality, including waypoint navigation a
  2. A continuation of a continuation Previous thread, Original thread. Thanks to Gaius and Geordiepigeonowner. This mod lets you assign "pump levels" to fuel tanks (and more!). Higher-level fuel tanks will flow automatically to lower-level tanks. Equal-level tanks can be set to balance automatically. Now with action group support! Compare and contrast with TAC Fuel Balancer and PWB Fuel Balancer. The stock fuel priority system in KSP 1.2 controls how fuel is drained by engines. It never moves fuel from one tank to another, which is what this mod do
  3. TL;DR: is this generally considered a "don't do this" type of thing for spaceplanes, or just a tradeoff? Hi, I've been refining a Mk3 "do-everything" spaceplane for a while now (all science, ISRU, amphibious, etc.) and I'm wondering if I'm making a mistake with the balance. The default CoM is very stable and just a tiny tiny bit forward of the CoL, but I understand that although these being very close makes the plane more maneuverable, it also makes it more vulnerable to loss of control. My question is: is this generally considered a "don't do this" type of thing for spaceplane
  4. Stock Antenna Balance Uses ModuleManager to adjust the range, power usage and other attributes of the stock antennas and how they function with the new CommNet that was added in KSP 1.2. This makes it much more important to use a mix of direct and relay antennas to communicate with Kerbin's Deep Space Network (DSN). License GPL 3.0 Links: SpaceDock / GitHub (downloads & source) Source code: https://github.com/WuphonsReach/KSP-StockAntennaBalance Current effects: Direct-connection antennas are changed so that you usually can't reach back from J
  5. Title. The mainsail has almost the same thrust at sea level as the mastodon but the mainsail also has far better max isp in vacuum so the mastodon is redundant both as a launch engine and as an orbital engine. The mastodon should really have a higher thrust ( thrust in the middle of the min and maxthrust for the mainsail (around 1400?) would be better then it's got a niche as a more powerful launch engine than the mainsail but with less efficiency) , it's supposed to be a launch engine, at the moment there is no point using it at all except for aesthetic purposes. Also I should
  6. Compared to an FLT-100, both the Oscar-B and ROUND-8 contain far too much fuel for their size. The volume of an Oscar-B for example is roughly about 1/6 that of the FLT-100, yet it contains 2/5 of the fuel. The fuel and corresponding weight of both tanks should probably be adjusted to roughly half their current values, something like 1/5 - 1/6 of the FLT100 for the Oscar-B and 1/3 - 3/10 of an FLT100 for the ROUND-8.
  7. The past few weeks I've been trying to make spaceplanes for other users on Kerbal X. As such I've been restricting myself to designs that require no mods whatsoever to fly, but the problem I'm hitting time and time again is fuel balance. As you may be aware , all jet engines in game drain fuel evenly , from every tank in the vessel. If your plane is down to 50% internal fuel, every tank onboard will have 50% of it's full capacity, regardless of size. Eg. your FAT-455 airplane wing will now have 300 LF out of 600 max capacity, whilst your mark 0 fuselage will now have 25 out of
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