Jump to content

Search the Community

Showing results for tags 'beam'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 3 results

  1. This thread has moved and merged with KA-330 to become "Kerbalow Aerospace." Please visit the new forum thread here: Welcome to the development thread for Kerbalow Aerospace's Kerbal Expandable Activity Module Please feel free to leave any comments, questions or suggestions you may have for this project. As you may have guessed, this is a re-creation of the BEAM module from Bigelow Aerospace. The KEAM module is, at stock scale, 1.25-meters. As such, it will fit with any 1.25-meter docking port you wish to attach to it. The module fits stowed into any 2-meter payload pay by both upper and lower attachment nodes. This is an animated inflating/expanding module. Do NOT attempt inflation/expansion while anything is still attached to the bottom node. The bottom node is only there for payload stowage purposes. I also take no responsibility for any problems with your save games related to this part (there should be none...) Features: 4x Unique Science Experiments Distributed Impact Detection System Deployment Dynamic Sensors Wireless Temperature Sensors Radiation Environment Monitor Kerbal Inventory System Storage Space Compatibility Connected Living Space Compatibility Tweakscale Compatibility KEAM is 100% Dependent upon Textures Unlimited by @Shadowmage Installation: Extract the contents of the GameData folder to your GameData folder. Structure should then read GameData\KEAM Optional Connected Living Space Compatibility Installation: Place the file KEAM-CLS.cfg inside the OptionalConfigs folder into the GameData\KEAM directory Optional Tweakscale Compatibility Installation: Place the file KEAM-tweakscale.cfg inside the OptionalConfigs folder into the GameData\KEAM directory K.E.A.M. is also compatible with Kerbal Inventory System as well as Kerbal Attachment system. Please visit their respective websites to download those add-ons or acquire via CKAN. Download Download KottabosGames YouTube Review A VERY SPECIAL THANK YOU TO: @CobaltWolf, @Nertea, @Shadowmage and all the other devs who continue to be an amazing part of the mod process! KEAM is License CC-BY-4.0 https://creativecommons.org/licenses/by/4.0/
  2. This thread has moved! KEAM has merged with KA-330 to become "Kerbalow Aerospace." Please visit the new thread: Welcome to the release thread for Kerbalow Aerospace's Kerbal Expandable Activity Module As you may have guessed, this is a re-creation of the BEAM module from Bigelow Aerospace. The KEAM module is, at stock scale, 1.25-meters. As such, it will fit with any 1.25-meter docking port you wish to attach to it. The module fits stowed into any 2-meter payload pay by both upper and lower attachment nodes. This is an animated inflating/expanding module. Do NOT attempt inflation/expansion while anything is still attached to the bottom node. The bottom node is only there for payload stowage purposes. I also take no responsibility for any problems with your save games related to this part (there should be none...) Features: 4x Unique Science Experiments Distributed Impact Detection System Deployment Dynamic Sensors Wireless Temperature Sensors Radiation Environment Monitor Kerbal Inventory System Storage Space Compatibility Connected Living Space Compatibility Tweakscale Compatibility KEAM is 100% Dependent upon Textures Unlimited by @Shadowmage Installation: Extract the contents of the GameData folder to your GameData folder. Structure should then read GameData\KEAM Optional Connected Living Space Compatibility Installation: Place the file KEAM-CLS.cfg inside the OptionalConfigs folder into the GameData\KEAM directory Optional Tweakscale Compatibility Installation: Place the file KEAM-tweakscale.cfg inside the OptionalConfigs folder into the GameData\KEAM directory K.E.A.M. is also compatible with Kerbal Inventory System as well as Kerbal Attachment system. Please visit their respective websites to download those add-ons or acquire via CKAN. Download Download A VERY SPECIAL THANK YOU TO: @CobaltWolf, @Nertea, @Shadowmage and all the other devs who continue to be an amazing part of the mod process! KottabosGames YouTube Review of KEAM KEAM is License CC-BY-4.0 https://creativecommons.org/licenses/by/4.0/
  3. Is there a mod that adds laser beam elevators for beaming/teleporting kerbals from orbit down to the surface of a planet or moon? (like in "Star Trek") Also, happy new year!
×
×
  • Create New...