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Found 6 results

  1. Had an idea for a new set of SAS buttons to add to the current set: Flight heading Buttons. Currently you can set your SAS autopilot to prograde, normal, etc., but it would be extremely helpful to be able to align your craft with the compass headings. 90°- (east) 0° - (north) 270° -(west) 180° - (south) While it would have many helpful uses, I currently have the greatest need for it when launching into orbit and want to keep my heading at exactly 90°. The only way to do this currently is to manually keep your marker lined up with the compass. The prograde marker helps, but constantly changes heading while under acceleration.
  2. So having purchased the dlc after the latest console update, i can safely say the console version has seemingly got worse. Im on PS4, im consistantly get crashes on all modes be it career, sandbox or otherwise. By crashes i mean no matter what parts i use to build a plane i cant get off the end of the runway without to game crashing to ps4 home screen, this has been the case with 5 out of the 7 new saves i tried. The same thing happens with rockets only it seems to be limited to the parts that where edited in the update. Also whilst in the build menu the game will often not register the buttons i press and instead will switch itself between build menu and selecting crew members for rocket this is happening whilst in the place for building rockets. On the rare occassion i can get off the ground without having to restart the game and go into the map to begin orbits and such the game will often lock the button menu up so i can no longer do anything. In career for some reason, any science points earned from contracts and or science data collection is not given however funds and reputation are, once i recover a craft i will receive science points for doing that only. Crew members usually disappear after game crashes. No doubt theres more but these are the ones that are making my game unplayable and clearly of waste of money. So what exactly did they fix during the port rebuild? Or did they just fix bugs in the rebuilt code and leave the rest for next year? The whole gaming industry are turning into money grabbers!
  3. Hello, I am currently unable to use any of the main menu buttons like settings, start game, or quit. The game starts up normally but when I reach the main menu, although the game is running fine and I am able to click on all the buttons, the buttons do not work. I have tried reinstalling the game several times, starting the game in several combinations of resolutions and windowed mode, and starting the game in both 64-bit and 32-bit modes. I have several mods installed:https://drive.google.com/open?id=0ByGrF563Ue-MNWZHcjdhUlRpN3c. I would be very grateful for any assistance. Thank you for your time.
  4. Sorry if someone has asked this. I tried several searches and was not able to come up with an answer. I have recently reinstalled KSP since the release of 1.1.2. My UI buttons are now laid out vertically down the right side of the screen. Is there a way to change this so they are listed Hoizontally starting from the top right as they used to be?
  5. For All Y'All I'm thinking of tightening up the UI a bit, to allow both more (and more varied) functionality and less spam of lines in the right-click menu. I already feel bad that I add 2 lines per part, and any more functionality could increase that even more. Ideally, I'd like to modify (or replace) the current single line to keep things tighter and easier to use. A picture is worth a thousand words, so in lieu of writing 3,000 words here's what I want in simple pictures: What KSP Does Now What All Y'All Does Now What I Want All Y'All To Do I THINK that what I need to do is remove the current KSPEvent that implements "Extend Panels" (which I don't know how to do) and add my own KSPEvent-type-thing that implements the original functional button and also adds the two new buttons that do their jobs (which I also don't know how to do). Could anybody offer any pointers on any of these things? I've got the "how do you extend all panels" and "how do you extend all of the same panels" part, but not the "how do you modify the UI to put buttons where I want them" part.
  6. Hey, I recently got a new laptop and running KSP is quite an issue. Everything is absolutely tiny! (Screenshots attached.) Latest Version of KSP Dell Inspirion 15 Screen resolution is 3840 x 2160. Happy to provide any other needed information. https://gyazo.com/a5fa46726038a03bb21184a3a079639a https://gyazo.com/4da937c77fe34ca74f542784255db053