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Showing results for tags 'canadarm'.
downloadable newest version for 1.7-: GitHub / Trufiadok / IKRC-for-Kerbal GNU GPL version 3, 29 July 2007 downloadable newest version for 1.9.1+: GitHub / Trufiadok / IKRC-for-Kerbal-1.9.1 GNU GPL version 3, 29 July 2007 I make inverse kinematics robotcontroller plugin. I did the first step. I made a demo video of the current status. https://youtu.be/ot6DlNYduIg The inverse kinematics algorithm working with gradient descent. Fine-positioned movements are not perfect yet, I still have to work on it. I use the Infernal Robotics API for moving servo motors. Th
Kerbal Remote Manipulator Systems Version 1.1.1 for KSP 1.5.1 Version: 1.1.2 KSP-Version: 1.5.1 Min KSP-Version: 1.4 Download: Spacedock License: CC BY-NC-SA 4.0 Dependencies: Infernal Robotics (not included, please download from Github) Optional: HullCameraVDS or JSI (RasterPropMonitor) Recommended: Cormorant Aeronology, Action Groups Extended Kerbal Remote Manipulator Systems, or KRMS for short, is a mod that adds parts for stockalike and modular robotic arms to Kerbal Space Program. As of now there is only one arm there, namely the Can
First of all, I know there already are mods that offer this. But the problem with them is control. Setting angles is not only hard, but it also takes way too long to do even the simplest tasks. But I have no problem with Infernal Robotics about that. After all, that mod isn't focused on just one thing. I'm looking for a robotic arm that would be much simplier to control. Ability to take a module from the station and move it to another node in less than 30min would be enough for me. Any mods/solutions?