Jump to content

Search the Community

Showing results for tags 'comms'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


Location


Interests

Found 9 results

  1. Hey guys, I've been looking around, but can't seem to find anything like this. I love playing with extreme realism, and one thing that is very important in real life is spacecraft attitude for communications. I would like to either find a mod (or if need be, develope one) that requires orienting non-omni antennas toward either the DSN or a relay. I want to require GEO satellites to point their dishes down toward the planet (using PersistentRotation makes this possible). Ideally, if comms are not oriented correctly, the spacecraft would act as if their was a loss of line-of-sig
  2. This tutorial, Setting Up A Commnet System, suggests placing 6 satellites into a 4Gm Kerbolar orbit, 12 into 25Gm and, optionally, 24 into a 50Gm orbit. To do this in a finite amount of time requires launching them all individually at specific time intervals. I've calculated the following: To launch 6 Comm Sats to a 4Gm orbit, launch each with 13.48 day separation. To launch 12 Comm Sats to a 25Gm orbit, launch each with a 59.30 day separation. To launch 24 Comm Sats to a 50Gm orbit (optional), launch each with a 20.69 day separation. The 3 formulae
  3. I've been trying to bring a polar surveying satellite and a scanning rover to Duna in one payload. It's all good until I decouple my satellite with 2 Communotron 88-88 and the rover with a HG-5, a Communotron 16, and a Communotron 16-S suddenly goes "limited probe control". Isn't the rover supposed to have relay connections to my satellite? Or am I still supposed to have direct Kerbal link? Here are pictures of the satellite ,rover and the final stage: Album EDIT: Thanks for reminding me that there's a difference in antennas....
  4. I'm seeing the Woomerang Launch Site even tho "Allow other Launchsites" is off. Also getting a comm net signal from there even tho "Enable Extra Groundstations" is off. I might try removing my mods and see if it's still happens. Don't have anything that touches comms tho I think. Just wondering if anyone else noticed it. A quick google search turned up nothing. Career game, KSP version 1.1.4.2 with Making History dlc
  5. So, I haven't been very active in KSP since last year, and only dabbed a little bit once the comms were introduced. Well, just yesterday, I attempted a Duna mission with a probe only in career. I had a pretty big commsat setup in the Kebrin system. And yet while I still had some control on the approach of Duna (even during the Aerobraking phase) I had completely lost comms with my probe after I left Duna's atmosphere. Let me begin by saying that since this last time I restarted career mode, this was the first probe ever in the Dunian system. I tried to wait for one more aerobrake after I lost
  6. Did a few searches, couldn't find anything on the subject, so here goes,... We all know its possible using the stock game to align parts to the sun, due to solar panels; but does anyone know if it would be possible to align a newly created, pivot-mounted satellite dish to Kerbin, using only ingame stock mechanics/modules? So that when the part loaded, instead of facing the sun like a solar panel, it turned to face the direction of Kerbin.
  7. Hi I've transferred a save through several versions and now onto 1.2 pre release.. However as it is set to normal difficulty the whole comms network setup thingy isn't enabled in anyway, is there a way i can edit my save so that I have: 1:no other groundstation except ksc. 2:no control over probes out of range. And any other general comms challenges cos my space program is quite well developed and ready for a 1.2 modfest, but if I can't do this I'll probably start again cos the comms thing is the biggest 1.2 feature for me by far. Thanks in advance, fly like
  8. In the Editor, I notice a "Blink Lights" button on the Communotron DTS-M1. When I click it, nothing happens. I know the Editor plays animations at high speed, so figure perhaps I missed it. Can anyone confirm whether and under what conditions the blink lights animation ever plays for this part in KSP 1.1.3? Thanks! ps. The button comes from the second ModuleAnimateGeneric (the pulseEmitMediumDishAntenna one) in Squad/Parts/Utility/commsAntennaDTS-M1/commsAntennaDTS-M1.cfg, and possibly has to do with mediumDishAntenna_Emit.dds in the same directory?
  9. In one of Scott Manley's videos, I saw him launch a comms statellite and target Mission Control from its antenna. How do I do that? I installed Remotetech because I thought it may be part of that, but when I right-clicked on the antennae there was no otpion to do that. Furthermore, what tips do you have for setting up a communication satellite constelllation, What mods should I use? What the heck does the button with the antenna and the waves coming out of it do/mean?
×
×
  • Create New...