Jump to content

Search the Community

Showing results for tags 'electricity'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

  • Developer Articles

Categories

  • KSP2 Release Notes

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 5 results

  1. My youtube presented me this one, really worth seeing till the end with fascinating conclusions, for people engaged in DC work. No Advertisements.
  2. I work at KFC restaurant in Poland? My duties include helping cooks in washing dishes, marinating chickens in the famous marinade of a colonel consisting of 11 herbs and spices: D And cleaning the flat surface (that is, after cleaning the floor with a mop) and cleaning the kitchen equipment before closing the restaurant. Often, to wash the marinator faster (the device in which we marinate the chicken), such a special drum that resembles a concrete mixer and a dishwasher using a sprinkler, which we use for hand washing. Our Polish Health and Safety regulations recommend that mechanical equipment should be washed by hand, but we use a rain shower, Recently, the manager said to be careful with this washer, because most of the devices in our kitchen uses three-phase electricity (standard power supply in Poland is 220 V and 50 Hz) that he would not want to be in our skin if this current would love us (pardon expletive but it how google translate, translated it ) https://answers.yahoo.com/question/index?qid=20180422212723AAwHEG2
  3. I am wondering if there's a way to make solar panels deploy automatically (or retract automatically) when my current electric charge storage reaches a certain point. I've not found any mods that can do this nor any in game way but if someone can point me in the correct direction etc then i would be very much grateful.
  4. This is a battery with 5000 units of electrical charge. There is also a recharger on board. License: GPL 3 Download link: https://spacedock.info/mod/1287/Portal Core Battery Please visit our official website for more information and support: https://keslaauto.wordpress.com/
  5. This isn't a typical "why did my ship run out of power?" question. I know why it ran out of power, but I'm wondering about recovery from this situation..... The problem is, I have, at times, on my craft greater consumption than I do production. Which is fine until it hits 0. My question is, when this happens why can't I turn off the power-consuming components to breathe new life into the craft? You can't do ANYTHING to the craft, really, which might make sense if there was no power production, but I'm a bit baffled at the inability to turn off consumption in the zero-power state. Is this a conscious design condition? Yes, I can stick extra batteries on there and halt their usage, then re-enable them if I run out, but this is problematic in this scenario because I'm using the standalone Alcubierre drive mod, and that draws 10,000 Ec/sec. My production is a little over 2,000 Ec/sec. I can also carry capacitors, but when in the zero-power state, I can't even discharge those. I don't think this is mod-related, as it seems to be a general feature of the game that nothing can happen in the zero-power state. Correct me if I'm off base here. Cheers, -BS
×
×
  • Create New...