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Hello experienced KSPers and fellow pseudo-aeronautical engineers! My question is about building sub-orbital aircraft. Specifically, is the functionality of elevons or control surfaces negatively impacted if the part is partially offset (i.e. clipping) into another part? For example, using the FAT55 stock wings and attached control surfaces, but part of the elevons are clipping into the engine housing (for aesthetic reasons). Does this occlude anything or prevent any range of motion? I'm playing on Xbox (otherwise I'd share screenshots). Appreciate the inputs!
Ok, so I recently got that Logitech Xtreme 3d pro thing that everybody has, and so I have been working to bind all the keys. The yaw, roll, and all other things work except for pitch. Whenever I use pitch, even without touching the joystick, the elevons automatically pitch down. When I use the joystick to pitch up, it brings them to a neutral position rendering flying unable to do. (Unless I spun upside down, flipped multiple times and so on) Thank You, John