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Showing results for tags 'environmentalvisualenhancements'.
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Visual Compilation "Adventure is nearest when farthest from home." - Joe More compressed YouTube link and other videos: Hey, Avera9eJoe here! This is Spectra, my ultimatum of a visual pack. A well optimized and yet breathtakingly beautiful revamp of all celestial bodies in KSP, with a pick-and-choose features setup so that you can tailor the mod to what you want. Fly through the geysers on Minmus and Eeloo. Soar across Laythe's glittering bioluminescent sky. Skip across the dust on Minmus, Pol, and Vall. Descend through Eve's mystic clouds. Or like they say, die trying. Spectra is designed with these players in mind: Streamers: While made to be pretty Spectra is as optimized as possible. It runs very well on a high end system and there are ways to squeeze out extra performance as well if need be. In terms of pure FPS values, it's a dead tie with SVE. Film makers: This pack is my interpretation of the greatest visuals in KSP. An ultimate cinematic suite. Stock part purists: Spectra does not effect the stock parts, colliders, or physics. It only adds visual effects, meaning that gameplay and crafts runs exactly the same as a fresh install- just prettier. Nostalgic veterans: Many visual packs have risen and fallen over the years, and in making Spectra I'm taking the best concepts of each, expanding on them, and then applying them to an updated visual pack reminiscent of old. KSPRC's surface textures, Stock Visual Enhancement's storms, Better Atmosphere's glow, Astronomer's colors, it's all there. The credits at the bottom of the page highlights this in more detail. It's a lot to live up to, and I hope it meets your expectations. Standard pictures: Scatterer-less pictures: Spectra also works with SVT - there are instructions inside the download on how to set it up. ―――――――――――――――――――――――――――――――― Download: https://spacedock.info/mod/1505/Spectra Dependencies (Step 1 in the download): EnvironmentalVisualEnhancements: Clouds, lightning, auroras, bioluminescence, geysers, ablation, dust, non-scatterer atmospheres Kopernicus: Planet textures in map view, terrain textures, custom trees/rocks/terrain features ModuleManager: REQUIRED - Also bundled inside Kopernicus Scatterer: Atmospheric tinting and scattering, ocean shaders, lense flare TextureReplacer: Skybox and menu logo Notice: You don't have to install everything, only install the mods that add the features you want. The features added are listed next to each. This is the same as 'Step 1' in the download. ―――――――――――――――――――――――――――――――― Licensing: Spectra is licensed as MIT, meaning you are free to edit and redistribute everything in Spectra so long as you give credit where it is due and don't add a more restrictive license. What's mine is yours, and what you do with it is everyone else's. Bad performance? Try these: Remove some extras RealPlume, PlanetShine, DistantObjectEnhancement, and Scatterer all tax your GPU. Removing one or more of them (Or any of the other extras) can improve your frames. Remove Scatterer Spectra has backup atmospheres that enable when Scatterer isn't in GameData. Removing Scatterer from GameData will slightly dampen your visuals, but greatly increase your performance. I usually run without Scatterer when not recording because I value my frames. Don't like Spectra but still want to try visual enhancements? Try Stock Visual Enhancements Try Sci-Fi Visual Enhancements Both of these packs are beautiful and unique in very different ways. Panzer1b and Galileo are both incredible modders, and I highly recommend their mods if Spectra doesn't suit your fancy. Troubleshooting: The sky is all white: Try re-downloading and reinstalling Scatterer. Re-download is important. This happens on occasion and I don't know why. Surface tiling looks strange and spotty: Rebooting your game should fix this. Its a bug in Kopernicus. Duna is completely blue (more than usual): You probably tried loading the EnvironmentalVisualEnhancements GUI If you try saving. Don't touch it and you'll be fine. If you did touch it, remove the Spectra folder from GameData and drop in a fresh one from the download. Credits: @Proot's KSPRC v-0.7 PreRelease 3 Proot's Kopernicus surface textures are being used in Spectra with a custom config I made to remove tiling and dim down their intensity since Spectra uses less intense planet textures @blackrack's Scatterer Atmospheric scattering and tinting Ocean shaders @Valerian's PlanetShine PlanetShine is bundled into the original download to clear confusion with version checking. Base Albedo has been maxed in settings to create more interesting visuals, and quality has been lowered to reduce performance impact. @JadeOfMaar's Sunflares of Maar Spectra uses a dimmed version of his Primus sunflare. Inspiration: @Astronomer's Astronomer's Visual Pack - Interstellar V2 - I can't thank you enough for what you've done for your ground breaking work on the aesthetics of KSP. Thank you! Bioluminescence on Laythe @Proot's KSPRC v1.0.5 - concept image post by @drswagboss from December 2015. Focus your eyes on the textures from low-orbit. Surface textures Ablation on Moho Green-tinted Eve Warped clouds on Laythe Geysers on Eeloo @Galileo's SVT and GPP - Your works are incredible... Thanks for all the help and advice. Lightning Terrain scatters @erona's and @Thesonicgalaxy's Better Atmospheres - The original mod that added glow to non-atmospheric bodies. If you said this is where it all started, you wouldn't be wrong. Blue Duna Cloud textures @panzer1b's Sci-Fi Pack - Your pack is incredible! If you don't have the PC to run Spectra, definitely try SciFi. Proving that planet glow can still be done in new EVE, and look even better than before.
I can only think of EVE but it needs a config, and SVE doesn't seem to work. And scatterer is broken and tried to be forked into Skedaddle but was shot down. (I predict the same will happen with the new fork of PlanetShine.) Somehow Matt Lowne got EVE and SVE to work in 1.8??? https://www.youtube.com/watch?v=1KTsdd043t0
I used to have graphic mods (EVE and SVE in that case) that worked fine but I had to delete them as I updated KSP to 1.3.1. I've been trying to install these mods back, but with no success so far. When I install EVE and SVE into GameData, no patches are applied to KSP. When I install EVE and EVE configs, Kerbin looks fine in the main menu (clouds) but when I play, a white orb covers Kerbin...
KSP: 1.1.2 Windows 64bit Problem: City lights appear on surface on the Minmus seen from space. Screenshots: Mods installed: DistantObject v1.7.1 EnvironmentalVisualEnhancements2:EVE-1.1-2-1 Reproduction steps: Through tracking station switch on the ship, that orbiting Minmus. Sometimes that bug doesn't appear at first time - in this case exit to main menu and load campaign again. It would appear on second load. Log: output_log.zip Game Save with ship on minmus dark side