Search the Community

Showing results for tags 'eyes turned skyward'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL





Found 2 results

  1. Welcome to the release thread for Making Alternate History! Inspired by the alternate history universe of Eyes Turned Skyward, this pack brings you a set of stock-a-like Artemis / Altair landers and habitats complete with all the parts necessary for a voyage to another solar body. At 2 months in the making, I really hope you enjoy this mod! It was a pleasure to create this pack. I received great support and feedback from the community as well as some fresh ideas and help along the way. Parts guide / manual: Making Alternate History is 100% dependent upon Textures Unlimited by @Shadowmage specifically for the inflatable habitats. Download Textures Unlimited: Download Making Alternate History Update 1.2 now from Spacedock: Download Time-Reversal Update 1.3 PORT for KSP 1.3 is available for download on Spacedock as well Make sure you install Textures Unlimited version for compatibility with KSP 1.3.1 Installation: Extract the contents of the GameData folder to your GameData folder. Structure should then read GameData\MAH Optional Configs: Config files reside inside a patches folder and will automatically detect installed add-ons and function appropriately. No action is necessary on the user's part. Optional patches include: Connected Living Space Kerbal Inventory System Snacks TAC Life Support USI Life Support Tweakscale Changelog: Time-Reversal Update 1.3 PORT for KSP 1.3.1 By popular demand, a re-compile of all parts for KSP 1.3.1 compatibility Be sure to install Textures Unlimited for functionality Update 1.2Added 4x attachment nodes to the ascent stage for the RCS thrustersRCS thrusters now have an attachment nodeReduced size of RCS thrusters slightly to not look awkward on ascent stageFixed some funkiness with the airlock hatches on all modulesFixed inaccurate plume on ascent stage enginesAdded Real Plume configs for ascent and descent enginesFixed center of mass and adjusted attachment nodes accordingly on all partsAscent stage now has an IVAIVA has extra props when using Near Future PropsFixed Kerbal Inventory System and Connected Living Space patches (They now function properly)Greatly reduced fuel volume in descent stage (without BDB addon)Ascent stage now supports 4x Kerbals A very special thank you to @CobaltWolf @Shadowmage @Nertea @blackheart612 @JadeOfMaar @taniwha @EmbersArc @alexustas @T-10a @hieywiey @Rock3tman_ @Daishi @Angel-125 Making Alternate History is License CC-BY-4.0
  2. Eyes Turned Skyward - Freedom Program Eyes Turned Skyward is an alternate history story by E of Pi and Workable Goblin that explores a divergence from our real history where instead of building and putting all of its efforts into the Space Shuttle, NASA instead focuses purely on space stations. As a result, we see many changes, not the least of which a 7th Moon landing, as well as the launch of Skylab B, which in the timeline is renamed to Spacelab. Using Apollo derived hardware, NASA is not only able to maintain a continuous presence in space through the 70's and 80's, but is also able to achieve much more than it has in real life. Concurrently, similar divergences occur with the ESA and Roscosmos, the European and Russian space programs respectively, that result in a similar presence in space. After Spacelab we see the Freedom program (which was the original design and designation of the ISS in real life) come into being during the 80's as a response by Reagan to the USSR's revitalized space program, essentially creating a second Space Race, not just to get into space but to utilize it. This series will be = covering the construction of this station as it happened in the timeline to the best that Kerbal Space Program can allow me to as well as much of the operations that went on after it was fully constructed, and perhaps on to..other things. And as you'll see, due to countless hours of fiddling, I have gotten very accurate representations despite not having 100% accurate parts available to me ingame. So without further ado, here is the first video showing the very first launch of the program of the Challenger Habitat and Service module. This module, serves as the core of the station and also houses the crew for the stay of their Expedition. Seen here is the full launch showcasing the Saturn H-03 rocket that launched it. And before its said, yes I am aware the in-game audio on this first video is rather loud. I actually had to redo the whole video due to some derps and that was a final derp that got through the cracks. Its not that bad though and ultimately future videos shouldn't have this problem.