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  1. Decalc-o-mania 2.1.0 What does this mod do ? Decalc'o'mania is a mod that let you add decals and flags to your rockets, it can be a mission flag or a totally custom logo. FEATURES There are 2 types of decals, divided into several shapes: the flags and the customs decals. For the flags, just place it on the tank and it will take the texture of your mission's flag. You can add your own textures to customs decals by simply adding the PNG file into the 'Textures' directory. DEPENDENCIES - Community Category Kit Compatible with TweakScale. INSTALLATION Download the mod from Spacedock, GitHub or CKAN CHANGELOG Mod licensed under a Creative Commons Attribution 4.0 International License.
  2. I made some flags for KSP2, and I just thought I should share them. The image above shows all flags in full resolution, no compression, the same as they were when I drew them. You are free to use any of these flags for whatever you like. No credit needed, though it would be appreciated if applicable.
  3. In my latest video for the week 3 challenge, I suddenly had my WASD controls locked out and I couldn't move after planting a flag. This wasn't the first time this happened. As someone pointed out in the YouTube comments, I was in time warp but didn't realize it. Watching the video more closely (at 15:30) it appears as soon as I used a period in the text description, that key also triggered the time warp change. https://youtu.be/MF4UDDlaljg?t=930 Version: 0.1.0.0.20892 Date discovered: 3/12/2023 OS: Windows Input: Keyboard and Mouse Expected result: Text editing in flag descriptions and other similar UX/UI should not pass forward to game controls.
  4. As the title suggests this will be a hub for everyone to share there custom flags! So that we can all benefit from inspiration for our own custom flags ect ill get the ball rolling with my own custom flag here
  5. KSP: 0.1.1.0.21572 Windows 11 home (10.0.22000) i7 12700, Nvidia 3080 12GB (studi driver 528.24) No mods After landing at Duna I stepped out to EVA and planted a flag. When I returned to the vessel the UI that tells you to press F and B appeared but I couldn't grab the ladder or board, I took the second kerbal to EVA but didn't let go of the capsule ladder, but still couldn't board. Quickloading doesn't help. After restarting KSP 2 I can grab the ladder and board, that is until I plant the flag again and the problem returns. On the 3rd restart i can't recreate the problem.
  6. this bugrep is for [v0.1.1.0.21572] On EVA, we can all see Valentina holding her jetpack (MMU? or rather KMU - Kerbaled Maneuvering Unit would be a better name in Kerbal traditions) controls but the status in UI clearly says "jetpack off", the status changes upon any directional control and then UI works as supposed to... Oh yeah, and one can "plant flag" on spaceship surface - the animation of sticking a flag plays but flag is not there. This requires a distinction of surfaces - so that flags are not planted on Eve and Kerbin's oceans, spacecraft etc.
  7. Hot Beverage Inc (HBI) Agent, flags and common configs for Hot Beverage Inc (HBI). By zer0Kerbal, inspired by @Ph34rb0t an original creation by KerbSimpleCo Preamble by Ph34rb0t Part I Part II See more Localization Installation Directions 1 Dependencies Hot Beverage Inc (HBI) agency, flags, and common files Kerbal Space Program 2 Suggests Hot Beverage Inc (HBI) Irradiated Parts (HBEx) experimental parts HBFuelCells (FUEL) Fuel Cells Radioisotope Thermoelectric Generators (RTG) Radioisotope Thermoelectric Generators Kerturn (KAT) Sensor Modules (SENS) Service Modules (SERV) Biomatic (BIO) Field Training Facility (FTF) Field Training Lab (FTL) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom! (BOOM) On Demand Fuel Cells (ODFC) Papa Kerballini's Pizza (PIZZA) SimpleConstruction! (SCON) SimpleLife! (LIFE) SimpleLogistics! (SLOG) SimpleNotes! (NOTE) TweakScale Supports Irradiated Parts (HBEx) HBFuelCells (FUEL) Stack Fuel Cells Radioisotope Thermoelectric Generators (RTG) Radioisotope Thermoelectric Generators Kerturn (KAT) Sensor Modules (SENS) Service Modules (SERV) Either Module Manager /L 3 Module Manager 4 Tags agency, flag, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @Ph34rb0t for the inspiration to create this mod! see Attribution for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS Connect with me Track progress: issues here and projects here along with The Short List Release Schedule this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  8. Lunatic Aeronautics Ltd (LAL) Agent, flags and common configs for Lunatic Aeronautics. By zer0Kerbal, inspired by @ximrm and Tuareg an original creation by KerbSimpleCo See more Localization Installation Directions 1 Dependencies Kerbal Space Program 2 Suggests Lunatic Aeronautics Anti Grav Room (LA/AGR) K-MAS (KMAS) Rover Anti Gravity System (LA/RAGS) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom (BOOM) On Demand Fuel Cells (ODFC) TweakScale Supports Either Module Manager /L 3 Module Manager 4 Tags agency, flag, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @ximrm and Tuareg for the inspiration to create this mod! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS Connect with me Track progress: issues here and projects here along with The Short List Release Schedule this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  9. Kerbal Materials Corp (KMC) Agent, flags and common configs for Kerbal Materials Corp. By zer0Kerbal, inspired by @Nazari1382 an original creation by KerbSimpleCo See more Localization Installation Directions 1 Dependencies Kerbal Space Program 2 Suggests Kerbal Materials Corp A Very Kerbal Christmas (AVKC) more soon GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom (BOOM) On Demand Fuel Cells (ODFC) TweakScale Supports Either Module Manager /L 3 Module Manager 4 Tags agency, flag, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @Nazari1382 for the inspiration to create this mod! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS Connect with me Track progress: issues here and projects here along with The Short List Release Schedule this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  10. Klockheed Martian Ltd (KM/L) Our Mission is Kerbol Agent, flags, and common files for Klockheed Martian addons. By zer0Kerbal, inspired by @dtobi an original creation by KerbSimpleCo See more Localization Installation Directions 1 Dependencies Kerbal Space Program 2 Suggests Klockheed Martian (KML) Asteroid Cities (KM/AC) Space Shuttle Engines (KM/SSE) Special Parts Division (KM/SPD) Insight Lander (INSIGHT) GPO (Goo Pumps & Oils') Speed Pump (GPO) Kaboom (BOOM) On Demand Fuel Cells (ODFC) TweakScale Supports Either Module Manager /L 3 Module Manager 4 Tags agency, flag, config red box below is a link to forum post on how to get support Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks @dtobifor the inspiration to create this mod! see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) DONATIONS Connect with me Track progress: issues here and projects here along with The Short List Release Schedule this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!
  11. DaMichel Ltd (DM/L) Purveyors of fine Kichel Space Travel Supplies Agent, flags, and common files for DaMichel's parts addons. By zer0Kerbal, inspired by DaMichel an original creation by KerbSimpleCo See More Discussions and news on this mod: See Discussions or KSP Forums Changelog Summary for more details of changes : See ChangeLog Known Issues for more details of feature requests and known issues : See Known Issues GitHub Pages : See Pages Youtube review by Kottabos Gaming Localization Installation Directions Use CurseForge/OverWolf App (currently does not install dependencies) 1 or 2 Dependencies Kerbal Space Program 3 Suggests DaMichel's CargoBays (DM/CB) DaMichel's Fuselage (DM/F) DaMichel's SphericalTanks(DM/ST) DaMichel's AeroRadial (DM/A) GPO (Goo Pumps & Oils') Speed Pump (GPO) TweakScale Supports Either Module Manager 4 Module Manager /Ll 5 Tags agency, flag, config *red box below is a link to forum post on how to get support* Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date Credits and Special Thanks DaMichel for the inspiration to create this mod see Attribution.md for more comprehensive list Legal Mumbo Jumbo (License provenance) How to support this and other great mods by zer0Kerbal this isn't a mod. ;P↩︎ may work on other versions (YMMV)↩︎ Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!↩︎
  12. KSP Mission Flag Builder V1.0 Flag builder for missions in the Kerbal Space Program. How to use below on .gif image: I created this web application just for my personal use initially, but now I come here to share. Aplication: http://kerbalflags.epizy.com/ *Credit for jfjohnny5 and his topic Customizable Mission Flags - KSP Fan Works - Kerbal Space Program Forums
  13. I have recently got into creating flags for my KSP saves. I followed the tutorial and kept it to 256x160. I saw a post somewhere saying that you could increase the size to 512x320. I want to know how big can the flag size be. Just it just have to be the correct ratio?
  14. This is the last version i promise! Made in Paint (again)
  15. DECAL STICKERS DOWNLOAD SPACEDOCK Thank your sponsors by placing their logo on your craft! These stickers are highly customizable and can be placed almost anywhere! It doesn't depend on your mission flag so you can have as many sponsors as you like. It also comes on different sizes but compressed into one part thanks to Firespitter: Sticker Mini is 0.625 sized with both vertical and horizontal versions as well as a flat one. Sticker Upsized is a generally just a bigger sticker. Sticker Type A has a bigger flat version as well as 1.25, 2.50 and 3.75 and is strictly attached to a horizontal tank. *It needs to be rotated as the orientation is wrong in order to preserve correct mirror in sph Sticker Type B has size 1.25, 2.50, and 3.75 and is strictly attached to a vertical tank Sizes 1.25, 2.50 and 3.75 meant how wide the sticker is, they all come in same sizes but the bigger the tank is, the wider it's needed to be so it's adjusted by you in right click menu. This idea suddenly came to mind when I made the Cargo Bay for my Airplane Plus mod. In fact, the Sticker Type A mesh is derived from it. How to use (you probably won't look at this anyway because you think you know already, and you're probably right): Current Variant shows the size you chose for the Sticker. Flat is flat, Size 1 sticks perfectly to 1.25, Size 2 to 2.50, Size 3 for 3.75. Type A means Horizontal and Type B means Vertical. There is also the Sticker Mini and Sticker Upsized The "Current Variant" Below it is the sticker's name. To change it, simply change the shape. The "Variant" is the texture it has from the stock Part Variant Switcher. This will contain the name of the Texture. How to add custom decals: -Add this below another one of these in the configs: VARIANT { name = Custom 1 displayName = Custom 1 themeName = Custom 1 primaryColor = #adafad secondaryColor = #adafad TEXTURE { mainTextureURL = blackheart/Flags/Custom1 } } -Add your image in blackheart/Flags and name it Custom1 (can be .png, .tga, or ,.dds) -Done Note: To add more, copy another one below it, change the name to Custom2 if you put a Custom2 in the blackheart/Flags folder. Note: You can change the "name =", "displayname =", and "themeName =" to anything you want, make sure your file name is correct in blackheart/Flags folder. License: GPL It's just a few simple mesh. Firespitter and Module Manager have their own license and isn't covered by mine. Additional: I just added a few mesh parts, the textures I used are 1pixel placeholders. All textures are referred to squad's folder so there shouldn't be significant performance hits. Just a lightweight add-on.
  16. If you don't know, essentially it is a cult surrounding the Kraken. Currently no lore on them yet.
  17. Lately i've been making mission patches for my KSP missions. I've been in love with the style of the ISS Expedition patches for a while, and i wanted to make the same for my kerbals. I then use them as mission flags in-game. I've already posted them to r/KerbalSpaceProgram and it got a warm welcome, Thought i'd share them here too as my first post here ! I also include a quick follow-up of the mission afterward, adding a little to the "DEEP LORE" of my campaign. Some of them include custom Final Frontier medals that i design and mod into my campaign. RE:KIEM : Reconnaissance Expedition : Kerbin Introductory Exploration Mission MuKnar II : Munar Knowledge Acquisition Research, Expedition II I'm currently working on the write-up for MuKnar III and designing the first Minmus landing mission's badge, RE:MEDY (name not definitive). I'll post them here soon.
  18. You know how people thought all those flags are now white and fragile to the point of crumpling on slightest touch? It came to me few hours ago that even though the colors had to be bleached rather fast, it probably didn't take a long time before they turned black. Why black? Because they were made out of nylon, a polyamide, which is an organic compound, most of which is carbon chains. And we know what happens to plastics under the conditions of high temperature and full ultraviolet spectrum - they outgass and then slowly turn to soot as the radicals are blasted away from the chains. Nylon is one of the weakest artificial polymers in this regard. And because of the increasing darkness of the flag, each lunar day would impart a higher temperature to the nylon, accelerating the total carbonization which is, overall, photochemical, not high temperature like dry distillation. Thoughts on this? What do you think was the timespan before they started looking black like charcoal?
  19. Hey everyone, coming back to the forums after a long KSP hiatus. I made a flag for my new corporation, and I would love help/advice on what to do with it. Mostly it has to do with improving readability. I like the design, but its kind of blurry at a distance. Any design advice would be greatly appreciated too! Thanks, Cadet_BNSF
  20. I made myself a little custom flag for a certain "phase" of my career. It's somewhat minimalistic and simple, but I like it nonetheless.
  21. I would like a flag sent to me with a big blue Aperture logo with a white background.
  22. Ever wanted to add a custom flag to your missions in Kerbal Space Program? Check out this quick video tutorial:
  23. DeltaDizzy's Flag Pack This thread has been moved and renamed at @cratercracker's request. The new thread can be found below.
  24. Thought I'd ask the pros here on how to place different flags within the same game save file? A few YouTube videos show multiple flag designs in one game. What must I do to copy this beautiful feature? I know you pick a flag design in the beginning of a game save, but is it possible to change that design during the game? If so, does that also change the design of flags already planted? Thanks in advance!
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