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  1. K.S.S Kerbin II Yes, the same crafty folk who built my navy have now started looking into space too. They are running these space operations under the "Kerbal Navy Orbital Shipyards" name. This is a project ive been meaning to do for a long time now, a series of replicas based on my Lego mini space fleet ive been building. I wanted to make a K.N.O.S post and put this ship and the others there, but knowing my motivation when it comes to space stuff, this will most likely end up being the first and the last one from this series, so better upload it separately. Yes, this ship is indeed a replica of sorts of a Lego moc of mine, that is part of a mini-fleet project i started years ago. So far i have 8 different ships built, tough unfortunately 6 of them had to be disassembled for me to have enough parts to make this model. The only other model that is still intact, is the frigate that started it all, witch unlike the others, is yellow, so none of it's parts are of any use on the other ships. The ships in the Lego project all use a lot of common features: Powerful plentiful engines. Pretty much all the ships in the project have a lot of engines on them, this allows for a quick entrance and a quick escape, it also makes the ships harder to knock out. Great maneuverability. Every ship is equipped with a set of froward rotatable thruster-banks that allow for better maneuverability. Varied armaments. To make sure that no ship feels powerless against a ship of a certain type. Frigates and all the way up have armaments that are effective against everything from a small fighter to a huge capital ship. Inventive life-pod system. To maximize amount of life-pods in as minimal a space, we invented a "life-pod cylinder" that basically allows the a new set of life-pods to be reloaded onto the tubes after the first set has launched. Docking ports. Not that special of a detail, but at this scale i think it's a neat little addition. Pick of the Lego model The KSP version differs from the Lego model in quite a few places, and i think probably looks a little better than the Lego version, especially around the engines, witch in the Lego version where a little thrown together. But i guess it's no surprise as KSP gives more freedom in design. I wanted to make the ship as 1:1 feeling as possible, so i wanted it to be BIG...really big, and it certainly is that, but looking at the bridge and the Kerbals in it, i feel the ship could be a bit bigger, but i wanted to stick with MK-3 parts, and that's as big as they get without custom configs. A closer look at the details and features that the ship has...and those that it would have if it was part of some movie or series or something like that. This ship falls into the "flagship-class" category, but is more of a 50/50 between a Carrier and Battle-cruiser, witch would make it more of a Combat carrier. Like the command cruiser's, this ship was originally designed as a more combat focused ship, in this case a full on carrier, with a huge hangar, fewer engines, and basic defensive weapons. These ships mostly operate on their own with a small escort, and serve as mobile command/observation posts that search and hold areas of interest, where space-stations/outpost's could be built . But when a large armada is needed, these ships will be the ones leading them. Technical specks Armaments: 2x ASM launchers with 8x launch tubes each 4x light ion-cannon and 8x light ion-cannon in twin case-mate mounts. 2x heavy ion-cannon in twin-turret. Length: 305m Width: 87m Height: 85m Mass: 26,121 tons Parts: 730 Range: Powered by infinite propellant cheat. Operating instruction Very simple: 1. place on runway, if it explodes, revert to launch and it shouldn't explode again. 2. then just use the cheat menu to put it into orbit, and also remember to put on the infinite propellant cheat as-well. Mod used: Tweackscale Download link: Unless you really want to And there it is for you, the flagship of my possibly expanding fleet. I hope you enjoy it .