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Found 7 results

  1. Here is a youtube video where i attempt to reach the speed of light. At first i thought it may be easy to get near it but i was very wrong. Final speed (with cheats) 3,742,053 m/s Link
  2. Kerwis Team Presents (work in progress) I'm always interested in futuristic battles in science fiction, which could be really fantastic. Giant warships jump into a battle straight from lightyears away in a glimpse of eye, laser beams and shells fill the screen with death and destruction, and pilots firing all missiles at enemy flagship... That's always romantic. But there's much more behind it. Cargo ships carrying goods and materials across vast space and colonies, through high speed stargate networks; civilian FTL spacecrafts travel into the furthest unknown where nobody has ever set foot on; civilizations spread into universe and build megacities on planets they just discovered a few years ago... We are speaking here to announce a brand new project, by which we are trying to set a standard for future KSP FTL crafts. Modular starship parts (which would be compatible to well-known mods like B9 HX and USI MKS Kontainers), multiple FTL methods, futuristic power sources, and so many more in our plan that I can't cover them all here. We would do it step by step, it may take a bit of time to realize and polish, and we hope you guys would like it when things become true and solid. TO-DO LIST (DEC. 24/2018) Basic FTL (faster than light) method and parts - Wideband Anomaly Redirect Propulsion (W.A.R.P.) Core (Warp Drive Core) (done) - Emergency Vessel Anti-Defunctionalization Engine (E.V.A.D.E) (Emergency Jump Engine) (done) - General Arriving Terminal Equipments (G.A.T.E.) (Star Gate Parts) Modular ship parts (at least in 2 styles Type-A done) - Command pods and control parts (SAS/RCS) (done) - Structural parts (done) - Switchable resource containers (done) - Armor panels and shield generator (done) Weapons (based on BDArmory Continued) - Kinetic Weapons -- Electromagnetic Guns (AP) -- Plasma Guns (HE) -- Point Defense Guns (CIWS) - Energy Weapons -- Laser Main Guns -- Laser Point Defense (CIWS) - Missiles and Torpedoes -- Small/Medium Tactical Missiles -- Large Strategic Missiles -- Space Torpedoes There might be more added to this list, I would provide information about our progress now and then. You're also welcomed to provide suggestions and new part concepts here. Looking forward to more ideas to make this project great.
  3. Well, sometimes you just want to cheat. And, I know there's a cheat menu hiding in the Alt F12 menus, but, it's just not as satisfying as a truly ludicrous set of science fantasy drives. So, I'm working on a collection of parts to make truly absurd craft. These won't be exotic ideas from physicists. There's already mods for salt water reactors and project Orion drives and Alcubierre drives. I'm talking Star trek grade technobabble stuff. Engines that run of Handwavium and electricity from Eludium reactors. I've got some other mods to work on, so I'd like to know how much interest there is in this sort of thing. I'll be honest and say I first created a very early version of this ages back to test other mods on other planets when I didn't want to just hyperedit myself there. So, I'm unclear how many people might find a use. So far I'm working on three grades of engine. Planetary (a few G, deep throttling, short and fat to help with landing leg placement), interplanetary (maybe ten to twenty times the thrust, long and a bit cooler looking), and interstellar (doesn't work yet, but will hopefully be some sort of warp thing). The planetary and interplanetary engines will work from Handwavium, which can just be a stored amount, or converted in a reactor from Taurusfecallium. Everything uses a lot of electricity, so there's a reactor that used Eludium and Phlebotium. The warp drives I'm hoping to make work using Energized Di-Francium-Tri-Absurdium Crystal. Apart from the word Francium (it's under lithium on the periodic table, a fairly long way under) those are all as meaningful as the others. I couldn't really fit a crystal structure name in to take the liquid out of "di-"lithium as a crystal. No, I'm not serious. Yes, I am serious about releasing this for download. In fact, here it is: http://spacedock.info/mod/1137/Space Opera (Licensed as CC BY-SA 4.0, aka, steal it but don't pretend it's yours) And some pics of the parts (engines, and warp core not textured yet, and there's also some RCS that works on Handwavium, but it's VERY early days and may change dramatically); Inter-planetary Engine Planetary Engine Reactor and Eludium Containment and Warp Core (WIP) Handwavium Tank Handwavium Generator and Phlebotium Tanks And and Taurusfecalium Kontainment Unit Warp Drive Polarity Field Generator Quantum Entangler
  4. Why is there a "speed limit" in the universe? According to special relativity, nothing can move faster than light, but Newton's first law states that unless an external force affects it, an object's speed will always stay the same. So, if we find a large space of perfect vacuum, with no force affecting any part of it, and if we had enough fuel and thrust, we could technically go at the speed of light and faster since there would be no external force affecting us, there would be nothing to slow us down.
  5. Before starting this discussion, I'd like to make a couple things clear. Please read and comprehend these points prior to participation, as they're important to the purpose of the discussion. 1. This is a science fiction discussion. A certain "softness" of the science is expected. 2. "Plausible" is here used to mean "close enough to reality that someone who payed attention in high school physics wouldn't scoff at it." 3. FTL implies either matter transport or information transport. Some forms of plausible FTL allow both, others are exclusive to one. Both inclusive and exclusive are encouraged. 4. Don't bring the "pick two" here. We'll assume a simplified approach without the interrelations between relativity and causality. Basically, take the "don't look too close" approach. 5. If you really have to bring the "pick two" around, realize that we're positing that FTL is possible, so you'll have to drop R or C. 6. Actual explanation is far more interesting than vomits of technobabble. Try to throw something together that accurately describes the concept before resorting to nonsense. 7. Internal consistency is valued above consistency with real physics, but don't stray too far. With that out of the way, here's the topic of discussion: Create a plausible method of faster-than-light travel and/or communication. You may create your own, or build upon someone else's, but don't rip people's drives apart. I'll begin. Spacefolder FTL drives are the familiar "wormhole" drive. They fold space in an inaccessible "fourth spatial dimension" such that origin and destination approximate the same position, then puncture a tunnel through the intervening space. Spacefolders require advanced knowledge of gravity and fourth-dimensional geometry, and may require species of matter with interesting effects on space, such as exotic matter. This FTL paradigm may allow coherent matter to transit, but it may also restrict passage to bare mass or information. This depends upon the math and the size of wormhole possible.
  6. Hello, this time I thought a idea for a mod of advanced hypothetical methodes of propulsion, but I can not make this. This is the clasification and short description of each one: Esencial for the mod: - Diametric drive: a type of propulsion that would make use of regulated non-conservative gravitational field with non-zero curl, ie, a similar thing like "gravitational field with two poles", obtaining a zero energy acceleration. - Disjunction drive: similar to diametric drive, but would make use of permanent non-conservative gravitational field with non-zero curl, controlling the acceleration by de distance of "gravitational poles". - Pitch and bias: unlike diametric and disyunction drive, this method would not make use of regulated non-conservative gravitational field with non-zero curl, but would change the gravitational constant back and forth. - Differential sail: a engine that would generating negative pressure/energy (casimir effect) forth of this, and positive pressure back. - Warp/Alcubierre drive: a type of propulsion that would move the space arround the starship instead the starship. Other, not needed and very difficult to make: - Worm hole: two distant points of space interconected, ie, a thing like portal with spheric shape. Note: the non-conservative gravitational field with non-zero curl is hypothetically possible with negative masses (and hypothetical particles) together normal masses, this is, a negative mass would repelled by positive mass (and positive also), but would have negative inertia, and this mean atraction instead repulse, originating a lineal move of possitive and negative masses. New materials: - Negative energy/pressure: a density of vacuum required to make work the warp drive, differential sail, worm hole, etc. New parts: - Negative energy generator: a part that produces electricity to generate negative energy deinsity (only work when there is a receptor, ie, a exotic engine with negative energy storage space). - Diametric drive reactor: a part that works like engine, requires store negative energy to accelerate, more negative energy, more acceleration, until 10m/s^2 (variable per total mass of ship); and destroy negative energy to not accelerate (when destroy negative energy, consume electricity); is slow to change these actions. - Disjunction drive reactor: a part that works like engine, not requires store negative energy, only consume electricity to separate or bring near the two reaction masses; when separate the reaction masses, not accelerate; when bring near the reaction masses, accelerate until 20m/s (variable per total mass of ship); is very fast to change these actions. - Gravity constant reactor (Pitch and Bias): a part that works like engine, not requires store negative energy, but consumes a lots of electricity when change the acceleration, accelerate until 50m/s^2. - Warp drive reactor: a part that works like engine, consume and destroy negative energy when is active, but consumes more electricty than the produced for the generation of negative energy; her work althrought change directly the velocity instead the acceleration, and when not work brake to original velocity. The acceleration by previous methods cancel the G forces. - Differential sail engine: a engine that only consume negative energy, accelerating like another normal engine, with G forces and low power. Idea based in: http://ntrs.nasa.gov/?N=0&Ntk=All&Ntt=breakthrough%20propulsion%20physics&Ntx=mode%20matchallpartial&Nm=123|Collection|NASA%20STI||17|Collection|NACA||125|Collection|NIX
  7. This is the Tenebris Unum, aka, The Dark One. Officially coded as DA-SR2, it is a military stealth frigate built for stealth recon. It contains a cloaking device, radar jammers, and an electronic warfare suite, which unfortunately shorts out every few seconds. In need of forward fixed lasers. Infinite fuel, infinite electricity, and infinite RCS required for operation. http://imgur.com/a/9uhI4 https://drive.google.com/file/d/0BznEolcLuLIlaXVPcldwSGZEcTg/view?usp=sharing Mods required: http://forum.kerbalspaceprogram.com/threads/137092-1-0-5-Cloaking-Device-%28v0-05-11-22-2015%29?highlight=cloaking+device https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&cad=rja&uact=8&ved=0ahUKEwiUvpeXgcbJAhWo44MKHdRwAZgQFggjMAE&url=http%3A%2F%2Fforum.kerbalspaceprogram.com%2Fthreads%2F85209-1-0-4-BDArmory-v0-9-8-2-(-fixes-AI-Pilot-improvements-FAR-compatible)-Dev-Thread-Aug-18&usg=AFQjCNEitSNKBVnjP_O_jn00XXCTpngiRA&sig2=YwYe3ngtIedjxd7QMvnQ7A