Search the Community

Showing results for tags 'graphic'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


Location


Interests

Found 5 results

  1. Original tutorial on my website: https://goo.gl/iKnDfp Graphic Mods: SVE forum: https://goo.gl/cn1JwC SVE download link: https://goo.gl/Qpd3Bi SVE Textures: https://goo.gl/hJkXEx EVE Download: https://goo.gl/a4NPTM Scatterer: https://goo.gl/Jb9vGg Kopernicus: https://goo.gl/3CCizu SVT (planet textures): https://goo.gl/g5CgZv SVT Comparison: https://goo.gl/6riT8W Stock Part Revamp (better part textures): https://goo.gl/JCDmZQ Stock Part Revamp comparison photos: https://goo.gl/btPr3b Real Plume: https://goo.gl/XbjjPS Smoke Screen: https://goo.gl/SiHBEU Raster Prop Monitor: https://goo.gl/omVt5V Texture Replacer: https://goo.gl/dLNu4V Skybox (download from dropbox): https://goo.gl/dzGmaE Other skybox (not used in video): https://goo.gl/hMRjZY Galileo's Sun Flares: https://goo.gl/fu9eV5 Installation: First of all you have to open up KSP installation directory. To do it open up steam, right click to kerbal space program, properties, local file and browse local files. I highly recommending you to make clean ksp installation just for this purpose. And all downloaded mods you will be putting into GameData folder. (Default KSP location is: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData) So let’s start by downloading first mod called scatterer which will add some awesome looking fog, reflection of water with waves and much more. So if you have it downloaded you will now need something which can work with archives, for example WinRAR or 7-Zip. So open up that downloaded scatter file and copy inside of a folder gamedata into KSP gamedata directory. Scatterer: https://goo.gl/Jb9vGg Next up will be mod SVE or Stock Visual Enhancements. So download the base mod also with textures. From SVE textures you can choose between high, medium and low resolution textures but I will use high resolution. SVE forum: https://goo.gl/cn1JwC SVE download link: https://goo.gl/Qpd3Bi SVE Textures: https://goo.gl/hJkXEx Then you will also need to download EVE or Environmental Visual Enhancements but do not download configs. There are config files already in scatterer so if you will download and use both you will end up with overlaying textures and very bad performance. But if you will don’t have any clouds after I will show you all these steps you can try downloading EVE with configs. It may fix the clouds in some cases. EVE Download: https://goo.gl/a4NPTM So let’s install these mods. First one will be EVE, again open it up and extract its content inside the KSP gamedata directory. Do the same thing for SVE and SVE textures. Next mod will be Texture Replacer which was surprisingly updated and we will be using it for changing the skybox. So download it from GitHub then open it up and extract it into KSP gamedata directory. Texture Replacer: https://goo.gl/dLNu4V For that better skybox I will be using Rareden’s real 8k skybox. You can download it from dropbox also link will be in the video description. If you want to use different skybox you can but you need .jpg or .png file types. From what I know texture replacer will not work with for example, .dds files. There is also another skybox mod available but as I said it was not working for me, but you can give it a shot. To install it copy all photos inside the texture replacer/default folder. Skybox (download from dropbox): https://goo.gl/dzGmaE Other skybox (not used in video): https://goo.gl/hMRjZY Next up we have Galileo’s Sun Flares which will make the Sun or in KSP Kerbol looks much better and you will also have that nice realistic lens flare effect. To download it you can choose from a lot of different colors. And then just extract it into gamedata directory as every other mod. Galileo's Sun Flares: https://goo.gl/fu9eV5 Now let’s install mod Kopernicus which is for modifying planet textures and other stuff. Again download it and then extract everything to gamedata directory. Kopernicus: https://goo.gl/3CCizu To install better planet or terrain textures download SVT or Stock Visual Terrain and extract it inside the gamedata folder. SVT (planet textures): https://goo.gl/g5CgZv SVT Comparison: https://goo.gl/6riT8W Now if you want some realistic engine effects, you can install mod Real Plume along with Smoke Screen. But the new KSP 1.4 with updated unity particles is already very good. So it is optional if you want to use it. But to install it download the latest real plume and smoke screen. And extract everything from Smoke Screen to gamedata directory but from Real Plume extract only Real Plume and Real Plume-Stock, do not extract smoke creen from real plume because it is outdated. Real Plume: https://goo.gl/XbjjPS Smoke Screen: https://goo.gl/SiHBEU Another mod called Raster Prop Monitor will make cockpits look much better and it will add functional displays. Installation is again the same. Extract JSI folder to gamedata directory. Raster Prop Monitor: https://goo.gl/omVt5V To improve stock part textures, you can use this quite old mod called Stock part revamp and surprisingly version for ksp 1.2 it is working totally fine even on 1.4.1. So download it and now pay attention because from my old videos I know that this mod was causing a lot of problems because it was not installed properly. So when you will download it inside stock revamp master folder is folder gamedata, ignore all other files and folders only one important is gamedata which you need to copy into KSP installation gamedata folder. And now you should be done with the installation. Stock Part Revamp (better part textures): https://goo.gl/JCDmZQ Stock Part Revamp comparison photos: https://goo.gl/btPr3b Now I like to launch KSP from launcher only for the first time to set graphic preset to maximum and then you must use 64bit ksp launcher called KSP x64 located in the installation folder or you can just use steam and select 64bit version during the launch. If you will don’t use 64-bit version game will be probably crashing or it will don’t work at all. If you did everything correctly now you should have awesome looking kerbal space program. I want to mention that all new parts even from DLC are working totally fine so you can still change the color. Your Gamedata folder should look like this:
  2. Game, Kerbal Space Program created by Squad. The game is great! Physics, space, Kerbals, but not very graphic. That's why I'd like Squad to change the graphics engine from Unity to some other one (Mainly it is about, for example, grass, no trees, empty space)
  3. I made this video tutorial which should help you install all visual mods for better textures, clouds, reflections, etc. If you have any questions leave it under this forum post or in the video decription and I will try to help you.
  4. So, a few months ago I helped to @Artyomka15 with the graphics for mods Kargantua and Kolyphemus Systems... And... It is time to update graphics for these wonderful mods. Graphic Overhaul for Kargantua & Kolyphemus Systems What's included in the Graphics Overhaul for Kargantua System? Clouds for all atmospheric planets Lightnings Duststorms Auroras Atmospheric scattering for Limmer, Namm and Admun (you can take off your helments on Limmer and Admun) Underwater effects for Limmer Fully compatible with the GEA v6.1 Release Download Graphic Overhaul for Kargantua System from SpaceDock What's included in the Graphics Overhaul for Kolyphemus System? Clouds for atmospheric planets Lightnings Auroras Atmospheric scattering for Pandoor, Moei and Kolyphemus (you can take off your helments on Pandoor) Underwater effects for Pandoor and Moei Fully compatible with the GEA v6.1 Release Download Graphic Overhaul for Kolyphemus System from SpaceDock This mods licensed by CC-BY-NC-SA 4.0
  5. I was giving my laptop fan a rest, so came out of sph and scrolled in close to just view ksc buildings, rolled a cig, was watching as Sun came up to see the shadows being crudely drawn in slowly across the screen. It looked akin to some old commodore64 game loading up. Lol admittedly i could turn up some graphics options etc to possibly minimise the effect, but im trying to look after me lappy. scatterers turned down, ive not got eve or any texture mod etc i dont think its a bug, more a refinement still to be made from crossover to unity5. just wondered if anyone had stopped long enough to notice it its pretty poor, thought theyd fade it in or something, hey ho