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  1. I've been following the UI Creation Tutorial here on the forum and I'm stuck on the "Exporting the Asset Bundle" section. I really do not understand what they are talking about. Are there any video tutorials for this? I'm a very visual learner and this section literally makes no sense to me. I do not know where the Asset Compiler Window is, I do not know what they mean by prefabs, and I don't have any clue what they mean by the second bullet point. Any help is appreciated, please help!
  2. Short Story: I need to make a (preferably reusable) vehicle that can haul 4.5 Rockomax Jumbo-64 tanks worth of liquid fuel up to a 100 KM orbit, plus have margin to spare for rendezvous and docking. Long Story: I'm creating a system based around space tugs called ANTS (Advanced Nuclear Tug/Transfer Stage). In theory, a fleet of ANTS would service the Kerbin system by making back and forth transit between Kerbin and its moons relatively easy. The ANTS (solely powered by liquid fuel) would dock to a station in LKO, refuel, send it's payload off, then head back to LKO and then repeat
  3. I noticed a problem recently, whenever i start KSP, around 8-9 gigabytes get taken from my storage. I'm using Win10, Newest KSP version and i have around 10 mods. It starts when i load the game, taking up around 4 gigabytes, then when i try to load a save or something, that number increases to around 6, then it slowly makes it way to 8 or 9 gigabytes. All of those go away when i close the game, but it stills makes my pc slow until it starts filling up to the last gigabyte. The most intense one i had made me have 30mb left on storage. I have tried uninstalling all mods, but it still happe
  4. I'm stuck at the main menu and i have 42 mods... help
  5. I have a quadcopter part thats basically a probe core with 4 attachment points and it works fine except the model doesnt show up so i cant select it. Ill upload a few pics here Also how do i 'assign KSP shaders', i cant find any ksp shaders other than the particle shaders also also what is the 'File URL' in the Part tools script
  6. I have been playing KSP on PS4 for quite some time and after a month after the update the game started to lag. When going though the atmosphere there is no lag. But in space there is a whole bunch of lag. The ship had clipped parts such as four vector engines, ion engines, and some struts. The part count was between 20 to 30 parts. So after trying to fix the issue in game by deleting save files and quoting the file I turned of my PS4. It’s not sleeping or resting. But can anyone please help me? What’s going on?
  7. so i'm using a xbox 1 s and I've been building many planes. On some of these planes when i try to roll to the left, it rolls me to the right and even if i roll to the right it goes to the right. Any solutions?
  8. I have a small base on the Mun, which was completely fine until yesterday. I was on EVA near the base, when I tried to attach a part using KAS (Kerbal Attachment System), and the part exploded. Immediately after, the game crashed. (My game crashing isn't uncommon, I'm running KSP on a potato atm) It was late, so I went to bed and forgot about it. Today, upon going near the base or loading a quick save in which I am focused on a vessel near the base, the game crashes. When I am in the Tracking Station, it shows that all the crafts near the base have disappeared. Also, interestin
  9. I know some smart people are on this forum and had this riddle I have been trying to answer forever. If anyone know the answers please tell me. I have asked all my friends and some professors and got nothing. #1 A collective, not known by many, not known for much, but creating the nodding horse of metal. #2 Two of them exist, though they are rather shy. You may only see them with the luck of three die. #3 A blind passenger on board the ship headed towards the behemoth of regolith. #4 The most prestigious lifeform in the alternate world that is missing one spacial dimen
  10. So i made a config for a new planet but i cant load the planet The config I have kopernicus and kitopia bleeding edge
  11. Hi, i´ve been trying to install realism overhaul and real solar sistem but it keeps saing Kopernicus and Real Fuels is not copatible with 1.10, can someone help me?
  12. Hello fellow KSP folks! I'm hoping the kind souls in this community can help me avoid actual maths as I plan to launch a mega-relay network in the Kerbol system. Here is my (probably well-overbuilt) CommNet relay / direct communications probe: My main question: How much signal power will I realistically be getting? Can I guess-timate this without actually doing the math work here or here. Specs: 9x RA-100 = 100G x 9 = 900G 4x Communotron 88-88 (Tweakscaled to 220% because, aesthetics) = 484G x 4 = 1,936G 1x RC-01S = 5K My goal is to have six of t
  13. So I installed some mods on from ckan and then deleted ckan for some reason. I opened up KSP days later to find out I rigged my whole game with random mods. I deleted the steam version of KSP and reinstalled it again but it still didn't remove the mods so could anybody tell me how I could actually remove ALL the mods from my game since I can see them in ckan?
  14. Hi, i am new to the KSP forums so I don't know if this is the right place to make this topic (add on development), but i am creating a planet pack with kopernicus and a continued kittopia tech mod. i know how to create Hight and color maps for planets/moons but not normal maps, I've seen someone say that you can create normal maps using kittopia tech but they didn't say how, is it possible and how?
  15. Hi, this may be two separate issues however I'm not sure. I've been having trouble installing Kerbal Space Program on my mac for around a week now and have tried both the PKG file and the ZIP file format. Issue with PKG: Installer crashes when on the readme, I haven't tried another PKG file to see if this is an issue with the installer so it could possibly be that. I have tried going back to version 1.9.1 to see if that helps, it didn't. Issue with ZIP: Zip extracts as normal. I am unsure whether to extract the ksp_osx folder into applications or not. When opening the
  16. so i am developing a mod that would really help if it had its own categories, except i have no clue how, iv tried the tutorial on the wiki but that didnt help, i have the icon made but im just terrible at this so if anyone can help it would be great thanks. BuzzFeed4Lief
  17. I was wondering what the best version of KSP for playing modded playthroughs are, I wanted use scansat, part overhauls, warp drives, more planets, etc. Which version of the game is compatible with types of mods like this?
  18. if you need help to rescue your Kerbals from the scary depths from space or get all that juicy science come here and ask for help. Of course I wont help cause I play on PS4 but post em here and someone may help! I'm not doing this to get followers or like. Im just here to help.
  19. hello, I'm running RO in ksp 1.8.1 thought to launch sputnik but RCS does not work (i have chosen nitrogen tank with nitrogen rcs ) but when i launch rcs never works it is really frustrating. plz help
  20. I wanted to share my complete series for KSP Made Easy. I want to help new playere start a science mode playthrough and teach them the techniques and skills ive gained after years of ksp. This series teaches new players how to build their first rockets, their first aircraft. Their first flight to mun, and minmus orbit, their first space station and their first mun and minmus landing. I wanted to make sure that there was a fresh tutorial for ksp, as I know the steep learning curve required. In this series, I do my best to not use complicated terms, explain everything the best I can, and show yo
  21. I am conducting a mission to Gilly or Pol/Bob. But please. Which one is easier for beginners and which one is easier to land on.
  22. Hello everyone, I'm trying to get KSP to play audio on my linux computer but with no luck. I downloaded a copy of KSP 1.10(.1.2939) from the website, but even when all of the settings in game have the volume up, there's no sound. Worse, if you go to desktop volume settings KSP shows up - you can raise and lower it's non-existent volume - so the computer knows something is suppose to be there. I tried running ksp with a flag like so: ./KSP.x86_64 -force-glcore But it didn't help. I even tried setting some environment variables like so: LD_LIBRARY_PATH="/usr/lib:$LD_LIBRARY
  23. my rss won't load because [LOG 19:21:57.291] Load(Texture): RSS-Textures/ArielBiomes [LOG 19:21:57.691] Load(Texture): RSS-Textures/ArielColor [LOG 19:21:57.747] Load(Texture): RSS-Textures/ArielHeight [LOG 19:21:58.436] Load(Texture): RSS-Textures/Ariel_NRM [LOG 19:21:58.636] Load(Texture): RSS-Textures/CallistoBiomes [LOG 19:21:58.821] Load(Texture): RSS-Textures/CallistoColor [LOG 19:21:59.023] Load(Texture): RSS-Textures/CallistoHeight [WRN 19:21:59.087] Texture load error in 'D:\KERBAL BG\Kerbal Space Program Breaking Ground\GameData\RSS-Textures\CallistoHeight.dds' [LOG 19:21:59.090]
  24. Solved. See Kopernicus Continued thread. So, recently after my KSP burnout had ended, I was itching to start working on my mod again. But when I loaded up my modding install KSP, there were always problems. Eventually, I traced the problem to this thing in the KSP.log. There were at least 50 of these things. Kopernicus.Components.KopernicusStar.LateUpdate () (at <a181434f66db4beda31114c09e6a6d74>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverride
  25. KSP - Ultimate Tutorial This is meant to be a step by step guide for new players (but old players are welcome), updated for 1.10 and 2020. This is a WIP so the tutorial may not be complete. This is made to be the tutorial I wanted to find when I started playing. The progression of this tutorial follows the game progression. i.e Game Menu -> Difficulty -> Building a rocket -> etc. The full menu is in the spoiler. If you are looking at this while it is WIP, it will show you a proposed road map of what I will add. I am open to suggestions about adding topics, moving topics, and if
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