Search the Community

Showing results for tags 'high speed'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


Location


Interests

Found 4 results

  1. So i was playing ksp with a mod that adds Soyuz Spacecraft to KSP. When i was flying a Soyuz the craft started spinning at high speeds. When i ejected the kerbal, this happened:
  2. The 2007 Lowell Maribor. You'll never forget your first. I like classic cars. Someone asked me to build him a modern car. So here it is. Updated to version 2.0! Changelog: Added two Juno's for a total of four. Also installed four Boost Flaps. This gives the car a lot more oomph. Top speed has increased from 50.8 to 70m/s. Increased grip values overall. The old version couldn't steer. Due to the fact this design is ancient, oversteer at low speeds is something that can't be solved. Added a dashboard. Added brake lights. Added reversing lights. Part count has increased from 171 to 191. Mass has increased from 13262 to 14454 kg. Download link Link to old album
  3. Ejector Seat Challenge This challenge is focused on making an ejector seat. The goal is to eject a kerbal from a jet/plane at the highest speed with the kerbal surviving. Rules: -Kerbal(s) must be in a command seat when ejected. -Command seat must be ejected with the kerbal in it. -Kerbal(s) must survive ejecting and landing. -Must stay within Kerbin's atmosphere (70km and below). -Mods are allowed. -Proof must be shown. Screenshots accepted, video encouraged. (Rules subject to change) Points: -"Mach X": Have the highest eject speed +250 points -"Sonic Boom": Eject over mach 1 (340 m/s) +100 points -"Passenger plane": Eject more than one kerbal +10 points -"52 kerbal pickup": Eject each kerbal separately +10 points -(only with "Passenger plane") -"Guess how many are in the jar": Additional points for each kerbal +3 points per kerbal (over 2 kerbals, max 45 points) -(ie: 17 kerbals total = +45 points (3 points x 15 passengers = 45 points) -"Are you sure this is safe?": Eject kerbal(s) from above 50km +25 points -"Mass destruction avoided": Plane/jet survives landing +20 points -"I can math!": You did the math so I don't have to! You get a star! +5 points -"You monster!": Loss of points for each kerbal killed -5 points per kerbal killed Additional points may be awarded after your run. This is voted for by me and possibly by everyone involved via poll. Do not add these in yourself. -"Kerbin Kosmetics": Have the nicest looking plane/jet +50 points (NOTE: Points don't count unless at least one kerbal survives ejection and lands safely) High Speeds (Stock): 1. 1930 m/s - Sivonen 2. 3. High Speeds (Mods): 1. 2. 3. Scoreboard (Stock): 1. 375 points - Sivonen 2. 3. Scoreboard (Mods): 1. 2. 3.
  4. Alright, I want to do that one challenge going round Kerbin, call me a lazy bum but I don't want to spend 30 hours, (Kerbin's C/speed) So I was wondering what your personal top speed (while not crashing) using rover wheels Epic Bonus Super Q: What is the top speed underwater. Please answer, I would REALLY like to make a Hypersonic Submerged Rover H.S.R.