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I spent three days trying to write a hoverslam script from scratch. I was trying to look for ways to cheat out of having to account for changing mass and acceleration, and I was totally stumped. Some of my prototypes were 40+ lines. Then it hit me. Slapped this together in 5 minutes, and now I've got worry free hoverslams for any body, and any lander with a TWR > 2 (even lower with a small tweak). I posted this in the "What did you do today?" thread, but wanted to share here, since I'm really proud of it. See my sig for more kOS videos!