Search the Community
Showing results for tags 'ifs'.
-
Hi! How do I create a module manager patch that both lets all fuel tanks switch between all resources, and add a resource to all fuel tanks? I've made this unsuccessful attempt, based on the IFS Integration mod: //Stock FuelSwitch (runs if IFS but no metastock resource support is present) @PART[*]:HAS[#resource[LiquidFuel]]]:NEEDS[InterstellarFuelSwitch] { %MODULE[ModuleCrossFeed] { } %percentage = 0 %percentsquared = 0 @percentage = #$/RESOURCE[LiquidFuel]/maxAmount$ @percentage /= 26880 @percentage != 0.3333333 @percentsquared = #$/percentage$ @percentsquared != 2 %LF = #$/RESOURCE[LiquidFuel]/maxAmount$ %Oxi = #$/RESOURCE[LiquidFuel]/maxAmount$ @LF *= .45 @Oxi *= .55 MODULE { name = InterstellarFuelSwitch resourceGui = LFO;LiquidFuel;Oxidizer;LqdHydrogen;Structural resourceNames = LiquidFuel,Oxidizer;LiquidFuel;Oxidizer;LqdHydrogen;Structural resourceAmounts = #$/../LF$,$/../Oxi$;$/../RESOURCE[LiquidFuel]/maxAmount$;$/../RESOURCE[LiquidFuel]/maxAmount$;$/../RESOURCE[LiquidFuel]/maxAmount$;0 %tankMass = 0;0;0;0;0;0 %basePartMass = #$../mass$ volumeMultiplier = 1.0 massMultiplier = 1 displayCurrentTankCost = false hasGUI = true availableInFlight = true availableInEditor = true showInfo = true } }