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Showing results for tags 'illumination'.
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Is there a plug in that can illuminate a mesh as if it were a light? To simplify this, is there a module that will make say mesh "engine" to illuminate without the confusion of animation of light? Using emmisive textures I can make it glow, but not switchable. Have tried ModuleColorChanger but can't get it to work.
So, I have just gone back after a couple of mod updates (automatically on CKAN) and now the sun isn't illuminating the craft or the light side of the planets properly. It seems to create the right haze at the edge of the planet but it is all dark including my ships and my buildings. Can anyone help please. I have removed graphic mods such as EVE, Distant Object Enhancement.