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Found 12 results

  1. KIFA - Kerbal Inventory for All Simple Mod that adds Kerbal 1.11 Inventories to all Command Pods including 3rd party mod Command Pods, Station Hubs, and Bases Adds inventories to any parts which already have a KIS Inventory - both from KIS mod and other mods which add KIS inventories (like USI mods Also allows other MOD parts to be put into stock inventory. This can be disabled by deleting the AllowModPartsInStock.cfg file. This will only add the function if the mod author has not added stock inventory themselves. As other Mod authors update their mods to include St
  2. Weight is a force: f = ma & gravity is an acceleration, so weight = mass * acceleration but this should be a ratio: weight = mass * environment_gravity / 9.81 m/s. For convenience, orbit should be weightless. A 200kg mass weighs 200kg on Earth/Kerbin but 33.2 kg on the Mun. In a low g vacuum, the mass is mostly weightless. So you can more easily displace the mass in orbit and on the Mun, than on Kerbin, because your kerbals are able to do more work (displacement of mass) with the same effort (energy). Hence, the mass carrying capacity should change relative to the kerbal's environmen
  3. Download on SpaceDock, Github or Curseforge. Available on CKAN. ScrapYard (SYD) This is the new thread. Original thread here. The Common Part Inventory Preamble by @severedsolo: So you may have heard that @magico13 is giving up modding KSP. I've got the honour of taking over support for ScrapYard, because it makes sense as I have my own mod that depends on it (Oh Scrap!). I want to take this opportunity to thank magico13 for all his hard work and contributions to the community over the years, as I know that my own KSP experience would be much
  4. The WalkAbout mod allows you to take an available kerbal from the Astronaut Complex and have him/her placed outside any door at the KSC (see Placement, see note 6). It also allows you to move your kerbal around without having to hold down the W-A-S-D keys (see Perpetual Motion below). Download from SpaceDock Placement: You can activate WalkAbout from the Space Centre scene by pressing ctrl-W. The WalkAbout seclections screen will appear. 1 - List of available kerbals. any kerbal currently not assigned to a craft or on EVA will appear in this list. Simpl
  5. I have been looking and can't seem to find this most basic function in 1.9. Could you please add in settings/input/(open inventories). I can't find how to open any inventories unless I add the Kerbal inventory system mod. I have all the expansions breaking ground included. But i can't figure out how to open the kerbal inventories. i can't figure out how to deploy the deploy-able experiments. That's a lot of science i cant access. I can place them in the storage boxes while in build mode, but when i get to where i wish to set up the deploy-able experiments, I can't seem to open the invent
  6. I just noticed that since Jeb got his fourth star, he now has an inventory slot when I right click on him. What is it used for? All I can find when I search google is stuff about KIS. P.S. I don't have KIS or breaking ground, so I don't think it is for parts or moon rocks.
  7. I'm sorry if the title wasn't too clear, but in case you have never used Steam, you have an inventory full of cards that you can sell for money or "gems". Is there any way to earn these in the game? Feel free to yell at me if I'm unclear. Thanks.
  8. Ive been using Kerbal Inventory System for a while. I love that you can store parts and add them to spacecraft when needed. I want to add a docking node to my space station, but the volume of the node is 782.5L and Kerbals can only hold 250L. So when I transport this part to my station, how am I going to attach it if the kerbal can't hold it. Also is there a way to go into the mod files and change how much a Kerbal can hold?? Thanks
  9. Hey all, I have no clue if this should be in here or addon discussions, but here goes: I just got KAS/KIS and desperately wanted to use the kerbal EVA inventory, because I could remove helmets and refuel airplanes without the pain of docking.The issue is that I have no inventory to use. I right-clicked Doddard(an engineer and dedicated fuel tanker technician) and went to click the Inventory button, but there was none there. Next, I tried to find the inventory button on one of those side mount containers(with some tools inside). Thankfully the inventory button showed. I clicked o
  10. So this is it: I can't open my inventory while in EVA, neither the container. I don't have any other mods installed, only KIS and KAS. I'm running KSP 1.2. What I'm doing wrong? Thank you very much
  11. Hi all, I can see the inventory and even put items in container on assembly, but when I go EVA, theres no buton to open inventory on kerbals nor pressing tab key. The container inventory button is there but when I press it, theres the opening doors sound but nothing happens. My versions are KSP - 1.2.2.1622 (64k) and KIS is 1.4.3. KSP prerelease chrashes on loading
  12. Hello! I would like to create a small plugin that can add thing to a KIS inventory. I browsed the kis, and ose workshop's code and I find out that i can do this with the AddItem() method, but I can't make it working! Someone can help me?
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