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  1. Welcome to the Official Release thread for After Kerbin. After Kerbin is based on the Stock solar system, but 4 billion years into the future, adding highly detailed and intuitive planets to your game. We are in the process of setting up a DMP server. Spread the word! Overview: This mod aims to add a completely new adventure as you begin on Duna (which has Kerbin's properties for ease) and explore and uncover the secrets of the future stock planets. This mod adds highly detailed, 4k planets, each come with their own EVE and Scatterer configurations. Every sing
  2. Thread of the Month May 2020 This is a challenge designed for all players - whether new or experienced. The premise is simple: get a Kerbal into Kerbin orbit and back again safely, for less than5,000. Those that succeed will earn the humble 'Kerbin Crescent' medallion, and pass-out of Orbit Boot Camp. You'll get your name on the Honour Roll, and can use the Orbit Boot Camp badge in your signature. Particular hotshots can earn additional adornments to their medallion. Some are unique - so only one player can hold them at a time. Others can be collected to challenge yourself to obtain
  3. A month ago I made a map of Kerbin. At first it was just a map but as I began deciding to write stories about KSP, I decided I needed more stuff. So I began writing a history and developing the Kerbal society. You can use this history in your own works but I do ask that you credit me if you do. Here is the map - (Also a work in progress) I am open to suggestions and help as it will make this map even better. A massive thank you to @Pds314 for these amazing color maps (all the maps are located here): TABLE OF CONTENTS: (Will add links as pages are created) Maps
  4. How do I add custom static clouds in the sky without using eve? Like, clouds actually in the sky that you can fly through.
  5. Hello everybody, My problem is, that I want to make a space station around the Kerbin. I have separated the station to 9 parts, what i need to launch. I have 2 more parts and i don't know why, the eights (8) part I launched and when i'm approaching the station at 200 meters the station destorys itself completly. The station is with persistent rotaion oriented with radial in, to Kerbin. I'm controlling the station with a standard coupola, i control from here. So when i approach it, the station I don't know, possibly to normal or antinormal orienting instant itself and after that it's
  6. Hi, I’m relatively new at KSP. I’ve been doing sandbox but switched to science mode. When I splash down on Kerbin successfully the EVA button is unavailable. I was hoping to collect some science outside the capsule. I am able to EVA in space. Do I need to unlock EVA on Kerbin for some reason? My capsule is intact and upright. Mk1 Command Pod. Thanks.
  7. So, first: I know it is kind of selfish this thread, so I think that when you answer my question I will delete this, second: I wrote this here as I guess it fits well with "questions and gameplay" I guess. So, here there is what is happening: I need someone to calculate an absurd amount of Delta-V. And with absurd I mean a grand tour (actually not really "grand") of the kerbol system: a flyby of Dres, Moho, Kerbin, maybe Eeloo, and maybe maybe maybe a Moho lander. All in one. Without mining. I know, it is crazy, but what I just need the Delta-V, the craft I'll do it. Well, if you ask the reaso
  8. Ok, this is the first time playing in Career mode, basically first time playing the game and I need some recommendation. I have started venturing outside the Kerbin influence. I don't have any mod, but I'm using the calculators to reach other planets: https://alexmoon.github.io/ksp/#/Kerbin/100/Eve/100/false/ballistic/false/1/1 https://ksp.olex.biz/ So, I have reach Eve without problems. I have more than 5600m/s of delta v. I tried to overestimate the fuel. One of my problems, is that rotating inverse? or rotating to Eves retrogade I have a few questions: - Should I change t
  9. This thread is meant to be a parody of the Flat Earth Society and Flat Earth Theory which is a conspiracy theory that has become surprisingly popular among die hard conspiracy nuts. In this thread the goal is to prove that Kerbin is flat. We shall not be deceived by the lies of the Kerbal Spave Center any more! They have constructed an elaborate conspiracy to hide the true shape of Kerbin so people will give contracts and funds to the space center. Logical fallacies are welcome, because real flat earthers use them all the time. Anyone saying that Kerbin is round is a shill payed b
  10. Low Altitude Speed Challenge This challenge is pretty simple. Your goal is to attain the fastest possible speed at the low altitude Body: Kerbin Max Height: 1000 meters Things to note: There will be scoreboards for each part size 0.625, 1.25, 1.875, 2.5, 3.75, 5. The largest part on your vessel determines your class. Your craft need not fully survive the ordeal. If you choose to execute a dive some form of evidence will need to be provided that you did not hit a max speed above 1000 meters. Rules: Don't cheat, part clipping is discouraged but allowed for aesthetics and
  11. RACE AROUND THE WORLD This is a challenge of speed and precision: Take off from KSC, fly around Kerbin, and return to KSC. Shortest elapsed time wins. The Fine Print: 1. Craft must be Kerballed. 2. Craft can launch from either the Launchpad or the Runway at KSC. 3. Craft must land on the runway at KSC. (At least 1 landing gear touching the paved area.) 4. HTOL and VTOL and any combination are fine. 5. Staging is fine. 6. No crash-landing or lithobraking. (no breaking parts on touchdown.) 7. No mods which add parts, or change physics (DLC
  12. I’ve flown across many planets in the Kerbol system during the last 3k hours I wasted on this game… yet… I’ve never payed any attention to the planet where it all began! KERBIN! So that’s why I decided to circumnavigate Kerbin for a change :D. To make things a bit more interesting, I was wondering if i would be able to do it with a tiny light weight “Jetpack”! I’ve been playing around a bit and came up with this design. It’s more of a tiny helicopter then a jetpack to be honest. But it’s nice and compact! Here are the key features of the design: Weight: 480 kg (inlcuding lar
  13. I have created this topic so that i could share my ideas about nations being in KSP and so that i can communicate with people with similar ideas on the same principle.
  14. Does anybody happen to have a good high res map of Kerbin without any words or anything on it? I'm trying to design my own map system and separate it into continents
  15. Outer Kerbin An expansion to the Kerbin system Have you completely explored Kerbin? Have you mined Minmus for your refuel stations? Have you explored every anomaly at the surface of the Mun? But going to Eve or Duna isn't your kind of game? Than "Outer Kerbin" might be what you are looking for! You get to explore more, close to home! Outer Kerbin adds the planet "Phybi" to the Kerbin sphere of Influence. Phybi is in orbit around Kerbin just beyond Minmus and might be tricky to capture on your first few attempts. (SMA 65000000, Inc 12) Orbiting around thi
  16. I've been watching some The Grand Tour recently and enjoyed the episode where they travelled through Mongolia. The landscape reminded me quite a lot of Kerbin! I've decided to do a mission I've wanted to do a lot over the years but have never pulled it off, due to boredom - drive around Kerbin. I'm sure we're all contemplated it, done some basic maths and decided there are better uses for 24h of your life. In the past I've tried it with jet powered vehicles, on the basis that a true rover would take approximately forever to get around at 30m/s. These have never been that sucessful,
  17. After billion years, the Kerbol system is formed with only Jool and Eeloo. The other rocky planets near Kerbol is just a incinerating hell. Kerbin was starting his history. He was just a 7800km celestial body of lava and hot rocks. Here, dosen't exist the Mun, dosen't exist Minmus. It was just a lava land. A heavy bombardeament occoured in 6,7 billion years ago, with over 100m asteroids hitting the planet, the threat had come... A Duna-sized Kerbol proto-planet is gonna fast to Kerbin. The gravity starts to the chaos. It's now the moment, we will see a suprise... After the collisio
  18. As you maybe know, sometimes a asteroid hit Kerbin, but don't take effect. So, if SQUAD would make realistic asteroid collisions KSP would be hard to beat it (or not). Could you can play the game with this? I don't think so. For me is way hard. Laythe. A kerbal beautiness.
  19. Now, I know a lot of us (including me!) want to see a little more life on kerbin than just the space center. I think this could be achieved by introducing a new terrain scatter: a small neighbourhood, which would spawn on flat ground a bit like the trees but in clusters. I don't know if it'd be possible to make them light up at night? If they did, it'd make some pretty cool city lights from orbit.(perhaps toggle-able for potatoes like my laptop) I have seen the mod Kerbal Cities Pack before, and I think it's a good idea, but I think we need them more spread out, like the terrain scatters,
  20. Hello! Today I challenge you to see how far you can go into the waters of either kerbin, eve, or laythe (or the real solar system depending on what mod's you got). This is my current lowest depth: If you can go lower, post an image and I will put you on the list of lowest depths: List of Lowest Depths (Kerbin): 1st - @Scarecrow : -1375 m 2nd - @Johnster_Space_Program : -1039 m 3rd - @A Random Kerbonaut: - 758 m 4th - @Rocket In My Pocket : -403 m List of Lowest Depths (Eve): 1st - @The_Arcitect : -1331 m 2nd - 3rd -
  21. Fortunately for that there are the mods! Although my computer-potato doesn’t handle very well Kerbal Konstruction and Kerbin Side ... anyway I would like to be recommended names for the "cities" that appear in the excellent lands textures courtesy of Galileo and his SVE. To fulfill the appetite for images, I made some maps and a little analysis of those lights in Kerbin's night. In my "Kanon" the population of kerbals is about 10 million distributed in 141 cities. There are 36 major cities (Red), some 24 medium-sized cities (yellow) and 81 small cit
  22. Back at it again for those who saw the previous trip. I hadn't posted much on my other one but I've completed Duna, Mun, Minmus and Kerbin once But now. I've produced a new version of the Enerstar the model S Why? Because I felt I missed out on a lot of the planet my last time around. Whole continents i never explored, mountaintops un-flagged. That's why Enerstar S has 6 engines. In stress tests the engines were powerful enough to nearly lift the whole thing straight up when at full rev + boost I haven't gotten it to a "max speed" because I tend to run out of room by the time I
  23. Hello, So im looking to have a ksp war mess around thing but I’m kinda feeling done with the map of kerbin because it’s been done lots and because I kind of want a navel ish theme. Anyways my question is, can you change what the surface of kerbin looks like to a more island ish themed thing. My idea is like an island chain where you land on islands and all that. Thanks in advance and and feel free to recommend any navel warfare mods or just genral good war mods
  24. So today I made my first SRB Only to Orbit Rocket! It can get into orbit with some fuel remaining to attempt a Trans-Munar Injection, but I wasn't able too. Here is a video on the craft and if you want to download it there will be a link below: https://kerbalx.com/JohnsterSpaceProgram/SRB-To-Orbit-Rocket Here are images of some prototypes of the final design: And here is the final design: Have you made an only SRB Rocket that can get into orbit yet? If so, tell me below and post some images of it!
  25. I got these awesome views of kerbin from the mun!
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