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Showing results for tags 'ksp 1.3.1'.
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Happy 2018! This New Year's Eve I started playing with the kind of fireworks that don't scare dogs or cats, only Kerbals. There is an old mod that adds fireworks to the game, and by some miracle, it still works in KSP 1.3.1. Enjoy! Mod: https://forum.kerbalspaceprogram.com/index.php?/topic/115069-kerbal-fireworks/&tab=comments#comment-2531513 Music: "Egmont Overture Finale" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
So I recently updated my KSP to 1.3.1 and I wanted to reinstall all my mods anyway, but the only mods that aren't currently working now with the latest patch are MechJeb and the mod that allows having the MechJeb functionality on all parts. Because I'm lazy, I like to let MechJeb do all the maneuvers for me, including ascent guidance and performing nodes, but I can't do this now as it wont work. Please can someone guide me as to what version to use, if any for the new update. Thanks.
ShadowZone posted a topic in TutorialsI collected a few "good to know" items for players starting out, maybe there are also some things for more experienced players in here: