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Found 479 results

  1. A Kerbal Apollo - An individual take on manned Apollo missions Since the Apollo program is my favorite part of historical manned space exploration, I have decided to play some Apollo missions on KSP (You might be aware of this if you have been following the What did you do on KSP today thread, but I am redoing this, this time with pictures and somewhat more detailed descriptions). I only intend on playing the manned missions, so flight tests like Apollo 6 will not be included (This means that I will begin with Apollo 7) and also, these missions will not be exact recreations, albeit I will do their rough objectives. (Apollo 8 for example will still be a Munar orbit mission) I also consider to include some of the cancelled missions (Perhaps Apollo 18 and 19, which means some additional Mun exploration), so this will not be just a purely historical recreation of the Apollo missions. The Skylab and ASTP missions will also be included, since I consider them parts of the core Apollo program as well, due to their use of Apollo hardware. Meet the Apollo Kerbonaut Group 1: - Pilots: Jebediah Kerman, Herfrid Kerman, Dooddon Kerman, Theoler Kerman, Buremy Kerman, Rocan Kerman, Melney Kerman, Geofcal Kerman, Samsel Kerman - Engineers: Bill Kerman, Haldos Kerman, Ludbree Kerman, Sigble Kerman, Jensey Kerman, Rodous Kerman, Mind Kerman, Jenlock Kerman, Newdan Kerman, Harmon Kerman - Scientists: Bob Kerman, Gilely Kerman, Ribley Kerman, Harlong Kerman, Bartgel Kerman, Hanton Kerman, Duwig Kerman, Aldrick Kerman, Macdon Kerman Mods used in this savegame: Bluedog Design Bureau (For the Apollo, Skylab and Saturn parts) Kerbal Attachment System (For the containers to carry mission equipment) Kerbal Inventory System (For the inventory inside the LEM containing equipment) Surface Experiment Pack (For the surface experiments used on the Munar surface) Tantares (For the Soyuz parts used in ASTP) USI Exploration Pack (For the rover) DMagic's Modlets (For several minor modlets) Modular Launch Pads (For the Saturn IB/Saturn V launch towers) Final Frontier (For the ribbons for the Kerbonauts) Feedback is welcome
  2. Multiple times now, Kerbal Space Program has crashed and I don't know why There are three crashes so far, and each crash happens when I land on Kerbin and return to Space Center and enter a building. I use unmodded KSP 1.44.2215. This actually happened about a week after I first downloaded and played the game. here is the latest report: Kerbal Space Program [version: Unity 2017.1.3p1 (02d73f71d3bd)] KSP_x64.exe caused an Access Violation (0xc0000005) in module KSP_x64.exe at 0033:74f7c704. Error occurred at 2018-07-15_174822. C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64.exe, run by (my name here) 50% memory in use. 8067 MB physical memory [3993 MB free]. 16003 MB paging file [9361 MB free]. 134217728 MB user address space [134210558 MB free]. Read from location 0001affc caused an access violation. Context: RDI: 0xfffcc864 RSI: 0x00020660 RAX: 0x0000002c RBX: 0x00024050 RCX: 0x000dc770 RDX: 0xfff3e8a4 RIP: 0x74f7c704 RBP: 0x00000031 SegCs: 0x00000033 EFlags: 0x00010202 RSP: 0x0f8cf5c8 SegSs: 0x0000002b R8: 0xffff74c4 R9: 0x00000000 R10: 0x00000000 R11: 0x000e57ac R12: 0x00000001 R13: 0x00000014 R14: 0x00056cb4 R15: 0x0008dfc0 Bytes at CS:EIP: 4c 8b 4c 0a e8 4c 8b 54 0a e0 4c 0f c3 49 e8 4c Stack: 0x0f8cf5c8: 745db0cc 00007ff7 00024050 00000000 ..][email protected] 0x0f8cf5d8: 00000031 00000000 00020660 00000000 1.......`....... 0x0f8cf5e8: fffce464 ffffffff 00020588 00000000 d............... 0x0f8cf5f8: 0008dfc0 00000000 00000014 00000000 ................ 0x0f8cf608: 00056cd0 00000000 00056cb4 00000000 .l.......l...... 0x0f8cf618: 00056cb4 00000000 00020530 00000000 .l......0....... 0x0f8cf628: 745d5f0d 00007ff7 00022450 00000000 ._]t....P$...... 0x0f8cf638: 1483d86c 00000000 00024050 00000000 [email protected] 0x0f8cf648: 00000000 00000000 00000000 00000000 ................ 0x0f8cf658: 74fe723c 00007ff7 000001db 00000000 <r.t............ 0x0f8cf668: 00000000 00000000 00056cb4 1483d86c .........l..l... 0x0f8cf678: 00000011 00056cd0 00000000 00000000 .....l.......... 0x0f8cf688: 00000000 00000000 752fa068 00007ff7 ........h./u.... 0x0f8cf698: 000000a0 00000000 ffffffff 00000000 ................ 0x0f8cf6a8: 0f8cf808 00000000 00020530 00000000 ........0....... 0x0f8cf6b8: 745d696e 00007ff7 0f8cf858 00000000 ni]t....X....... 0x0f8cf6c8: 1483d86c 00000000 00000000 00000000 l............... 0x0f8cf6d8: 00000000 00000000 00000100 00000000 ................ 0x0f8cf6e8: 00000000 00000000 00000000 00000000 ................ 0x0f8cf6f8: 00000000 00000000 753cf801 00007ff7 ..........<u.... 0x0f8cf708: 73ff77c1 00007ff7 468f8350 00000000 .w.s....P..F.... 0x0f8cf718: 31219cd0 00000000 00000000 00000000 ..!1............ 0x0f8cf728: 00000000 00000000 753cf930 00007ff7 ........0.<u.... 0x0f8cf738: 73ff79f7 00007ff7 753cf880 00007ff7 .y.s......<u.... 0x0f8cf748: 468f8350 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00000000 [email protected] 0x0f8cf848: 00000004 00000000 00000042 00000000 ........B....... 0x0f8cf858: 00000000 00000000 00000000 00000000 ................ 0x0f8cf868: 00000000 00000000 468f8350 00000000 ........P..F.... 0x0f8cf878: 00000069 00000000 0f8cf970 00000000 i.......p....... 0x0f8cf888: 00000069 00000000 00000042 00000000 i.......B....... 0x0f8cf898: 0f8cf990 00000000 0f8cfab0 00000000 ................ 0x0f8cf8a8: 0a6ff880 00000000 0a6ff740 00000000 [email protected] 0x0f8cf8b8: 05121310 00000000 0000000b 00000000 ................ 0x0f8cf8c8: 23c289ec 00000000 0f8cf990 00000000 ...#............ 0x0f8cf8d8: 745d7b90 00007ff7 00000000 00000000 .{]t............ 0x0f8cf8e8: 00000005 00000000 0f8cf970 00000000 ........p....... 0x0f8cf8f8: 753ccf30 00007ff7 00000010 00000000 0.<u............ 0x0f8cf908: 051213d8 00000000 5c129420 00000000 ........ ..\.... 0x0f8cf918: 0f8cfab0 00000000 00000000 00000000 ................ 0x0f8cf928: 0f8cfa40 00000000 00000000 00000000 @............... 0x0f8cf938: 0f8cf9b9 00000000 00000000 00000000 ................ 0x0f8cf948: 74079dca 00007ff7 05121310 00000000 ...t............ 0x0f8cf958: 00000001 00000000 00000000 00000000 ................ 0x0f8cf968: 0f8cf970 00000000 0a6ff7d0 00000000 p.........o..... 0x0f8cf978: 00000001 00007ff7 0000000c 00000000 ................ 0x0f8cf988: 00000010 00000000 0a6ff740 00000000 [email protected] 0x0f8cf998: 00000001 00000000 0000000c 00000000 ................ 0x0f8cf9a8: 00000010 00000000 74fe723c 00007ff7 ........<r.t.... 0x0f8cf9b8: 000001db 00000000 0f8cfa40 00000000 [email protected] 0x0f8cf9c8: 741c7b85 00007ff7 00000000 00000000 .{.t............ 0x0f8cf9d8: 05126b70 00000000 0002a960 00000000 pk......`....... 0x0f8cf9e8: 00000001 00000000 00000000 00000000 ................ 0x0f8cf9f8: 00000000 00000000 00000000 80000000 ................ 0x0f8cfa08: 00000000 00000000 05126b70 00000000 ........pk...... 0x0f8cfa18: 7408181d 00007ff7 0f8cfb49 00000000 ...t....I....... 0x0f8cfa28: 00000000 00000000 0f8cfab0 00000000 ................ 0x0f8cfa38: 05121310 00000000 0a6d4be0 00000000 .........Km..... 0x0f8cfa48: 00000001 80000000 00000000 00000000 ................ 0x0f8cfa58: 0000154b 00000000 04568110 00000000 K.........V..... 0x0f8cfa68: 745af1f1 00007ff7 0000154b 00000000 ..Zt....K....... 0x0f8cfa78: 0f8cfb49 00000000 0f8cfb49 00000000 I.......I....... 0x0f8cfa88: 23c289c0 00000000 00000000 00007ff7 ...#............ 0x0f8cfa98: 74fe7200 00007ff7 000001db 00000000 .r.t............ 0x0f8cfaa8: 74f7ce06 00007ff7 23c289c0 00000000 ...t.......#.... 0x0f8cfab8: 00000025 00007ff7 0000154b 00000000 %.......K....... 0x0f8cfac8: 0000154b 00000000 04303f80 00000000 K........?0..... 0x0f8cfad8: 91ec4060 00000000 91ec4060 00000000 `@......`@...... 0x0f8cfae8: 000006b8 00000000 00000000 00000000 ................ 0x0f8cfaf8: 00000000 00000000 7539eb68 00007ff7 ........h.9u.... 0x0f8cfb08: a52892f8 00007ffd 77fe2420 00000000 ..(..... $.w.... 0x0f8cfb18: 00000001 00000000 00000000 00000000 ................ 0x0f8cfb28: 00000000 00000000 00000000 00000000 ................ 0x0f8cfb38: 745acdf5 00007ff7 00000048 00000000 ..Zt....H....... 0x0f8cfb48: 00000001 00007ff7 00000000 00000000 ................ 0x0f8cfb58: 00000000 00000000 7539e550 00007ff7 ........P.9u.... 0x0f8cfb68: 745ae67c 00007ff7 00000000 00000000 |.Zt............ 0x0f8cfb78: 00000000 00000000 00000000 00000000 ................ 0x0f8cfb88: 00000000 00000000 5c129420 00000000 ........ ..\.... 0x0f8cfb98: 0514e770 00000000 7539eb68 00007ff7 p.......h.9u.... 0x0f8cfba8: 745ae781 00007ff7 0001be04 0000007e ..Zt........~... 0x0f8cfbb8: 0000001f 00000000 7539e550 00007ff7 ........P.9u.... 0x0f8cfbc8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfbd8: 0514e770 00000000 00000000 00000000 p............... 0x0f8cfbe8: 745aeac9 00007ff7 0c36ee60 00000000 ..Zt....`.6..... 0x0f8cfbf8: 75059fe0 00007ff7 00000000 00000000 ...u............ 0x0f8cfc08: 00000000 00000000 00000000 00000000 ................ 0x0f8cfc18: 746955dc 00007ff7 00000000 00000000 .Uit............ 0x0f8cfc28: 00000002 00000000 00000000 00000000 ................ 0x0f8cfc38: 0514e770 00000000 00000000 00000000 p............... 0x0f8cfc48: a57b3034 00007ffd 00000000 00000000 40{............. 0x0f8cfc58: 00000000 00000000 00000000 00000000 ................ 0x0f8cfc68: 00000000 00000000 00000000 00000000 ................ 0x0f8cfc78: a80b1431 00007ffd 00000000 00000000 1............... 0x0f8cfc88: 00000000 00000000 00000000 00000000 ................ 0x0f8cfc98: 00000000 00000000 00000000 00000000 ................ 0x0f8cfca8: a533bf10 00007ffd 0f8ce750 00000000 ..3.....P....... 0x0f8cfcb8: 0f8ce750 00000000 00000000 00000000 P............... 0x0f8cfcc8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfcd8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfce8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfcf8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd08: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd18: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd28: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd38: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd48: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd58: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd68: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd78: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd88: 00000000 00000000 00000000 00000000 ................ 0x0f8cfd98: 00000000 00000000 00000000 00000000 ................ 0x0f8cfda8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfdb8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfdc8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfdd8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfde8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfdf8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe08: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe18: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe28: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe38: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe48: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe58: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe68: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe78: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe88: 00000000 00000000 00000000 00000000 ................ 0x0f8cfe98: 00000000 00000000 00000000 00000000 ................ 0x0f8cfea8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfeb8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfec8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfed8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfee8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfef8: 00000000 00000000 00000000 00000000 ................ 0x0f8cff08: 00000000 00000000 00000000 00000000 ................ 0x0f8cff18: 00000000 00000000 00000000 00000000 ................ 0x0f8cff28: 00000000 00000000 00000000 00000000 ................ 0x0f8cff38: 00000000 00000000 00000000 00000000 ................ 0x0f8cff48: 00000000 00000000 00000000 00000000 ................ 0x0f8cff58: 00000000 00000000 00000000 00000000 ................ 0x0f8cff68: 00000000 00000000 00000000 00000000 ................ 0x0f8cff78: 00000000 00000000 00000000 00000000 ................ 0x0f8cff88: 00000000 00000000 00000000 00000000 ................ 0x0f8cff98: 00000000 00000000 00000000 00000000 ................ 0x0f8cffa8: 00000000 00000000 00000000 00000000 ................ 0x0f8cffb8: 00000000 00000000 00000000 00000000 ................ 0x0f8cffc8: 00000000 00000000 00000000 00000000 ................ 0x0f8cffd8: 00000000 00000000 00000000 00000000 ................ 0x0f8cffe8: 00000000 00000000 00000000 00000000 ................ 0x0f8cfff8: 00000000 00000000 ........ Module 1 C:\WINDOWS\SYSTEM32\xinput1_3.dll Image Base: 0x00400000 Image Size: 0x0001e000 File Size: 107368 File Time: 2007-04-04_195422 Version: Company: Microsoft Corporation Product: Microsoft® DirectX for Windows® FileDesc: Microsoft Common Controller API FileVer: 9.18.944.0 ProdVer: 9.18.944.0 Module 2 C:\Program Files (x86)\Steam\tier0_s64.dll Image Base: 0x6e280000 Image Size: 0x00172000 File Size: 379168 File Time: 2018-06-08_193908 Version: Company: Valve Corporation Product: tier0_s Dynamic Link Library FileDesc: tier0_s Dynamic Link Library FileVer: 4.55.34.56 ProdVer: 1.0.0.1 Module 3 C:\Program Files (x86)\Steam\vstdlib_s64.dll Image Base: 0x6e400000 Image Size: 0x00079000 File Size: 477984 File Time: 2018-06-08_193922 Version: Company: Valve Corporation Product: Steam FileDesc: vstdlib_ s.dll FileVer: 4.55.34.56 ProdVer: 3.0.0.1 Module 4 C:\Program Files (x86)\Steam\steamclient64.dll Image Base: 0x6e480000 Image Size: 0x00e47000 File Size: 14726208 File Time: 2018-06-08_193906 Version: Company: Valve Corporation Product: Steam FileDesc: Steamclient.dll FileVer: 4.55.34.56 ProdVer: 3.0.0.1 Module 5 C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Plugins\steam_api64.dll Image Base: 0x6f2d0000 Image Size: 0x00041000 File Size: 249120 File Time: 2018-06-30_123704 Version: Company: Valve Corporation Product: Steam Client API FileDesc: Steam Client API FileVer: 4.4.91.85 ProdVer: 1.0.0.1 == [end of error.log] == Please help Btw I run a pc with 4 gb of ram and integrated graphics w/ 32 mb of vram
  3. Kerbal Space Program. Ангар Джеба. Наверно многие слышали о сообществе KSP. Ангар Джеба. Идея, которая распространилась по нескольким развлекательным соц. сетям, в том числе в ВК и приложении Discord, а также на площадке YouTube. В группе ВК вы сможете увидеть множество интересных рубрик, которые содержат сборники артов, видео, научные рассуждения об игре. Каждый день выходят новые посты, арты, песни и другие интересные умозаключения. Также вы можете выкладывать свои крафты, истории полетов. Если крафт понравится и другим участникам группы - он может попасть в меню в раздел "Ангар". Там и хранятся самые лучшие крафты, которые были представлены Ангару Джеба. Наше меню - единственное огромное хранилище аппаратов, существующих на данный момент среди других групп по KSP в ВК! Kerbal Space Program. Ангар Джеба в ВКонтакте Также у нас есть сервер в приложении Discord. Присоединившись к нам, вы сразу сможете общаться в главном канале, обсуждать игру, технические проблемы, делиться достижениями и т.д. Также на сервере есть система автоматической выдачи ролей за уровни: активно общаясь с другими игроками, обсуждая разные вещи, вы получаете опыт, вследствие чего у вас повышается уровень. Так, после вступления на сервер вы получаете доступ почти ко всем каналам. При 10 уровне вы получаете роль "Хорошие Люди". При 20 у вас есть возможность стать одним из руководителей сервера, получив роль "Модераторы". Получив 30 уровень, вы становитесь "Редактором", а при 40-ом - Мл. Администратором, имея все права на управление сервером. Сервер постоянно дорабатывается и приобретает все лучший облик. Мы - единственный крупный русскоязычный сервер по Kerbal Space Program в Discord! Сервер Kerbal Space Program. Ангар Джеба в Discord Вы спросите, а как же стримы и видео, ведь это тоже важный компонент для распространения контента и общения с аудиторией? Конечно! Для такого случая у нас есть свой канал Ангара Джеба. На нём регулярно проводятся стримы, в которых мы летаем на разные планеты, делаем обзор крафтов из группы ВК, подводим итоги конкурсов с сервера Discord, или же просто болтаем и спасаем кербалов. Подписывайтесь, не пожалеете! Канал Ангара Джеба на YouTube! Надеемся, вам понравится! Присоединяйтесь! Администрация сообщества Ангара Джеба. ©2015-2018
  4. Link Welcome to Kerbal Powers, an iteration of Kerbal National Rolplay. So you've read the tagline and come to look at a thread that's pitching yet another RP. You will also rightly note that this isn't the first KSP RP and will likely not be the last. Many members are experienced with these roleplays and can assist new players get themselves integrated into the game as well as be active members in the game. Our play on the RP premise is based on an RP first method of gameplay with a strong KSP building ethos to back that up, we operate with a pre approved modpack. The game runs at a slower pace compared to the war-torn hellscapes of previous iterations or other roleplays. The game progresses at a scale of about 18:1. It lets players stay engaged in the game regardless of how much time in the week they get. Discord Come to discord for more information on how to play and join. Advice for inexperienced players Read tbe rules first off You're not a superpower Keep quiet early on Please use the flairs Larger the nation larger the target (Personal) Stop adding the letter K to things and calling it a day What is a roleplay? In the RP you play the role of a nation, corporation, or NGO. All decisions are yours to control. However be aware that other players might not like your choices and there may be consequences to your actions. Change in leadership doesn't change that you control your role but it gives you an excuse to change national or personality traits. Everything within your nation is within your control. The game as a whole could be described as collaborative writing with KSP. How do wars happen? Warfare occurs in a similar fashion to the Fall of Kerbin youtube series. Depending on the people involved it can vary from almost entirely writing to almost entirely inside the game. Most of the time two people will test craft against one another to determine the outcome of any future fights. Then when the time comes for war the two will come to an agreed outcome. If they can't, then the fight may have to be done inside the game. How do I make a country? Just send a flag, map, and name to the mod team. If there are any issues you will be contacteddDirectly.
  5. The_Cat_In_Space

    I'm bored

    Hi. For some reason, I just don't feel like playing KSP any more. I've been playing Star Wars Battlefront for days on end and I'm just not interested. What do I do?
  6. Hojoz

    Hojoz's Videos

    This is basically my thread for posting my videos on, hoping that someone sees them, views them and likes them (Not like button like but like as in it's good content) My channel on YouTube is HojozVideos, and amongst other stuff I post random KSP videos and Cedara Fighting Competition ones, which is oriented at fighters made using BD Armoury continued. Please excuse me for any mistakes, I'm new to the KSP forums.
  7. planet-creations

    Some Works of the Celestial Bodies I Made

    So I decided to make some arts using PlanetMaker, which is a useful tool to create planet ideas, real planets, simulated planets, and even imaginary planets. I unfortunately can't show the results because the freaking thing won't let me for some reason. But hey, at least I can prove that links will work! Laythe Kerbin Mun Duna Eve Kerbol Water World Enjoy
  8. planet-creations

    Kerbal Space Program RP!

    You can RP as anybody from the KSP Universe. *Kerbin sits in the dark void of space, orbiting Kerbol*
  9. Hi, I hope that squad will finally add multiplayer in the next update, like they very long time ago said. Regards Changelog: - changed version to 1.5
  10. Hey, Back in the days I was too young to have ever heard about steam, so I bought the direct download version. Now that steam workshop is a thing, I really want to have the steam version without paying money to get it, just for a steam workshop function. Is there any way to make my hopes and dreames reality? Thanks anyway
  11. Thecandym0n131

    Need help

    Ok i really enjoy this game but i suck at building like really bad so anyway ive been to both moons landed and returned but for the life of me i cannot get anywhere else. All kinds of this happen but what ever the reasob im tired of sending kerbels to there " death" so i was wondering will someone tell me part by part how to build an interplanetary rocket i dont care wherr it can get to and i dont want the perfect rocket i just need to build a basic concept so i can see how its done plz plz help im on ps4 if that matters
  12. This challenge is set to find the best fighter of KSP [1.4.3] The contestants will have to make a video that will demonstrate the Fighters abilities. Your Fighter Jet will be tested on the following: -Acceleration: plane must start by flying at 100 m/s at the height of 500 m and will accelerate to 900 m/s (timed) - Stability : your plane has to be edited to have an orbit with this statistics (ap= 100,000 m pe= 20,000 m) and at pe, it has to perform a 90 degree dive. the “no heat damage” cheat may be enabled for this test. - Maneuverability : This test will be split into 2 parts: 1) The plane must be flying at 500m/s (or higher for better points) at the altitude of 500 m and will have to perform a 180 degree turn (timed) 2) the plane will have to be at altitude of 500 m and fly at the speed of 500 m/s and should decelerate to 100 m/s (timed) Rules: - The game version must be in [1.4.3] - The plane must be fully stock - Cheat console must be on screen at all times to show that the cheats are not used (except when allowed) - Testing should be conduced on Kerbin - No engine clipping allowed The contestants must send a video of their fighter in the comments below. Good luck, and may The Kraken be ever in your favor!
  13. cratercracker

    Abstract Kerbol System [Drawing}

    Hi guys! I just wanted to share my work with you! Don't judge the pixellization, please! I did this as a tribute to countless work of graphical designers,programmists and the whole SQUAD team! Hope you like it!
  14. So i am working on a mod that adds HTP engines (High-test-peroxide) to the game.Some are absolutely tiny! I mean they are smaller than the ion drive! Much smaller(smallest making a tremendous 0.5 KN , that is already done) And i made one engine, full with configs, and a compressed air tank, because some of them will need pressurization because they are pressure fed, and the engines will eat the fuel, and some of the air in the tank.Some will not use the pressurization, because they will have a gas generator that decomposes HTP and pressurizes the tank with the gas. I have real life sounds, i will put them later here in sound cloud or something, and i plan to do RO configs (i already made RP configs). I plan to do like the BMP engine as an extra. Some of them will be bigger, and i plan to do a Falcon 9 amateur replica 1:10 scale sounding rocket. So , what do you think? SHOULD I CONTINUE? WILL ANYONE DOWNLOAD THE MOD? Please tell me your opinion. BMP 5 test fires: BMP 2 MY FAVS(pure htp engines)
  15. My KSP program has not been used since 1.2. So now I've come back to it and added my usual mods, and now the game continues to crash no matter what I do. I read the output of the crash file but can't seem to understand what is causing the game to crash. If any of you can help me with this it would be very appreciated! output log: Raw Pastebin
  16. StinkyAce

    Skunk Works salutes you

    Think i will leave this right here..
  17. DrCheezyBlox

    The Soviet Space Program!

    Hello and welcome to my thread! I'd like to introduce you to The Soviet Space Program [SSP] Like you can probably guess its related to communism and rockets. Its a clan i made originally on the game SFS [Kinda like KSP on mobile] and decided to expand it into other space games like KSP. The original idea of it was to make soviet-themed rockets and share them in the server, but it has since then evolved to competitions, roleplay, memes, custom soviet emojis and listening to hardbass/classical soviet music. So if you'd like to share soviet rockets, earn special roles in competitions, shoot some capitalists in the #roleplay chat or even just jam to hardbass, i think you would like to be part of us. Link: https://discord.gg/dAJAnJY (120+ members atm)
  18. Welcome to the first annual KSC Car and Air show. This is a special contest for builders of cars, trucks, planes, and other wacky stuff. It is a community driven air show where KSP players can upload their craft here to be a part of this event. After all the slots are full, I will set up all the stuff in a save file, and then I will announce the winners of each category. I will also share the save file with everyone else, so they can find all the craft in one place. Have fun! Uploading guidlines: PLEASE INCLUDE A CRAFT FILE!! Also, please include screenshots, a good description, and the category of entry. (Cars/trucks/small aircraft/large aircraft/crazy wacky stuff) No more than 1 entry per category per user. STOCK ONLY! (Ven's stock revamp and BDarmory are allowed, as well as Airplane plus, KAX, Tweakscale, SXT.) DEADLINE: THERE IS NO DEADLINE! HA HA HAHA!! Open slots: Light Aircraft: 0 SLOTS OPEN. SUBMISSION IS CLOSED. Heavy aircraft: 0 SLOTS OPEN. SUBMISSION IS CLOSED. Cars: 15 slots open. Trucks: 15 slots open. Wacky stuff: 2 slots open. Sponsors: Thanks to our sponsors, Forests Inc., And Bullseye LLC. ALL RIGHTS GO TO SQUAD for the images. Current entries: "Heavy Aircraft:" Haruspex. (Condor) Thor_Wotansen. (Borr) drtricky. (ABH-17 Rapture) ShadowWolf56. (Boeing 737) Skylon. (SB-1 Dragonfly) EpicSpaceTroll139. (Airbus A380) DarkLion. (Batwing-SSTO) Draconiator. (KTR-10NP) DunDun92. (KC-1 Transport) ImmaStegosaurus. (AN-12E) "Light Aircraft:" Triop. (F-20 TigerShark) NotAnAimbot. (F-2F) LazySoUseHyperedit. (Cessna) TheEpicSquared. (AF-1) GDJ (Kraken-MK1-Disarmed) DunDun92. (F-10 Striker) Mumbro Kerman. (F-16C-50 Fighting Falcon) Draconiator. (Kerbtrolite-K-1) PaperAviator. (MIG-21) Draconiator. (IHNCWTNT) (I have no clue what to name this) "Cars:" Azimech. (Charger RT-31) tgaerospace. (TSG Zelion) qzgy. (BAC-Mono type 5) 53Miner53. (Formula-Solar-Stock) GDJ. (Avro-G-Prix Special) "Trucks/tanks/trains:" KenjiKrafts. (10-15-Hllensturm-HDMT---32) Qzgy. (Mallard V3) NotAnAimbot. (Wolverine-2A1) EpicSpaceTroll139. (Oskar-Mayer-Wiener-Mobile) 53Miner53. (Deora-II) "Wacky stuff:" PaperAviator. (Canada Goose) EpicSpaceTroll139. (E-50A - Triton) DarkLion. (Bo)
  19. fallen2121

    retractable engine

    any mod for retractable engine like marcus house of the falcon heavy with like the stage three thx and pls tell in the comments
  20. So as i said in the title when i launch my game a title showes up and says ; Incompetible Mods Detected update your mods bla bla by DarkMultiPlayer~~~i dleated all my mods exept DMP but i still get this mesage and mod dosen't start i tried 64x and 32x launch opinions but same result please help asap. ( i tried updateing)
  21. benclothier8

    Standalone Textures

    I recently downloaded a mod that allows me to easily replace textures in my Kerbal game by just dropping them into a file. However, I have only been able to find textures for the sky-box and 1 for Kerbin. I was wondering if anyone had any idea where I could find more textures for other planets, in order to make my game look much better. (I think the textures need to be named something specific in order for them to overwrite the existing 'Squad' textures. For example the Kerbin texture came with two files: 'KerbinScaledSpace300.png' and 'KerbinScaledSpace401.png')
  22. This is a thread that is completely focused on the console version of K.S.P. I started this request thread because I feel that it is unfair that us console players are restricted from mods from a game that has one of the best mod support. So in this thread hopefully it's reviewed and considered by the devs is a list of mods that i think should be added to the console edition as stock parts and features. K.A.S (Kerbal attachment system) so players have better attaching options. K.I.S (Kerbal inventory system) so players can have more inventory items BD Armory continued to give players more diversity with flight. Giving them more things to do with space planes. Hullcams vds because what is space without telescopes. And cameras are everywhere now so let's bring kerbol to the 21st century. Magic smoke industries Infernal robotics so that we can have more robotic parts an control over them. B9 Aerospace and airplane plus giving the player a wider variety with space plane parts Kerbal planetary base systems giving the players better base modules to build on planets Feline utility rovers for better Rover builds. Tac live support (as a difficulty option) to give the players a more realistic space travel experience. If you support this notion please leave a list of your own requests or comment about why certain request should or shouldn't be.
  23. Salut à tous, petit topic pour vous dire que je lance un serveur discord KSP ouvert à tous le monde (de préférence francophone). Le Serveur vous permettra de rencontrer d'autres joueurs KSP, d'échanger des vaisseaux, de jouer en ligne (mods), mais aussi de partager sa liste de mods.... Bref j'espere vous revoir de l'autre coté ^^ Le lien : https://discord.gg/E7GMFVF
  24. Chapter II: Probes To Iota Chapter III: More Money = New Rockets Chapter IV: Jeb Wrote The Textbook Chapter V: New Prospects Chapter VI: The Search For More Money Chapter VII: A Home, But In Space! Chapter IIX: Project Iron Sands Chapter 8.5: The Big Reveal Chapter 9: Making The Public Interested Chapter 10: The Atomic Age Begins Hey everyone! Following my old Galileo System career save accidentally being replaced by another KSP folder (downloaded another ksp, stuff happened), I decided to this time go bigger. 3.2x was small enough so that I didn't need huge parts, but big enough that I could get some spacecraft parts with a more practical use. This will probably seem a lot similar to the KABOOM! Kronicle. I got a lot of mods from him, and so there's that. I will try to spice it up the best I can however, I just loved the mods he was using for the 3.2x Galileo System. Here's that series if you want to check it out. This guy is amazing. Ground Rules: No alt f4ing. Everything that goes is final. No testing in a sandbox mode. Everything will be tested on the grounds of the ksc, or on an actual spacecraft. I will try to hire more Kerbals when I get the money, as to not focus on Bill, Bob, Jeb, and Val for most of my missions. Realistic progression. No crazy missions off the bat. The more crucial, interesting the mission is, the more images of it there are. Have as much fun as I can making this! Anyways, here's all of the preliminary data for the career: And My Mod Folder: Let's get into it! Our first flight was the Auklet I, a very small spacecraft. If got up to 10km before flipping the other way. A good start. The Auklet II managed to snap the first pictures of the upper atmosphere, almost meeting the 98km mark to reach space. We were getting a decent bit of money from each mission, but the next step was to get into Orbit. I typically go a poor job of the gravity turn, etc, so I packed this thing with 6000 m/s of dV, 600 more than what is needed to Orbit. And finally, the Auklet IV is the first spacecraft to reach orbit of Gael! In fact, I had enough dV left that I managed to get this spacecraft on an escape trajectory out of Gael. Not too shabby for the 4th flight if you ask me Using Strategia, the Iota Probes looked incredibly promising, so I accepted it, and made the Canary II. With upgraded technology, it was prepared to be the first spacecraft to fly by another world. The flyby was so close, you could even see some ground scatter! After using the last few units of fuel, it was recognized that the Canary II was going to do an accidental flyby of Ceti. More science, but since the Iota Probes contract is on, I will get less money from world firsts. Bummer While we are almost done with Chapter I, we haven't touched manned space travel yet. With new technology, the Sheppard I was created. Immediately, Jebediah was the first to actually want to be a testdummy pilot of the spacecraft, so he was assigned the mission. Following the long 4 minute burn with the tiny spark engine, we are in orbit! To celebrate, Jeb goes on a little spacewalk, being the first of many to touch the stars in a 2 ton metal flying machine spacecraft. After 3 hours in space, he heads home, and marks the first successful mission with a person to space and back! That is all for Chapter I. I would appreciate feedback or questions. I will probably end up bring in the Impact! Mod for the next chapter, but I'm not sure. I might stick with the mods I have. Thanks!
  25. Its to the point where anytime I finish a maneuver, change a setting, switch to the space center, the game decides to make an autosave. In most games its not an issue, because it doesnt affect the gameplay. But in KSP, the autosave causes the game to "hang" over a minute each time. Which doesnt sound like much, but it definitely feels excessive when it happens every 5 minutes, or less. It gets REALLY frustrating. At this point, at the very least, I dont think it would be too much to ask for the ability to turn autosave off, so I can play a $40 game for more than 5 minutes at a time.