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Found 5 results

  1. I just landed on Tylo, but I made the mistake of putting the ladders as seen in the photo. I don't know how to get to the capsule, Jebediah cannot climb, does anyone know if there's a way? Maybe with some mods? I've tried jumping Thank you
  2. Hello guys. Any idea how to grab ladder programmatically? I have just a kerbal object: KerbalEVA kerbal = FlightGlobals.ActiveVessel.evaController; And in code i know when he is near to the ladder and can grab it, but i dont know the appropriate method name i should call, and dont know how to send F key press.
  3. KSP: 1.1.3 (Win64) - Unity: 5.2.4f1 - OS: Windows 10 (10.0.0) 64bit Kerbal Inventory System - 1.2.12 KSP-AVC Plugin - 1.1.6.1 Infernal Robots - 2.0.2 SCANsat - 1.1.6.3 TarsierSpaceTechnology - 6.4 Anyone having issues with Kerbals not staying put on ladders? I am find it very frustrating that the Kerbals do not stay fixed to ladders when performing EVA's. The Kerbal either slides up or down the ladder or, just eventually lets go for no reason. I am using the KIS (Kerbal Inventory System - 1.2.12) to build stations. It is extremely frustrating during times when I need more than one Kerbal in EVA to move parts because the Kerbals just keep floating off and eventually get out of range. They won't stay put on the ladders mounted to the station.
  4. I've made a ladder collider on my pod and when I go and test it I slide down it I have been trying out loads of configarations and looking at all the tutorials and no luck. Please can someone more experienced then me help.
  5. Getting kerbals who are in EVA to switch between two ladders got harder in 1.1 / 1.1.1 / 1.1.2. Here's the bug report, so I'm not posting more details here (but can if needed). I'm wondering if anyone has tips they've discovered for mitigating this, e.g. how to line up two perpendicular ladders in a manner that makes the transition more reliable, use of 45 degree connectors, etc.