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Found 7 results

  1. this weird shadow happens when Im near the ground I dont know why it happens
  2. Hello, I believe this is a general KSP bug... Electric Kerbal lights (Illuminator and Kerbal helmet) do not cause parts to cast shadows. Shadows from the sun are working normally for parts and terrain, cascading in any combination. Electric lights light the parts and terrain surfaces normally but the light also shines through parts to light other parts behind the first one. In other words, light is transmitted AND reflected. Please see my example craft with photos on Kerbal X: https://kerbalx.com/Krazy1/why-no-part-shadows Mods CKAN export:
  3. Beta release now available! Download from CurseForge NOTE: Default light settings in KSP only allow for 8 lights due to the added resource loads lights can cause. To increase the number of lights available, go to Settings/Graphics/Pixel Light Count and adjust it according to your system's abilities. ____________________________________________________________________________________________ Compatible with @Li0n's Crew Light License is: a modified Creative Commons Attribution-NonCommercial 4.0 International Public License and view-able on Curse. ________________
  4. This is how it looks in unity and usually looks just about as good with no sudden changes with any smoothness angle setting from 40 to 180: This is how it seems to always turn out in ksp however. In previous iterations, simply setting smoothness angle higher than 150 would do the trick, however that isnt working any more. What i've tried: Making sure the normals are the right way in Blender Trying smoothing angle settings in unity from 40 to 180 Changing shading in Blender ------- As has happened too many times recently, after tons of ti
  5. Is there a mod that provides lights that don't cast light around, just shine in the darkness - a'la the red lights on Poodle, or the LED indicator on a small battery? I'm happily using this one: but... AFAIK these indicator lights on batteries and the likes don't cause that problem. Of course they provide no illumination around, but they are visible in darkness, which is all I'm asking for. Is there some mod providing this?
  6. Hello everyone! I hate to be that guy, but it looks like parts graphics appearancein the VAB became much worse since 1.1 arrived. I'm not a specialist, but seems to me something wrong with shaders, may be ??? Parts lack gloss, and in general rockets look like it is Direct X 8 or something like that. In 1.0.5 a rocket looks like a real thing in the VAB, with all that ground personal and trucks, and I used to admire a lot my glorious creations. But in 1.1.3 it's kinda meh... Everything looks like cheap plastic. Even with something like Ven's revamp, What I really want to
  7. Looking for a fix for buggy shadows around KSC on my modded save. I'm on mac OSX. http://imgur.com/PHn4CUE My mod list in my modded game (all indispensable of course). If anyone knows what mod might cause this or where a patch would be found, that would be nice. Though this is not game breaking, it is extremely annoying. It occurs both when in control of a vehicle close to KSC as well as when in the KSC menu screen. -Active Texture Managment (Aggressive, was a suspect for causing this, but this has been happening since long before I got ATM) -Asteroid Day -Atomic
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