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Found 206 results

  1. this challenge is for a fully reusable mun mission there will be a separate thread for entiers and contest winners. has to be 100% stock DLCS allowed
  2. you have lander a lander on the mun and return it kerbin it has to deploy a big mobile base or 100 tones. it can be built in 1.10 and later has to be 100% stock dlcs can be used. it has to also be able recover the mobile base.
  3. Before I start, just wanted to say THIS IS NOT A STORY! It's my first mission that will land on more than one moon. I just felt like sharing. Our ̶s̶t̶o̶r̶y̶ mission begins as we join the crew in LKO. Crew: Jebediah, Bob, and Valentina. The ship burns for the Mun. Ditching the now empty stage. Burning retrograde to low Mun orbit. Captured and in low orbit! Undocking lander. Jebediah's already been to the surface, so this time Valentina's going. That crater is our landing site. Almost... Landed! Valentina next to the flag. It's kinda dark... Valentina doing SCIENCE!!! And she also found a rock... Funny thing is, I never actually got a screenshot of the lander taking off. Sorry...Here's the docking though. Docked! Remaining fuel in the lander is transfered to the Explorer 1. Burning for Minmus... Arriving at Minmus. Bob does Science! We will be landing at the Lesser Flats. Cool views during landing! We've landed! Bob becomes the first Kerbal (in this save) to step foot on Minmus. The whole crew is here! Bob does more Science!!! He also found a rock! For Science! Let's go home. Liftoff! Burning for home... ATTENTION! Re-entry T-30 Minutes! Almost home! Parachutes deployed! ? ! Parachutes fully deployed! We're gonna live! We survived!!! Mission accomplished! RESULT: 1092 SCIENCE!!! (60% reward) And Jebediah, Bob and Valentina all leveled up to 2!
  4. This is a video that I recorded Im playing ksp and going to Mun
  5. I saw a crater while landing with very little fuel (about 100 delta v left) and decided to land in it. Took a bit of hovering and some borrowing from my ascent stage, but it looks cool!
  6. В карьере схватил контракт: станция на 12кербалов + лаборатория+4000т топлива на устойчивой орбите муны. Премия 208тыс Если строить из mk2 (самолет пассажирский фюзеляж) с 2 тройными адаптерами 6.300 тонны 3 кабины автостопщиков 7.500 Лаборатория 3.500 Горизонт ОКТО, РСУ+коcмоболы, шлюз, научный обвес. 11.810 (с кабинами mk2) 3 бака x200-32 и общая масса 65.810 тонн. И как эту бандуру дешевле всего запулить к муне? Без alt+f12 Пробовал 4хKR-1x2 + 4 бака x200-32, с двух курьеров топливо перекачивается в 2 оставшихся. Ракета вышла длинная, при разгоне опрокидывает, поэтому в голове 3 ЖРД Стукач с тягой 40% Где то около 20000 высоты пустые курьеры сбрасываются.на орбиту выходит впритык. РСУ и гиро на такой массе не помогают, маневрировать получается только стукачами. По науке: прокачано почти все за 90+ тяжёлое ракетостроение+ продвинутая электрика. Из мыслей разделить на части, возвратная ssto, сборка на орбите, и запуск к муне. Upd: пока почти удалось вывести 3 бака (нужно траекторию подровнять а то забрасыва на 110км, на выравнивание и возврат не хватает) twr 2.45 дельта 4300. А ведь стыковка 3 модулей на орбите потребует дополнительного топлива. Да и не уверен я что малых стыковочных модулей хватит по усилию на такую конструкцию.
  7. Hi everyone, I’m super new to KSP. I’ve managed to get into Kerbin orbit using the excellent tutorial by quill18 on YT. When he moves on to Get to the Mun, he doesn’t get into the rocket design well enough for me to replicate it. It doesn’t help that the designs of the parts have changed between his version of the software and mine (newest). Any rocket I build starts to roll when my liftoff speed gets to around 100m/s when I need start to make my turn to 90° so that I end up being at 45° on the NavBall when I reach 15000m per his tutorial. This is the only way I know to get to orbit so far. Can anyone tell from looking at the rocket what parts he’s built the rocket from so I can stick as close to the tutorial as possible? Here’s the tutorial: TIA for any assistance
  8. When landing on the Mun, is it more fuel efficient to slow a bit all the way down or to burn hard at the end? When landing on the Mun, is it more fuel efficient to get into an orbit first or just come straight at the Mun and burn before you hit? (And if you understand the Physics, why?) Thanks JMG
  9. I was pretty happy that i got a lander on Mun. But it crashed when it tried to land. So how it only has one engine and a drill-o-matic and a ore converter. But the drill cant reach the ground since my lander is sideways. Now my two kerbals are just laughing the pod. So... what do I do?
  10. PS4, Radial preset, in career mode. For context to give some idea where I am: n00b, maybe a month-2 months in (they're still reviewing my posts I'm so new, ha), having a blast - flags all over the Mun and Minmus, one unmanned rocket currently stuck around Duna (in accidentally polar orbit, probably enough fuel, and ferreting out how to get back). So I'm on a mission that requires a surface sample from 3 locations on the Munar surface (Alpha, Beta, Gamma), being quite new to this still I don't yet have a rover and not yet dialed in on landing at a desired spot, so on a mission like this I'm on foot (from various too-far distances like 7 km, 4 km, etc.). I have seen this every time, reproducible 100% for me. Upon returning to my lander each time so far (4 attempts), I find the lander has left the surface and is slowly tumbling and floating up and away (straight up) at .2 m/s. On 2 of the occasions I had enough MP left to get up to the lander, grab on, board, etc., however nothing affects it in any way, 100% thrust does nothing, it seems to be 'outside of physics' at that point, and I'm wondering if I've just gotten far enough away from my lander (or away too long? Maybe time is a factor?) that it maybe behaves the same way spent stages do when they get far enough away, which I've read means physics are no longer applied to an object beyond some x distance away. No screenshot handy but it's just a lander floating upside down 20 or so meters off the surface. No human is apt to attempt to reproduce this but am checking to see if anyone else has run into this - it's obviously a bug, and I'm at the point where I am not sure if I should keep trying to land closer to see if it's the distance or if I should skip it and move on. Overall I am enjoying this immensely (perfect quarantine filler!), some platform-specific idiosyncrasies aside I think they've done a beautiful job porting the controls over. Porting a keyboard to a PS4 controller can't be an easy thing to do.
  11. I just thought about this just for something fun to do in Sandbox Mode. I wanted to create a space station (which I've never done before, actually) and then use a propulsion system on it to send it to the Mun. Going to Minmus was a possibility, too. It's mostly done now. It includes these modules: Laboratory Storage (Ore) 2 Passenger (the second module are cabins that stick out at the sides) Electricity Telescope/Extra Docking Space The final modules to be added will be a lander and propulsion. For propulsion, a dummy craft simulating the weight will be put into orbit with a propulsion system of its own and be sent to the Mun. This will test how much fuel and what engine will be needed for the Mun Space Station's propulsion module. Once the station is finally ready to head to the Mun, two manned crafts will dock into it and head over to it. To possibly add to the station or a future project, you can show some space station designs of your own to give me some inspiration and ideas.
  12. Doofenshmirtz in a Mun crater. I built a replica of the Doofenshmirtz Evil Incorporated building from Phineas and Ferb, mounted it on a rocket, and then sent it to the Mun. It can hold up to 143 people (both inside and out, thanks to command seats) and it looks like Ferb's head a very Kerbal space outpost. Craft file:
  13. I've gotten my rover as close as I could to the point on the map, but I don't know how to exactly aim for the area I need to be. I've been moving a bit NSWE and taking EVA reports but nothing seems to activate the contract. Am I doing something wrong? When I click on the marker on the map I get an option to "Start Navigation" but it doesn't seem to do anything! At the very least I feel there should be a visible marker in the world, like for my other crafts and flags and such.
  14. What do you guys use for Mun capable ships? I need to get more science points, and I need contract money, so I need ideas. Stock KSP, no mods, console edition. Please help
  15. Hi guys, I picked this game up on the last Steam 75% sale and it's really addicting. I'm having a blast. I started a career, and landed on the Mun for the first time yesterday, which was so cool. My first lander had all the science I had unlocked with it, and the full price to get it there was around 43k. This feels so expensive since my Mun orbiter for tourists is only 25k. How cheap can I get a science lander to the Mun to hit the biomes? Any thoughts on my design that I can improve? Thanks! Here are some images. I can get to orbit with boosters, and empty the lower stage tank to get Lower orbit, then burn for Mun intercept. If a poor launch, I might be a couple hundred Dv short. If I land without mistakes, I have 300-400dv of fuel left in lander, but if I have troubles, I can easily burn through that.
  16. this shuttle can go to the mun then minmus. the heavy version carry's 7 the light version carrys 4 please allow time for me to make the craft flies stock
  17. I was trying to land on the mun for the first time.Lets just say it didn’t end well.I was about to land but i didn’t slow down enough.i heard an explosion but it looked like it was okay,the only part that was missing was a battery.i went eva and planted a flag.when i was about to take off i realized that the engine was missing.Now jeb is stranded with no way of getting home
  18. My rocket was a Saturn V replica and i was playing on 1.5 version. So i launch the rocket, peform a orbit burn, munar injection, docking with the lunar module and land near an easter egg. Yes, i landed near an easter egg. It was one of the 3 Mun archs on Mun. When i see the easter egg, i was suprised, because i didn't see an easter egg in my front. I was thinking if i could pass near him and plant a flag, but i didn't, cuz i was scared if my kerbonaut dies in EVA flying with EVA proprellant. So i decided that i will plant my flag where i landed, getting back and rendezvousing with the CSM, docking again, transfering the kerbonauts, undocking the LM, injecting to return to Kerbin, taking my notes, re-entry the atmosphere, deploying the parachute and land. That's it! So yeah! I was just doing my Mun mission normally and a Mun arch had appeared in my front while i landed on Mun's East Crater. That was my happy moment as a Kerbal Space Program player.
  19. Here is the Lil' Guy 1 light spacecraft KerbalX Craft File Lil’ Guy 1 Lil Guy 1 is a multi-purpose light craft designed for maximum precision and fun. It sports a unique and practical feature set that’ll make any rookie Kerbonaut look like an ace pilot! Its lightweight aerodynamic frame, combined with powerful RCS ReEntry Control System, allows for an unexpected amount of glide in the atmosphere, and should have you touching down in, or at least near, your intended LZs. The orbiter carries all the basic experiments plus Goo, and a Kerbal on EVA can collect them all without leaving the ladder. With more than 2K dV in the tank, this ship can cruise all over the local system, and even venture to distant planets. After activating the orbiter’s main propulsion system, all 3x engines will be enabled by default. Action group 3 toggles off the outboard Switch engines to enter Eco-Friendly Gas-Saver mode. Toggle them back on when you need the extra zip! Reentry attitude should be facing retrograde for a braking phase, and then reorient to prograde for a precision glide landing. Chutes won’t support the full weight, so leave some gas for a final braking maneuver on touchdown. As a bonus, this Launch Vehicle comes with the Smart-@5S remote controlled transfer stage. After reaching orbit, flight plan calls for a transposition and docking maneuver, where the fairings will be shed to save weight. After docking, Action Group 0 shifts control to the Xfer stage. You are now free to move about the solar system! Imgur Album
  20. Ok so here’s the deal (very small font to fit a lot of words) What you need to do is design a mun lander that can go to the mun and back to kerbin. (optional) You need to have the following: ”Terrier” engine FT-400 fuel tank (OX and LF) Mk1 command pod Inline reaction wheel Extra external fuel tanks etc. you get the idea You also need a rocket that can get into a 75,000 meter orbit around kerbin that carries the lander The rest you can do on your own! Thanks for reading!
  21. This contract has me confused. I scanned a surface feature within a large crater, yet I have no idea where to go from there.
  22. I have accepted the contract to build ground science station on a Mun and to collect the science data of observing the mysterious slime. But I can't finish this contract. I tried to pick up a science module with a slime to a ship, but when I came back to Kerbin the contract still was uncompleted. What should I do to complete this contract? On the picture(there's on Russian) on the marked place written that collected 607% of 50% of data
  23. I need to find a big crater on a Mun and to skan it, but I can't find it. I came to a biomes:South-West crater and to the Far crater(In the contract written that I can find the crater in these biomes), but I can't find the "Big crater"(I found out it's not so big). I tried to find the crater in a game that I started before the releasing of DLC. Can be the problems with viewing objects to study in these games or not?
  24. Hi everyone! I have a contract from StrutCo to skan a big crater on the Mun. I have landed on the very big crater(watch the pic, this is other crater, just the one where I landedis on dark side) http:// I landed, released the rover with medium robotic arm, but it can't skan the crater. Tell me please if I need a smaller crater or something else to do.