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  1. Just post military related pictures that you created in KSP.
  2. *cough* So i decided to start this discussion to help fellas creating and developing Ground Vehicles to be used competitively in BDArmoury ground combat. Most of the thread i found after browsing the forums mostly help with Planes but i never saw anything related to ground vehicles. So therefore this thread will be the place. Now i'm not an expert in KSP BDArmoury ground combat however, the reason i make this so that far experiences player could share their techniques and way. This will certainly help evolve the BDArmoury ground combat. Now let's start with my techniques on developi
  3. This thread has now become a discussion thread for the Kethane Station and submissions to the series. If you wish to submit ships then please visit the new thread. The new thread has a strict rule of a single post per forum user so that we can keep track of submissions more easily (the main reason we decided to start a clean slate with submissions). You can also notify us here when editing your submission in the new thread. Here's a Directory of all the episodes I've done so far. Much of season one has been made private as it no longer reflects what the show has become and brings down the
  4. I present my newest invention: A stock aircraft called Science Rover truck! It was initially developed UKRDF Ground Vehicle Company at the time of the Two Year War, it is a vehicle of choice for most science expedition groups. Originally built as an APC, It is a versatile vehicle that can carry up to 3 passengers. It is quite fast, being able to reach up to 30m/s, and with the help of its toggleable SAS units and a low center of mass, it can be very hard to topple over. High composite materials, and reactive front and hind armor provide great shock protection. As well as that, it
  5. Naval Battles (Plus vessel research and development, design and prototyping) This is a relatively old thread, and can be considered as the counterpart to the Air Superiority Fighter Competition, only less competitive and with wet navy ships. (For vacuum-based ships, go to the Naval Battle Club). This thread focuses more on casual battles as opposed to strict competition and cutthroat tactics (cough cough @Eidahlil's Pike cOuGh cOuGH) and was recently (as of mid-December, 2018) expanded to encompass the sharing of design tips, hull ideas, and general discussion of ship des
  6. While getting back to ksp i built some military vehicles, and here i present two of them. Gepard is 1177 parts and the S122 is 840 parts. Took about a day each to build and i reworked them a couple of times before i got somewhat happy with the result. Built mostly with structural panels with a bit of tweakscale. Features: Gepard - fully movable turret, functional driver & turret hatch, rotating radar dish that can be folded down S122 - fully movable turret, armored turret & front, -6 to +20 gun depression Flakpanzer Gepard 1A2: Driver hatch is ki
  7. Here is my A-10 Warthog. The A-10 is a ground-attack aircraft made by Fairchild Republic. The first flight was in 1972 and is in use by the United States Air Force, Air National Guard and Air Force Reserve Command. I think the design is really good and it's overall a cool aircraft. Pictures: http://
  8. Can someone help me spawn military vehicles controlled by AI in random locations so as to create a military campaign? The idea is to place military units like mission markers n u need to engage them there.
  9. Well I had been playing with BdAc for quite sometime and I thought if we could spawn military vehicles with their engines on ,we could simply have a military campaign. So can anyone help me here? PS. Don't be rude like steam. I've been an explorer for a 2yr now n now I wish military expeditions.
  10. Can someone help me with the 5Dim military contract revival? The owner seems offline from ages.
  11. So, I was messing around for the Naval Battles! (Defeat other player ships) Challenge (its awesome, check it out) and I built a space battleship but couldn't find a place to put it. So this happened! Rules: Stock Battles: Start battles at about 5km distance in Kerbin orbit, combat is turn based with each ship in a fleet getting a turn in a Team A1-B1-A2-B2-A3-B3 fashion. NO INFINITE FUEL/ELECTRICITY!!! BDA battles: to be added, though it seems that high Gilly orbit should work
  12. Welcome to Raptor Aerospace Industries. My name is Raptor22, President and CEO of Raptor Industries. Please, enjoy your stay. Here at Raptor Industries, we are dedicated to bringing you reliable aircraft, spacecraft, and other aerospace systems that will serve you throughout multiple missions. From cargo planes to faster-than-light starships, we will ensure that our systems are versatile and affordable. We are not to be confused with Raptor Aerospace Concepts and Solutions. If you mistakenly came here, go here: View our products on KerbalX: Visit
  13. The Lockheed Martin F-22 Raptor is a super sonic stealth fighter aircraft built in conjunction by Lockheed Martin and Boeing in 1996 until 2011. This craft aims to replicate the F-22 in the most adorable way possible by only being a quarter the size! Crewed Version: https://kerbalx.com/Kronus_Aerospace/Kronus-F-22P-Hawk-Moth Probe Controlled Version with Cockpit: https://gist.github.com/Kronus-Aerospace/772d5c90a2c55cb3313e5cc85b5f93e8/f0631b738ca2b2e62f800cdca16ddbb5aacca8c2 Part Count (Crewed Version): 239 Part Count (Probe Version: 240 Vessel Mass (Cre
  14. I've always been fascinated with the idea of creating huge models piece by piece, especially replicas. Over my few-year long KSP career I've already built space shuttles, N1-L3s, at least a few not-really 1:1 Mriyas and some really big naval vessels. The projects got bigger and bigger ranging from 60m corvettes, through 90m rockets, to 130m destroyers. Once I hit 150+ metres i started getting into the aircraft-carrier size range. The partcount and KSP engines stability were the only limits. And just like that, the Invincible was born. At nearly 1700 parts this is a true behemoth. Running a
  15. AXON Robotics Hello, and welcome to, er, this page. I've seen several people do craft repositories for their creations, and I thought I would do the same At the moment, the list of craft is quite small, and it's all military, but eventually, I'd like to expand it to include pure stock craft, such as scouting drones or submarines. Currently, I 'specialize' in making naval ships and planes, though I daresay the planes are better than the ships Anyways. Enjoy the craft, and if you try them out, make sure to tell me what you thought of them Naval Fo
  16. Disclaimer: You may have ONLY ONE POST IN THIS THREAD. Discussion goes here. Hello! By now many KSP players and frequent visitors to the spacecraft exchange have come across the previous ship submissions thread for @HatBat's wonderful Kethane Station military-themed KSP video series, the latest episode of being Episode 25: The series is quite similar in nature to Macey Dean's "Spiritwolf" and EnterElysium's "World War K". The show also utilizes Nassault-style cinematics when advancing the plot. During the second season of the show, @HatBat started experimentin
  17. Alright, here is the second Modern Fighter Jet Challenge! Now with MOAR REALISM! REQUIRED ADDONS BDArmory 1.0.0 Ferram Aerospace Research(FAR) Advanced Jet Engine(AJE) Kerbal Weapons System (KWS) Dynamic Deflection ALLOWED ADDONS B9 Procedural Wings. DCK Camo AirplanePlus Tweakscale RULES: Engines: Structural/Aerodynamic: Weapons rules. AI limits: General rules No space-grade parts(RCS, reaction wheels, RAPIERS, oxidiser tanks, Radiators, heat shields, etc) RTG's are allowed. No dro
  18. I hope it is okay to share this here. In a few other threads we have talked about the disposal of aircraft carriers and I think it is appropriate sharing this here in it's own thread. http://hmshermes.co.uk/crowdfunding/ The plan is to have an Intrepid like museum in London. To get those across the other side of the water on-board here is a USN F-4 on Hermes in 1963: And an S-2 in 1962: Intrepid has a Scimitar that would have operated from Hermes at one time but they have loaned it to another museum.
  19. I'm happy to introduce to you the Lynx II Main Battle Tank. This completely stock fighting vehicle comes armed with 6 high-velocity i-beam launchers (housed on a 360° rotating turret) capable of stopping any adversary in it's tracks. For an extra measure of self defense this tank also features an independent-rotating half-length i-beam launcher mounted on the top of the turret. The Lynx II takes the name from its predecessor. The Lynx II is nowhere near as heavily armored as past vehicles such as the Relentless and instead focuses on being more agile with a lower chassis profile. The Ly
  20. Posting this new thread since the OP on the original one didn't put any rules. KSC has been put under siege, and it's your job to liberate it... and occupy it yourself! The challenge's goal is to destroy enemy defenses on the KSC. A module or attacking vehicle is defined as destroyed when it cannot harm any attacking vehicle by either having no weapon, ammo or cannot get close enough to attack. You can achieve this by using up to three vehicles in as many waves as you want. You can airdrop vehicles from planes, and the order and time when the vehicles are deployed is entirely up to
  21. Here is a collection of all the fighter jet's I have been working on this year. Not all of them are exact replica's. The AWACS aircraft and the Leopard (F-22 F-15 Hybrid), SR-71 copycat and the helicopter are fictional. Let's Start! General Dynamics F-16 Fighting Falcon "Viper" McDonnell Douglas F/A-18 Hornet Grumman F-14 Tomcat RaiTech "Cobra" (Fictional) RaiTech Leopard (Fictional) Fairchild Republic A-10 Thunderbolt II RaiTech AWACS (Fictional) Northrop F-5 Tiger McDonnell Douglas F-15 Eagle RA-52 Whit
  22. Hello there and welcome to the short spin off series, KSP:KS:The Final Frontier. This here is a discussion thread for my upcoming fan series on the Kethane Station series created by HatBat. Bellow is a list Contracts. Contracts are basically submissions for specific craft that will be necessary for the filming of this series. Contacts: HKA --Space Carrier --Must not include space fighters but should be able to accommodate a variety of ship sizes. --Has to have anti-aircraft and anti-ground combat systems. --Must have a runway to accommodate a variety of ship siz
  23. U.S Humvee Light Truck Though quite larger than normal, this light truck can reach a top speed of around 23 m/s, pulling this 8.5 ton mammoth of structural steel along with it. Ground clearance allows it to navigate across any terrain, including water (lets just say steel doesn't float too well ). As with any military vehicle, this one comes with a full 360 degree rotating turret mounted along the roof of the truck. This vehicle can move up to 5 Kerbals seated, or up 7 if you wish to do some thing along the lines of this (No one said using human meat shields was a bad idea).
  24. First of all, I'd like to thank @ghostbuzzer7 very much for giving me an idea with his tank drive. The wheels and their mechanism are entirely based on his works, and he should get credit for that amazing idea. After seeing his Strv 103 tank on this thread, I had the idea to upscale the mechanism for an actual modded tank with more armor, for @HatBat's military series. It took me quite a while to get it right, but I found that, by removing friction on all but the three center wheels, the tank could spin easier than if all wheels were used. Below is a video demonstrating the rotation capab
  25. As The Title says, I have updated Macey Deans SW Battlecruiser to 1.2, In the process I have replaced the outdated weapons, and added utility's essential to modern KSP military craft without overhauling the original ascetic design, so here you go https://www.youtube.com/watch?v=rpoRtY1EkCQ Craft file will be released tomorrow, just re-checking everything at this point in time
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