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  1. https://www.dropbox.com/s/vrav31dnevhl7su/MIP.zip?dl=0 So this is a continuation of my Rald mod. I was going to call it IPM/ the Inner Planets Mod, but that might be too deceptive as its in no way affiliated with OPM, nor is it all that similar. The star of the mod is Rald: A planet/moon based on Mars, but obviously covered with water and a thicker atmosphere, as Mars may have been ~3 billion years ago... and covered with life. My current preferred location is where stock Duna is, but other configs are offered, as I think people particularly liked having it at Keosynchronous orbit. Supplied configs are as follows: I've additionally provided a config to move and transform Kerbin into Rald (the Rald-Duna version), and of course replace it with a clone of stock kerbin named "Bin" as demonstrated by GregoxMun: "Rald Space Program" note: https://www.dropbox.com/s/zaw8fcznam7sa4z/RaldSpaceProgram.zip?dl=0 The RSP config in the earlier link has some major issues. Use this one instead in combination with the Alien Space Program Mod. You still need to add the rald folder (which contains height/color/biome maps). The "default" config for Rald needs to be removed if the Rald Space Program config is used. In addition to Rald, I've added 3 new bodies, all derived from real world height maps as well (a lot of credit to the RSS mod and their sources is due here). Eki- Uses RSS Heightmap/etc for Callisto. This low gravity airless body is placed at Kerbin L4 as a "trainer" for interplanetary missions. Its always in pretty much the same position relative to Kerbin, so there is no need to wait for transfer windows when going to/from here Pact - Uses RSS data as well (Mercury, IIRC), but then modified, and procedural noise added on top. A Pallas analogue. More boring than Dres, mostly there to help portray the asteroid belt. Vot - Uses real data from Vesta. A vesta analogue. More boring than Dres, mostly there to portray the asteroid belt. With a Ceres, Vesta, and Pallas analogue in game, there are analogues for nearly half of the real asteroid belt (as ~46% of the real asteroid belt's mass is composed of just Ceres/Vesta/Pallas) Additionally, I made additional tweaks to stock bodies, some for gameplay, some to make them closer analgoues, some for a combination of reasons. A lot of the changes I made have a 3x rescale by SigmaDimensions in mind, but should also work well at stock sizes. Kerbin system Dres - reduced in size and gravity to be a better Ceres analogue. This also makes it easier to visit when playing in a scaled up system (when dV demands are higher). Its now the largest of 3 on rails asteroids, and no longer would qualify for full planet status (its a dwarf planet) Jool system Moho - Surface G increased to be the same as Mercury's Eve - Surface G decreased, atmospheric thickness increased Sun - Radius reduced, surface G increased (mass unchanged) I just updated KSP and mods yesterday and the Rald-Duna version was working in my 3x system (SigmaDimensions). I just moved these files into 1 folder today, compressed, and uploaded... haven't tested, maybe I screwed something up. Hopefully people can figure out where to put which files. Scatterer Supported Config file for resources of the Community Resource pack that are relevant for life support (CO2, Water, Oxygen) Vestigial config file for SigmaDimensions if you want to play at 3x like I do. Don't add files from the "alternates" folder to your game data folder.. but rather use those to replace the corresponding files if you want to change the location of Rald/Play Rald Space Program
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