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Comic + logs = c'logs. Geddit? No? Well, nevermind. Point is, I realised I'm posting a heck of a lot of semi-comic mission reports to the WDYDIKSPT thread, and I figured it might be nice to have somewhere that I can keep them all with some semblance of order. I'll just add pages onto this as I go. Career #5 - 1.8 One small jump for a kerbal, one giant leap for kerbalkind Pielab Dunamite and Evenger Freebird and Wren (first gen spaceplanes) Intermission Special; finishing my stock bucket list (Eve exploration) Career #4 - 1.4.x Passing the Garman line Boostenthruster (low orbit), Mousebat (Iota) There's something behind Iota The Iotian Anemone Anomaly, Business as Usual A Bigger Rocket, 5 Star Safety Aiming Higher, The Ceticean Institute Training Montage, Desert Beagle, Tellumite, Anemone Station, Jets are Useful! But so are Rockets The Niven Expedition Doorway to Grannus Longshots, Recalls and Rescues Beli Rumbler Spiceroquette Community tech tree patch applied to this career (massively inflates the back end of the tree, preventing runaway science progression without making the first missions horrible): Career #3 - 1.3 The Undiscovered Country We Like the Moon Progress Montage A Martian Oddity Kermen are on Mars, Rovers are on Venus Ambling Towards Failure (Jupiter), Bring Them Home (Mars), Wings and Wheels (Earth), Lil Hottie (Mercury), Tinlion (Saturn) Bring Tin Home! Cloudspear (ssto), Attempting a landing on Europa, Skylance (ssto), Pupper Fetcher (crane?) Mods used in this career: planets - SSRSS === visuals - Foreign Eagle sky | Tex Replacer | Ambient Light === parts - Near Future | SpaceY | DMagic Orbital | KNES | LET | Tweakscale | Scansat | Foundries === gameplay - Bon Voyage | CTT | HETTN | Trajectories | Transfer Window Planner Career #2 - 1.2.2 Early days Plane pain Unstable orbits Lonely on Iota Why I-ota... Oh, the Manatee! Anticipatory mining Tests, One does not simply walk into Mo'dur, Tellumo what... Interplanetary Mice, Buggy Robot, Hot Bot Christmas on Tellumo, Desertfox Gold Moons, Desert Willy Sandy Pants Terrible Spaceplane The spice must flow, Recall I'm not saying it was aliens... Hotwings express Minor Misjudgement, Planes Hotels and Automobiles Mods used this career: Planet packs - GPP | Rald === Visual enhancements: SVE | SVT | Foreign Eagle sky | Tex Replacer | Ambient Light === Parts: Near Future | SpaceY | DMagic Orbital | LET | Tweakscale | Scansat === Gameplay: CTT | HEN | Strategia | Trajectories | Transfer Window Planner Career #1 - 1.1.3 Important note: In this career I make heavy use of KR&D to improve my ships by investing excess science points in exchange for better stats on parts. It's sort of cheating, and sort of balanced, because you have to work hard and earn them. Upshot; early designs might work if replicated in stock, later craft will not fly with pure stock parts because engines won't be powerful or efficient enough to do the job. But this isn't a thread about showing off stock craft anyway On the whole, production quality improves as we move down the list. After about #11 I start using brightness/contrast/hue/saturation adjustments to improve visibility of details. Please don't hate on me for the early posts Early missions: Munpig, Duna Beagle, Vatil Explorer, Havet U, Munwolf II, Munwolf III, Ike!, Eevee (Eve), Dres Freebird, Munwolf IV, Munwolf V, Munolithobreaker Munolithobraker, Fido Rover (Rald) Hawkwind, Badgerald (Rald), Skyball Station (Rald), Gillyboat Vall-iant, Dunaworrybehappy Discovery One (Jool) Spidertug, Firebird (Rald survey) Mohoho and Kal-louse, Preghastly, Thomas the Tanker, Joono Revisited Sarnusulose, Munbunny, Ranger Rover (another Rald survey) Ranger II spaceplane and Duna Bug (Duna survey) Investigator IV spaceplane design evolution (yet another Rald survey - can you tell I like this moon?) Firebird IV (Mun, Minmus, Rald training runs), Firebird V (Gilly), Tektonik (Tekto) A Mohovian Odyssey We can't help but like Ike, Sarinator Sylveon (crewed Eve landing and return - single launch) Road Trip (Rald), Thunderhawk design Launching the Thunderhawk (SSTO seaplane) Ocean Birds (Laythe) Space Druids (Vall) Big Dumb Rocket (Tylo and back), Superheavy (tanker maintenance) But it doesn't exist (Dres), The challenge Logistics Nightmare (learning to use KAS+KIS properly) Hard Edges (Slate and Eeloo), Space Eggs (Ovok and Hale), Science Fiction-y (improved engines) Fat Little Rocket (Tekto), Bipolar (Minmus) Who's Lum? (Urlum) Sand and Ice (Plock, Karen) Neidon it again! (Neidon, Nisse, Thatmo) Interstellar species and Epilogue Mods used this career: Planet packs - OPM | K-Plus R | Rald === Visual enhancements: SVE | SVT | Nebula | OPM-VO | Tex Replacer | KerbinSide | Ambient Light === Parts: Near Future | SpaceY | MK2-X | MK3-X | MK4 | Hab Pack | DMagic Orbital | LET | Tweakscale | Scansat | SEP | Atomic Age | SETI Greenhouse === Gameplay: KRnD | CTT | Hide Empty Nodes | Strategia | Anomaly Surveyor | Trajectories | Transfer Window Planner | Rover Contracts Munpig. Lyssa Kerman leads the first crewed mission to another world with a lightweight little ship designed to grab some surface samples from Mun. Duna Beagle. Mission control weren't really sure whether the Beagle would survive the trip to Duna, so they had the engineering team make the cheapest little doohickey the possibly could. The orbiter got most of the science instruments, since it would stay well above harm's reach. Vatil Explorer. Mission control failed to read the '0.8g' stat on the official data sheet, resulting in a lander that was only just barely capable of getting to ground safely. Havet U. In many ways, this planet proves to be the little brother of Vatil. A little paler and a lot smaller, it proves no problem for the lander. Munwolf II. Do not ask what happened to Munwolf I. Jay Kerman, Leo Kerman and Thystle Kerman deploy a number of surface experiments. Munwolf III. Lyssa Kerman, Llew Kerman, Otter Kerman. Went to Minmus due to a failure to communicate the name of the vessel to the mission planners. Ike!! Probe. Designed by our engineers in the southeast. Eevee: hopefully evolves into vaporeon. Dress Freebird. Nothing to report. Munwolf IV. It just keeps getting bigger... Munwolf V. No really, it's huge now. Munolithobreaker Munolithobraker. An inauspicious name. Fido Rover. Fearless Rald explorer.
entry one... The public relations chair just told us we need to plan a mission to Eve. Challenge accepted!... Hey I plan on doing a little project to Eve with Shadowworks, Kerbodyne plus, Cacteye telescopes, MechJeb, Probes plus, and more!
SPACE ORGANISATION WITHOUT A COOL ACRONYM Overview The Government of the Kingdom of Hexania was in shambles. The recent war with the United Republic of Pentania had been massively unpopular with the people. King Jebvalilob (jeb-val-ee-lob) needed a distraction, to get rid of all the clichéd angry mobs with pitchforks and torches outside his quite lovely palace, which had graffiti of some rather rude words outside. Eggs also covered his windows, and he decided he needed something to diverge the peoples' attention away from the fact that even though the war was only one day long, it had somehow caused the snack supplies to drop to intolerable levels. He created a new organisation to deal with this. A year passed before any useful work happened, because of a large strike concerning the lack of a cool name for the agency. The strike ended after a large sum of money was paid to the organisation, but they grudgingly accepted that they would never find a cool name for their agency. Thus, the Space Organisation Without A Cool Acronym was born. Mod List Many of these mods are not used actively, this is just the ones I have installed. Mission List Mission 1 - Ariel 1 Mission 2 - Ariel 2