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Found 4 results

  1. Burn Controller is a mod for Kerbal Space Program 2 that lets you set up engine burns, with the ability to set an amount of time to wait before starting a burn, the percentage of thrust, and the duration of the burn. The latest release is 0.8.1, which has been tested to work with 0.1.1.0 of KSP 2. Previous Releases: 0.7.0 | 0.8.0 Download Links SpaceDock: https://spacedock.info/mod/3330/Burn Controller Github: https://github.com/JohnsterSpaceProgramOfficial/BurnController/releases Installation Download and extract SpaceWarp + BepInEx into the root directory of your copy of KSP 2. Drag the contents of Burn Controller's zip file into the root directory of your KSP 2 installation. If you did everything correctly, when you run the game, Burn Controller should appear similar to what is shown in the screenshots below. Usage For a demonstration of how to use Burn Controller, you can watch a short video here. As of the 0.8.0 update, engine burns can also be set up for maneuver nodes. You can view a short video showing how to do this here. Requirements SpaceWarp 1.0.1 or greater and BepInEx. Screenshots License (MIT)
  2. Kalkulator is a mod for Kerbal Space Program 2 that adds a basic calculator with addition, subtraction, multiplication, and division functionality. The latest release is 1.0.2, which has been tested to work with 0.1.1.0 of KSP 2. Previous Releases: 1.0.0 | 1.0.1 Download Links SpaceDock: https://spacedock.info/mod/3327/Kalkulator Github: https://github.com/JohnsterSpaceProgramOfficial/Kalkulator/releases Installation Download and extract SpaceWarp + BepInEx (https://spacedock.info/mod/3277/Space%20Warp%20+%20BepInEx) into the root directory of your copy of KSP 2. Drag the contents of the mod's zip file into the root directory of your KSP 2 installation. If you did everything correctly, when you run the game, the mod should appear similar to what is shown in the screenshots below. Screenshots License (CC BY-ND 4.0)
  3. Hi, I want to release a little mod that use just a little MM config file, but it's a file that I've modified from a mod that gave me the idea (actually it's a RCS cfg file in RO), so basically it's not the same file as the original, but do I need some kind of permission or a license agreement related stuff to do, or I can just go and release it? Thanks
  4. The planetary system "Jupiter System" has released. Download at https://www.dropbox.com/s/dabuubiwkaf9bfh/Jupiter System.rar?dl=0 Jupiter System is a system of planets one part really another part invented. It contains 16 bodies (Jupiter,Julio,Juno,Arion,Titania,Arcticus,Vulcanicus,Huge Asteroid,Callisto,Ganymede,Europa,Io,Erin,Amalthea,Metis,Adrastea) Module Manager 2.7.1 and Kopernicus 1.3.3 are included. Jupiter Info Escape Velocity 61000 m/s Radius 70000 km Atmosphere height 800 km SOI 20000000 km Isn't known with what versions of KSP is compatibile. Just install and see if it works Please report bugs in comments All Rights Reseved
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