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Found 383 results

  1. I'm finding as I am gaining more hours and experience playing Kerbal Space Program, that I am starting to impose rules, or at least methods of play on myself. For example, I don't like using additional reaction wheels in most aircraft (and I usually turn off stability-except for long distance cruising). I feel like my planes should at least be able to fly with as little aid as possible. That is not an absolute (I break that rule for some of my really weird ones), but it is an ideal. I know some people only play in stock. Others may eschew certain mods or only use mods like Realism Overhaul or FAR that make things harder. So, what is your limit? Are their certain parts you won't use or certain building methods you stay away from? Do you not allow yourself to revert flights? What line (if any) do you draw for yourself and why?
  2. StrandedExplorer

    USI Systems - Visuals

    I just added the USI mod packs through CKAN and now when I launch vessels at the space center I am stuck seeing this gray fog, kinda like the ocean washed Instagram filter over my screen. It extends all over even in space, Please help it's not bad but very annoying. Thanks!
  3. Welcome to the KSP Computer Building/Buying Megathread. Post your Specs and Builds of your Work in Progress, Current, or Future Builds; or ask for advice on computer purchases. This is also a place for constructive discussion, Please keep it an open and friendly enviroment. No fanboys just honest facts would be appreciated. Feel free to post Anything Computer Related here. Some hardware fixes. Some videos to help you with building your rig. How Not to apply Thermal Paste. How to correctly apply Thermal Paste. Looking to buy a Mechanical Keyboard? A Nice Form to fill out if you want help from someone with planning a build. When trying to recommend a build to you, there's some information that's extremely helpful for us to know. If you could answer these few short questions, we'd be happy to help! What are you planning to do with this compuer? Please be as specfic as possible. What is your budget? Does this include a copy of Windows? Does this include peripheals (a keyboard, monitor, mouse, speakers, etc.)? [*]Are you from the United States or a different country? Are you ordering from your own country or from across borders? Wherever you may be from, does the store that you are planning to order from have a website? It's okay if it isn't in English, we can manage. If you are from the United States, do you live nearby a Microcenter? Do you have any specific requests with the build? Do you plan on overclocking? If yes, do you have a specific goal in mind? Would you prefer the build to be particularly small? Would you prefer the build to be particularly quiet? In general, do you prefer this to be a computer that you can spend money on now and let it rest, or a box built for continuous upgrading? Do you ever plan on utilizing NVIDIA's SLI or AMD's CrossfireX technologies? These features, with a compatible motherboard, allow a user to link multiple identical graphic cards together for added performance. In real world terms, this lets you buy a second identical graphics card down the line as a relatively cheap and easy way to gain a fairly large boost in performance. However, this requires buying a SLI/CFX compatible motherboard and PSU now, which may result in slightly higher initial cost. (OPTIONAL) Have you already looked at or considered any parts (it's okay if you haven't)? If so, please list your top 1-2 choices for each category. If you've only picked out a few of the below, just list those. CPU Motherboard RAM Graphics Card Power Supply Case Hard Drive Solid State Drive (optional) Mouse (if necessary) Keyboard (if necessary) Monitor (if necessary) Speakers/Headset (if necessary) Once again, thank you in advannce for taking the time to answer these. My Build. My parts list can be found here. Look at these temps. LOOK AT THEM.
  4. Niallalva

    Parts Mods

    I have been playing KSP for a good while and was wondering if ANYBODY knows of any mods that add loads of extra (USEFUL) parts to the VAB.
  5. Soo, I have MKS installed but planetary logistics don't seem to work, or I don't know how to access this part of the mod in kdp1.4.1, can you help me out please?
  6. I'm looking for a good atmosphere/clouds mod for a relatively low performance laptop. I just thought it would be nice to touch up the textures while being friendly to my i5. If there aren't any that work decently, then I guess I'll just save for a gaming pc.
  7. RealKerbal3x

    Hand-picking mod parts

    Hi, I have a question about mod parts. I really like this centrifuge part from @Nertea's Stockalike Station Parts mod: However, I'm not that interested in the rest of the mod, so ideally I would just add this part to the game without needing to install the rest of the parts (which I won't use). I've seen people do it before, so it's possible, but how exactly do you do it? I assume I'll need the dependencies for the mod installed for it to work. Thanks (And moderators, please move this if it's in the wrong place)
  8. So as i said in the title when i launch my game a title showes up and says ; Incompetible Mods Detected update your mods bla bla by DarkMultiPlayer~~~i dleated all my mods exept DMP but i still get this mesage and mod dosen't start i tried 64x and 32x launch opinions but same result please help asap. ( i tried updateing)
  9. This is a thread that is completely focused on the console version of K.S.P. I started this request thread because I feel that it is unfair that us console players are restricted from mods from a game that has one of the best mod support. So in this thread hopefully it's reviewed and considered by the devs is a list of mods that i think should be added to the console edition as stock parts and features. K.A.S (Kerbal attachment system) so players have better attaching options. K.I.S (Kerbal inventory system) so players can have more inventory items BD Armory continued to give players more diversity with flight. Giving them more things to do with space planes. Hullcams vds because what is space without telescopes. And cameras are everywhere now so let's bring kerbol to the 21st century. Magic smoke industries Infernal robotics so that we can have more robotic parts an control over them. B9 Aerospace and airplane plus giving the player a wider variety with space plane parts Kerbal planetary base systems giving the players better base modules to build on planets Feline utility rovers for better Rover builds. Tac live support (as a difficulty option) to give the players a more realistic space travel experience. If you support this notion please leave a list of your own requests or comment about why certain request should or shouldn't be.
  10. I have a few mods installed on my KSP at the moment - about 10 I think. However, while I may use a certain mod in my main sandbox save, I don't use that mod in my career save. So my idea is that each savegame has its own mod folder, and they can each have a completely different mod set to each other. This would mean that you could have super-modded GPP on one save and totally stock on another, essentially removing the need to have multiple installations of KSP. I'm not a game developer by any means, so I'm not sure how it could be made to work, or if it would be at all possible. But it would be great. Any thoughts??
  11. donalddahlen


    W.I.P. ver. 1.3.1. First part of a exploration Vessel from the NASA. Nautilus Exploration Starsystem for travel. Command Modul : Reactor : Tank Modul : Atomic Engine : Complete Vessel
  12. I'm new in ksp. I really don't know were to download mods for this game. Curse Forge was the first suggestion I get in google. Are there other sites offering more mods?
  13. I am not a very creative person and I really want to make a mod for KSP. If you guys have any concepts plz tell me and I'm gonna probably make a mod out of it.
  14. MjrLeeObvious

    Optimization Mods

    I have noticed a great gaping hole in the KSP modding community. We have a devastating lack of Optimization Mods, for players like myself who have lower end PCs, KSP can be more like a slideshow than a game. What I am looking for is a mode that does for KSP, what Optifine did for Minecraft. Does anyone know of any mods for 1.4 or newer that do this or any projects that are working to build a mod like this? Cheers!
  15. Luc1fer

    Vessels dissapearing ...

    Hello fellow kerbaliers! Thank you for taking a moment to help this poor kerbonaut So here comes the topic itself, i was playing 1.3.1 with a set of mods (all about BD armory and army stuff) and i was doing a test with my new stealth plane, to see what distance the AESA radar takes to detect me; I made an anti-aircraft s-400 based vehicle with some interceptor missiles, the AESA radar and other stuff, i moved it to the island next to kerbin main base (the one that has a dirty runway), I moved my stealth plane to like 15 km behind kerbin, that's when the weird things started happening... Literrally set up the autoengage on the ground-air went back to my craft using the ''['' and '']'' keys as always, i aproached the s-400 and i noticed that in the ''vs'' window of bd armory the s-400 was gone, it went to another dimension?!?! I tried again and the same, so i realised than when i get more far away from the ground vessel than over 10km it dissapears without any reason My face when i realised was like :roto2: EDIT: I forgot :roto2: was a spanish meme, here you have a pic of him so you can imagine my face
  16. I want to make a fighter jet for a competition but I can't without BD Armory. does it work?
  17. Ok so I'm running 1.4.2 with a bunch of mods and the game loads ridiculously slow. I started a load, went out to dinner for a couple of hours, and came back with game still loading with minimal progress. Mods listed below and there are a bunch but I've done loads twice the size in 1.3.1 with load times of a few minutes. My PC resources are nowhere near pegging out and the app itself responds spot tingly to window moves and such. Any similar problems in the community? Any advice? Thanks in advance. cybermeister KSP: 1.4.2 (Win64) - Unity: 2017.1.3p1 - OS: Windows 10 (10.0.0) 64bit 000_AT_Utils - 1.5.1 Filter Extensions - 3.2.1 TexturesUnlimited - Toolbar - UI Core - 1.0.1 ToolbarControl - Zero-Point Inline Fairings - 1.0.2 ABCors - 0.5 Adjustable Mod Panel - 1.4 AtmosphereAutopilot - 1.5.10 B9 Animation Modules - 1.1 B9 Part Switch - 2.2.1 B9 Aerospace - 6.4 B9 Aerospace - 6.4 B9 Aerospace HX Parts - 6.4 B9 Aerospace Procedural Parts - 0.50 BD Animation Modules - CritterCrawlerRetractingVectoringEngines - Better Science Labs Continued - CactEye Telescopes - Camera Focus Changer - 1.0.4 CameraTools - 1.10 ClickThroughBlocker - Community Trait Icons - 1.0 Contract Configurator - 1.24.4 StructuralTubingRestructured - 1.0.7 DMagic Orbital Science - EVA Transfer - Ferram Aerospace Research - Firespitter - 7.9 Flexible Docking - 1.0.6 GPOSpeedFuelPump - 1.8.12 HullcamVDSContinued - 0.1.9 Impact - ImprovedChaseCamera - 1.6.2 Interstellar Fuel Switch - 2.13.1 JanitorsCloset - 0.3.4 JSIAdvTransparentPods - 0.1.16 RasterPropMonitor - 0.30 Kerbal Attachment System - 0.6.4 Camera Mode Persistence - 1.0.4 Kerbal Engineer Redux - 1.1.3 Kerbal Joint Reinforcement - 3.3.3 Feline Utility Rover - 1.2.4 KerbNet Controller - 1.0.4 Stork - 0.2.6 Kerbal Inventory System - 1.10.6640.40620 KSP-AVC Plugin - KSPDev LogConsole - 0.17.40068.6640 KSPLogger - 0.4.6 KSP Logitech RGB Control - 1.1 KSPWheel - Kube - 0.0.5 Kurrikane - LCA_Project - 0.1.2 Lithobrake Exploration Technologies - 0.4 LLL-Continued - 1.0.2 Infernal Robots - 2.0.14 Maeneuver Node Evolved - 1.0.4 Kerbal Dust Experiment - Modular Rocket Systems - 1.13.2 ModularFlightIntegrator - 1.2.5 ZZZRadioTelescope - NearFutureProps - 0.3.1 NE-KEES - NE-Kemini - NE-KLS - NE-MPP - NE-Common - NE-OMS - NovaPunch Continued - Overdrive - 1.1 PanzerLabs AreoSpace K-Sat Series - 1.1.1 PAPIPluginContinued - 0.4.8 Part Angle Display - PartCommanderContinued - PartWizardContinued - 1.3.7 PatchManager - 0.0.15 PAWS - QuickExit - 2.1.3 Recovery Controller - 0.0.2 IONRCS - 0.1.8 ResearchBodies - 1.9.7 RLA_Recontinued - 14.1 US and Soviet Solar Panels Pack - 1.5 SETI-ProbeParts - SETI-RebalanceMaterialsGoo - 1.3 SettingsMaster - Simple Adjustable Fairings - Plugin - 1.0.1 Simple Adjustable Fairings - KW Rocketry Pack - 1.0.1 Simple Construction - 3.4.6 Extraplanetary Launchpads - 5.9 SolverEngines - 3.6 RecycledParts - Spacetux - MicroSat - 0.1.1 StageRecovery - 1.8 StationKeeping - StationScienceContinued - 2.4.1 TAC Fuel Balancer - 2.17 Cargo Transportation Solutions - 0.5.3 TarsierSpaceTechnology - 7.3 TextureReplacerReplaced - 0.5.4 ThrottleControlledAvionics - 3.5.1 ToadicusToolsContinued - 0.22.2 Tracking Station Evolved - 1.0.3 Trajectories - 2.2 TweakableEverything - 0.1.23 TweakScale - 2.3.10 UbioWeldingLtd-Continued - 2.5.3 Undockinator - 0.6 Unmanned before Manned - UpgradesGUI - 1.5 Waypoint Manager - 2.7.2 World Stabilizer - 0.9.1 ZeroMiniAVC - 1.0.5
  18. Launch Pad is a CKAN Client written for macOS. It allows you to download and install mods for Kerbal Space Program, including dependencies. If you play KSP on a Mac, and find it hard to use the official CKAN application using monodevelop, give Launch Pad a try! The app is still being developed, so while you can install most mods with it, you can't upgrade them right now. The app uses the original CKAN Metadata Repository, so all mods that are available on CKAN are also available in here. I'd LOVE for some adventurous Mac users to try it out and leave feedback though. More Information on GitHub Download the latest Alpha Version Submit Bugs and Feature Request Before trying out Launch Pad, I'd recommend creating a backup of your KSP directory, simply because it's still alpha software. If you have any question regarding how to install and use the app, please feel free to ask
  19. silverbird

    b9 aerospace problems

    I was playing ksp when I noticed that some of the b9 aerospace parts were grey. solid grey, no textures. I was wondering if you guys had any idea how to fix this?
  20. I'm using Realism Overhaul and RP-0, along with a whole host of other mods for this playthrough. I do have Mission Control and the Tracking Station upgraded to level 2. Yet for some reason maneuver nodes are unavailable to me. For a brief time while ascending through the atmosphere I can click on my blue line flightpath and place a node, but once I get high enough and transition to space, my flightpath line turns pink and I can no longer click on it. Also, I cannot right-click on other ships, moons, or planets to make them targets. I can't rendezvous with anything, or leave Earth orbit. Essentially, I can't play the game. I'm not sure if this is MechJeb, Principia, or some other mod that's blocking it, or perhaps a setting I haven't found yet, or a genuine bug. Please help. Many thanks and appreciation to you all.
  21. 1)it's very useful the auto-checker system but sometimes when I use a lot of mods its very boring to manually download and install those mods at folders all the time so is there any way to automatically download the newer version of mods directly into a folder? 2)ksp 1.4.2whatever when I reach 1000 m+ altitude suddenly my framerate drops down to 10 fps is there any way to fix that? .i use lots of mods so tell me if one of those has a bug causing this problem or has an update patch here is the list of the mods that I correctly use (i will send you a reply if I add more mods) and also even happens with a simple stock vessel like jumping flea but only on kerbin
  22. This problem has never happened to me before; while I was doing an interplanetary burn to Duna, I turned around and the sunflare wasn't aligned. Mods: Scatterer (atmosphere folders deleted, shouldn't be the problem) Near Future Electrical Near Future Solar B9 Part Switch Near Future Propulsion Community Resource Pack SCANsat Mechjeb EVE (Para sci high peformance pack) -BoulderCo Making History (Squad Expansion) Tracking Station Evolved NOTE: The flares seem to only move along the Y axis, relative to the camera. Images:
  23. Hummingbird Aerospace

    About mods.....

    Hello. I play Kerbal Space Program on Steam, and use Steam on an iMac. I run OS X Sierra. I cannot understand how to download spacecraft or mods. I would greatly appreciate anyone who would help me with this issue. Thanks! An Imperial-II class Star Destroyer
  24. AstroCat127

    Essential Mods?

    Hi! This is actually my first post... be nice for my sake! So i've been playing KSP for about a year now and have devoted a lot of that time to finding decent mods. I have a relatively powerful iMac (2013-14) so the size of capabilities of the mods don't matter. Right now I only have two installed: TweakScale MechJeb I would like to find a mod that is easy to understand and useful as well. Thanks in advance!
  25. Hello all! Recently I installed BDAc and when I install two or more different types of machine gun class weapons (i.e. .50 cal and Vulcan) I can fire the first, switch to the second fire it as well but when I switch back to the first it will only fire one round and not work after that. Does anyone have any ideas what might cause this or is there a better thread for this type of issue?