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I finally got around to playing in Career mode, with USI life support (not colonization) and having to purchase parts to unlock them. The thing is, I have enough money that I can ignore it when building crafts, but not enough so the building upgrades are a concern. I could decrease the cash multiplier but that would make the building upgrades too much of a grind. Overall, I feel money needs rebalancing. So here is my suggestion: Make the cost of building ships (and unlocking parts in my case) be more similar to building upgrades, so either raise the part costs or lower the building costs Or, add in more cash drains, like say, a monthly upkeep, or having to hire more mission teams to fly more missions at the same time.
Hey guys, I've been playing for a couple months now (stock 1.3, no mods), and lately I have decided to tackle the hard mode (or at least the beginning thereof)... Obviously, the biggest issue with this mode (default difficulty settings) lays in the "200% fundings" modifier that makes buildings evolution extremely costly, when you get just 60% of the rewards from your contracts. I got quite inspired by Virgin Galactic and spaceX plans to fly lay people to space for a few (million) bucks, and decided to try and milk the VIP/Tourists suborbital contract till I get enough to upgrade a few buildings (Mission control, VAB, tracking station and launchpad). Interestingly enough it turned quite well and our witty engineers came up with a design that allows me to get 40,000 every 2 minutes (from launchpad to recovery), with minimal intervention (only the first 30 seconds of the 2 minutes, almost a fire & forget! ). Introducing... the Vomit Comet (ta-daaaablurglupblooaaarg!) Basically, all you need is: - To enable physics warp *4 if not already done (allows you to complete the mission in under 2 minutes by warping to *4 just after launching) - Do the 2 first contracts and get enough science and money for the parts and to upgrade the mission control - Take but DO NOT DO THE ORBIT MISSION - Then just build the rocket and get all dem juicy suborbital contracts!!! (just warp to next day if you don't have any left; they will respawn as long as the first orbit hasn't been achieved) Now ,for the fun part: - Get your most stupid pilot in the ship (only takes him activating 2 stages) - Slam 4 tourists in the caske - the first class - Go to the launchpad, max throttle, sas on.... - Launch and immediately warp to *4 DO NOT TOUCH THE CONTROLS - After less than 30 seconds, your SRB should run out of fuel; activate the 2nd stage (sometimes results in a magnificent SRB explosion) - Go do some stuff for 1:30 min, or get all sweaty seeing the Vomit Rocket getting on a lithobraking trajectory - Recover - ??? - Profit! (40k funds and quite some rep) - repeat Once you get used to it, you should be able to milk 10k a minute, including the time spent to check contracts and warp to the next day... The trick of this design is to return the whole second stage, the first stage being only a SRB and a decoupler ... Allows for a 4.5k refund on the < 6k spent on the rocket; more than 75% refund! (can't get closer to an SSTO). But wait there's more to it! The swivel engine balances the rocket and acts as a heatshield during aerobraking, allowing for a nearly automated functionning (launch and press space for stage 2). Almost SSTO, almost automated, high fundings return for a smooth ealy hard game... Enjoy guys! (and feel free to comment and post better designs) -- Zorz
I watched a great movie called MOON (which i heartly recomend you) So the mission is simple : You build your moon base and find the very good place to mine ore. you're supposed to collect ore with a rover (How?-Just use MechJeb set up coordinates and let youre rover(s) move .when finally obtain a 9 large cannisters of ore the real challenge begins!You're supposed to take all of the ore and return it back to kerbin but not converted.Dont use cheats but youre still alowed to use mods instead. If you manage to obtain more ore and make video /footage of it send it somewhere...i dont know ...just leave a link to your mission And i will appreciate that (meme intended)