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Showing results for tags 'mothership'.
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CURRENT PARTICIPANTS: @KerbalKore @ @ @ PROLOGUE: BRIEF: Players must collaborate with one another in order to construct a massive colony ship with enough space and fuel to colonize another world. Each ship may be built solo or with a maximum of 3 people (see rules) The ships must be built by sharing the craft files and sub-assemblies with each other. Ships must be given a name and one of the builders then must head off into the void and get into orbit of their destination in order to complete the challenge. The Ships may be launched from Ker
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Anyone ever tried to build a craft that would be able to do everything you would as it? Like for example launch from Kerbin, land on Eve, refuel, then relaunch from Eve, go on Laythe, refuel, then go on [...]? Is it possible? I thought something that would have around 20k dV, 1.5 TWR & 1.00 SLT when simulated from Eve (since it would be the hardest land/relaunch right?), but it seems like it's harder than harder said than done. I have been struggling for a couple of hours now trying to figure out how I could get the most dV out of this beauty but you know. Here's my work yet, any idea
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A question came up recently regarding designs for SSTO landers for atmospheric bodies. Now, atmosphere immediately has me thinking "spaceplane" but the problem is people often want the lander to fit within a cargo bay of the mothership rather than docking it radially, since it keeps the CoM of the mothership centred. Having to fit within a mk3 cargo bay means very small wings and high landing speeds for field landings, unless you resort to cheese like clipping or triplane/venetian blind strake wings. Having to put a docking port on the nose means high drag - low lift and high drag
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- spaceplane
- lander
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Click here for more Pictures and the download! After MANY MANY revisions and complete rebuilds. She lives. This is my best shot at flyable STOCK BeBop replica. All in all I think she's technically much smaller than the real ship, but to me it seems pretty close. Obviously it is missing the dual crane/claws that never got used in the anime (as far as I can remember). I didn't feel like adding a lot of extra parts for a mostly cosmetic feature. The signature scoop underneath can be activated after take off and doesn't seem to affect the aerodynamics in any significant way. When flying
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- cowboy bebop
- bebop
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I am looking for a mod that has big garages and parts for building super large motherships, i know i can resize current parts but thats not what i want
- 8 replies
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- mothership
- big parts
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Land a mothership! Just land one, on Gilly, Duna, Eeloo or whatever. Just land it! And post pics. (Not necessary, but please post pics) Will add a badge soon! (If I can) What counts as a mothership: Something bigger than a Jumbo 64 tank. Min. mass full: 30t.
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Based on Project Orion from the 1950's, I built this Mothership to send kerbals to the Mun and Minmus in style! It carries 2 Mystery Goo Containers, Barometers, Thermometers, and Negative Gravioli Detecters. It also has 2 docking ports on the side to allow for landers, rescue craft, or refueling craft. Unfortunately, I cannot provide a download link as this craft is on Xbox. Here is the Imgur Album, http://imgur.com/a/GvmXm I also made an Orion Mini so comment if you want to see that!
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- interplanetary
- mothership
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Enjoy! http://imgur.com/a/NkeTU
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- duna
- mothership
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