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Found 65 results

  1. Latest Releases Download: GitHub, SpaceDock Source (DSEV), Source (WildBlueTools) BARIS Wiki Due to technical difficulties, CKAN installs are not supported. I suggest you use AVC instead. Mini-AVC is already supported. Kelbin looked out the window of the orbital transfer shuttle at his new command: The Discovery II! Its long truss assembly had several radiators attached to it to keep the ship's revolutionary fusion engine cool. Its liquid hydrogen tanks held enough propellant to let Discovery II leave for Jool at any time. It'll be a long journey, but the cryopods let the crew sleep the whole way. Before he knew it, Discovery II will reach Jool, and the crew will be investigating those strange readings... The Deep Space Exploration Vessels (DSEV) mod is inspired by numerous NASA studies on deep space exploration. With DSEV, you can create your on deep space exploration vessels, or kerbal versions of: Discovery II: Coming Soon: NAUTILUS-X Multi-Mission Space Exploration Vehicle Features LEGO-like part design lets you recreate the NASA spacecraft in Kerbal form or create your own designs. Stand-alone approach minimizes required mods. Defers to the experts: stand-alone functionality steps aside if the appropriate mod is installed. For instance, if you have Nertea's Near Future Construction, then you can use the supplied ModuleManager patches to hide the hexagonal trusses. Textures are shared by several parts to conserve memory. So even if you hide parts in favor of another mod's counterpart, the textures they use are shared by parts that don't overlap. All crew spaces have custom IVAs. Command pods have Optional support for ASET Recommended Mods (ASET IVA support requires RasterPropMonitor & ASET Props Community Edition) Dependencies The Spin Hub and Counter Torque Ring require Infernal Robotics. DSEV is a Kerbal Space Program mod by Wild Blue Industries. If you want to boldly go, we'll get you there. Screenshots Tutorial: Creating flags in KSP, which is the same process you'll use to create custom name tags: (http://wiki.kerbalspaceprogram.com/wiki/Tutorial:Create_custom_flags!) Video tutorial on how to use the centrifuge DasValdez practices docking with his Discovery II fuel tank Acknowledgements Module Manager by saribian Community Resource Pack by RoverDude, Nertea, and the KSP community Modular Fuel Tanks MM configs by Kolago. Spindle and Spin Ring concept based upon parts by ZodiusInfuser/Sirkut. License
  2. Download: GitHub, SpaceDock Buffalo Source Wild Blue Tools Source BARIS Wiki Due to technical difficulties, CKAN installs are not supported. I suggest you use AVC instead. Mini-AVC is already supported. Val drummed her fingers on the Buffalo's dashboard. She loved the view out the front, but there's only so much she could take in before getting bored."Well?" Sitting in the crew cab/lab, Bob checked his laptop's display, puzzling over the results he saw. They didn't make sense. He checked the lab's GPS coordinates. They were in the right spot. "We're in the right place," Bob responded finally, "and I've got the soil composition for this area, so Isaxy will be happy. But these gravity reading are just... strange." "That's descriptive," Val muttered to herself. "What?" "Never mind. What if we set up some negative gravioli detectors up on the ridge and a bit further south? Can we triangulate the anomaly that way? Bob tapped on the laptop for a few seconds. "Yeah, we can do that," he finally answered. Val smiled broadly. She was finally going to fly on Duna! "Dibs on the JetWing then!" The NASA Multimission Modular Space Exploration Vehicle (MMSEV) Is a radical new concept that uses common components for ground rovers and in-space exploration craft. This modularity opens up the possibility of a variety of different configurations. The Buffalo Modular Space Exploration Vehicle (MSEV) is the KSP equivalent from Wild Blue Industries. With the Buffalo, you can explore space in style! Features - Modular design lets you build rovers, aircraft, and spacecraft. - Fits inside the standard 3.75m cargo bay. - KIS/KAS friendly; you can assemble and disassemble the Buffalo out in the field. - Crew spaces have IVAs. Optional Support for ASET. - Designs inspired by real-world NASA MMSEV with family resemblance to ground vehicles around KSC. References NASA MMSEV: http://www.nasa.gov/exploration/technology/space_exploration_vehicle/ Recommended Mods (you'll need RPM as well as ASET Props and ASET Avionics to use the Buffalo Command Cab's ASET IVA) Reviews Acknowledgements Module Manager by saribian Community Resource Pack by RoverDude, Nertea, and the KSP community Portions of this codebase include source by Snjo and Swamp-IG, used under CC BY-NC SA 4.0 license Icons by icons8: https://icons8.com/license/ Eve: Order Zero graphic courtesy of Kuzztler and used with permission. Featuring: JetWing! License And don't forget about Buffalo's big brother, the Bison, found in the Heisenberg Airship Parts Pack!
  3. ► Chaka Monkey Evolution ◄ - Fewer parts, less complicated, more exploration, more evolved - ► Chaka 1.3.1 X Spacedock Link ◄ Click here to "Get Monkey" 1.3.1 Change log: Orion Pod IVA fixed!! Chaka October Open House Special Effective immediately, this forum space is open for you to post screenshots of your best Chaka missions. At the end of October, the best screenshots post will earn a prize: an official Chaka Monkey T-shirt in your size of choice! Chaka Monkey Exploration Odyssey is a space program based on NASA and Boeing proposals for future missions. Part models from a wide variety of authors have been licensed, and new original models made, then combined with all new textures, sizes and configurations, to create craft files depicting the proposed missions. This project is modeled at 75% real scale. ♦ Recommend installing this pack into a clean KSP install for the first time. ♦ Latest version of Raster Prop Monitor needed for IVA function. Link included in download. ♦ Copy everything in provided GameData to your GameData ♦ Copy VAB folder to Ships ♦ Copy Subassemblies to your save (optional) ♦ Please remove any previous version files before installing! Chaka Monkey Exploration Systems includes products commissioned or licensed from the following authors: Winston & Kickasskyle - KW Rocketry https://creativecommons.org/licenses/by-nc-sa/4.0/ Alexustas - A.L.C.O.R. Pod https://creativecommons.org/licenses/by-nc-sa/3.0/ Alexustas - ASET IVA for Monkey Rover and Mk1-2 Pod https://creativecommons.org/licenses/by-nc-sa/3.0/ Bobcat, Ind. American Pack - all rights reserved and belong to BobCat, expressed written permission from Bobcat for American Pack components to be distributed with Chaka Tiberion - NovaPunch https://creativecommons.org/licenses/by-nc-sa/4.0/ Kosmos Spacecraft Design Bureau - all rights reserved, expressed written permission from Normak and CardBoardBoxProcessor for components to be distributed with Chaka Lionhead Aerospace https://creativecommons.org/licenses/by-nc-sa/4.0/ Sumghai - SDHI Service Module System https://creativecommons.org/licenses/by-sa/4.0/ Alexey Volynskov (Keramzit Procedural Fairings) https://creativecommons.org/licenses/by-sa/4.0/ BahamutoD - RS-68 Engine - All rights reserved - expressed written permission from BahamutoD for components to be distributed with Chaka Sumghai / Fustek / Nothke - Habitats https://creativecommons.org/licenses/by-sa/4.0/ LandeTLS - SLS Block I fairings https://creativecommons.org/licenses/by-sa/4.0/ TALISAR - Talisar Large Upper Stage https://creativecommons.org/licenses/by-sa/4.0/ Porkjet - Habitat IVAs - https://creativecommons.org/licenses/by-sa/4.0/ and expressed written permission from Porkjet for components to be distributed with Chaka Blackheart612 - Aerojet Kerbodyne https://creativecommons.org/licenses/by-nc-nd/4.0/ expressed written permission from Blackheart612 for components to be distributed with Chaka Kommitz - Chaka Nuclear Thermal Engines https://creativecommons.org/licenses/by-sa/4.0/ Nertea - Octo-Girder Argon Segment https://creativecommons.org/licenses/by-sa/4.0/ NoOneSpecial - NOS Altair pod and lander https://creativecommons.org/licenses/by-sa/4.0/ Hanson Ma / xxhansonmaxx - CST-100 Parachute, Dock Port, and CST-100 pod IVA https://creativecommons.org/licenses/by-sa/4.0/ CXG2827 - CXaerospace Station Parts - All Rights Reserved (Models and Textures are permitted for modification and distribution by YANFRET in Chaka Monkey Exploration Systems) Chaka the Monkey would like to extend a special thank you to these developers. They worked very hard to make these parts and we have organized them for Monkey Exploration because they are excellent. Also, Chaka wishes to thank our awesome 1.3 beta test team: @Space Kadet , @OV-102, @Jarlgnarök, @davidewei , and of course @MeCripp for putting in many hours of science which made the quality of this release possible. Special thanks to @rsparkyc for updating Procedural Fairings to 1.3! Monkey Rover Wheels provided by: BMW, AG Chaka the monkey supports using Raster Prop Monitor by @MOARdV LICENSE Unless otherwise specified, all materials available for download on this page are copyrighted and released under the Creative Commons Attribution-ShareAlike 4.0 License. http://creativecommons.org/licenses/by-sa/4.0/ Included plugin licenses: Kerbal Joint Reinforcement is licensed to be distributed only with Chaka Monkey Exploration Systems on express written permission from Ferram4 due to specific critical requirements. Distribution of Kerbal Joint Reinforcement from this download is expressly prohibited: KJR License is GNU GPL v3 http://www.gnu.org/licenses/gpl-3.0.en.html For the latest version and updates to KJR, please visit http://forum.kerbalspaceprogram.com/threads/55657-1-0-2-Kerbal-Joint-Reinforcement-v3-1-3-4-27-15 KSPAPIEXTENSIONS is licensed via Attribution-ShareAlike 3.0 Unported http://forum.kerbalspaceprogram.com/threads/81496-1-0-2-KSPAPIExtensions-V1-7-4-Utilities-for-shared-mod-use-1-May CC BY terms (attribution) Procedural Fairings is licensed via Attribution-ShareAlike 3.0 Unported http://forum.kerbalspaceprogram.com/threads/39512-0-25-Procedural-Fairings-3-10-payload-auto-struts-%28October-11%29 CC BY terms (attribution) Animated Decouplers ( Starwaster ) is licensed via Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) https://github.com/Starwaster/AnimatedDecouplers http://creativecommons.org/licenses/by-sa/4.0/
  4. OSIRIS-REx is a NASA robotic sample return mission going to near-Earth asteroid Bennu. Bennu is a primitive asteroid, roughly spherical and 1/2 km across in an orbit mostly between Earth and Mars. (There isn't really a comparable object in the Kerbol System.) OSIRIS-REx launches at around sunset on an Atlas V 411 rocket. It has a wet mass of 2110 kg. There are numerous images of the at dslauretta.com. Below is also a file with collection of spacecraft drawings from a design review. All of these are approved for distribution, so between the photos and the drawings you should have a tremendous insight into the design. CAD Drawings (PDF) My name is Dr. Jason Dworkin and I am the Project Scientist for the mission and I have made a few versions of OSIRIS-REx, including the this (PDF) in stock 1.0.5 parts. But is far too heavy, the center of mass is not well aligned with the center of thrust, and I have been unsatisfied with my use of mods to articulate the solar arrays and sampling arm. I did a launch with Launchers Pack, OSFairings, TweakScale, InfernalRobotics, and some mass edits to some stock parts but there were still issues. I'll bet you can do better. I challenge this community to create, launch, rendezvous, and return a sample. I look forward to your results. Detailed rules below. The contest closed October 8, 2016 at 7:05pm EDT.
  5. [1.0.5] FASA 5.44

    Frizzank Aeronautical Space Administration presents - Apollo, Gemini & Mercury. Pronounced like NASA but with an F (FASA) FASA is going to be transferring to NathanKell. I no longer have enough free time to maintain FASA and he is a great choice for it. I gave him complete control over the mod but I will keep the original up on Kerbal Stuff just in-case anyone still wants to download the old, non-updated one. Delete the plugin folder reflections no longer work as of KSP 1.1. Raster Prop Monitor (JSI folder) will need to be manually updated for 1.3 compatibility. RPM Latest download The latest version taken over by NathanKell is here, Module Manager configs make it work with Realism Overhaul. if your not using RO delete the MM configs. FASA/RO Latest Download OLD Stable Full Release Now on Spacedock!!! http://spacedock.info/mod/188/FASA%20-%20Frizzank%27s%20Aeronautics%20and%20Space%20Administration Google drive 5.44 mirror-click download at the top of the page. https://drive.google.com/file/d/0B5TWBhfzs3ZXNHlaZmY3QkRjTnM/view?pref=2&pli=1 Dropbox https://www.dropbox.com/s/3qt22esj59yfsi4/FASA5.44.zip?dl=0 These are Kerbal versions of NASA rockets, not NASA replicas. Replicas are not the direction I want to go with FASA. I want to keep it fun, simple, easy, and have it be a somewhat stock like in appearance. Currently there are almost 200 parts in this pack and they give you a wide range of options. Helpful but not required mods.... I highly recommend Kerbal Joint Reinforcement to help with larger builds like the Saturn V! http://forum.kerbalspaceprogram.com/threads/55657-0-23-5-Kerbal-Joint-Reinforcement-v2-2-4-2-14 Also this pack fixes many bugs including the Launch Clamps going with you to space http://forum.kerbalspaceprogram.com/threads/97285 Real chute module manager fix.(your apollo chutes are messed up) http://www./download/bpig55ly85qawmx/FASA_RealChute_MM.cfg The Apollo CM and Lander were created by DennyTx. You can fallow his development here. http://forum.kerbalspaceprogram.com/threads/70557-APOLLO-LEM-OLDD-%28Odd-Looking-Devices-by-DennyTX%29-present-%28v-0-23-03-03-14%29 Also here is an excellent Skylab part for downloading. http://forum.kerbalspaceprogram.com/threads/86243-23-5-Skylab-%28Compatible-with-OLDD-FASA-LOVAD%29-ALPHA-RELEASE-v0-1?p=1272382 Raster Prop Monitor version of Gemini http://forum.kerbalspaceprogram.com/threads/66824-0-23-5-FASA-Gemini-IVA-Modernization-2-0-%28RasterPropMonitor%29 Realism Overhaul Mod Info http://forum.kerbalspaceprogram.com/threads/84689 Want your own deploy-able rover? http://forum.kerbalspaceprogram.com/threads/86343-Portable-Rover-Components-New-project-from-ASET-%28up-29-07-14%29 Just want the launch clamps and none of the fluff here ya go! http://forum.kerbalspaceprogram.com/threads/71032-FASA-Launch-Towers For CKAN RSS/RO and any other Non FASA mod problems. I work extremely hard to make FASA work well with the stock game I do not provide any support for mods that alter FASA, and I have nothing to do with them. You should ask the associated authors of those mods. A video review of FASA from "The Block Room" Install Instructions All mods reside in their own folder under "GameData" in the main KSP directory. Delete the old version of FASA before installing. The parts folder in the main KSP directory should not have any FASA parts in it. It is no longer used in .20 and beyond. If your upgrading from before .20 your craft and saves will no longer work correctly. Steam install is here. C:\Program Files (x86)\Steam\SteamApps\common\Kerbal Space Program\GameData The "Squad" folder is the stock parts that come with KSP, any other folder you add is a mod. To remove the mod just delete the FASA folder. If there are any parts you wish to delete from FASA open up the mod folder and delete any folders you dont like, or want. I do this a lot with mods I download. It keeps loading times low and filters out the parts I never use. If your upgrading to a new version "You Must" delete the old version of FASA before installing newer versions! Having older version parts and not deleting them will give you duplicate parts. Something went wrong and FASA broke KSP, HELP!!! Do this first before asking for help.... Step 1- This helps with memory problems. Delete the FASA mod. Run KSP again. From the main menu, click on settings and then Graphics at the top. Change your "Texture Quality:" to the Eighth Res option. Click apply then exit KSP Re-install FASA and try running KSP again. If nothing is working or some parts are missing, something is seriously broken with KSP continue to step 2 Step 2- This helps with broken or missing parts. Start with a fresh instal of KSP. If you like you can copy the previous install somewhere else as a backup first. If your using steam, right click on the name in the library and click delete local files. Navigate to the steam game directory and verify that the Kerbal space program folder is gone. If it is still there delete it! C:\Program Files (x86)\Steam\steamapps\common\ After its done double click the Kerbal Space Program name in your list of games and select install. If its a regular version of KSP. Delete KSP and then re-install it. You should now have a CLEAN version of stock KSP. Open the FASA.zip file Copy all of its content into your main KSP directory. If you put it in the correct spot you should get a confirmation popup asking if you want to overwrite the folders and files. Say YES overwrite all folders and files. You should have a clean version of KSP and FASA only. Run KSP and see if it works. If it still crashes on load, verify that you have enough free memory to run KSP with mods. If you have less than 2gb of RAM you are going to need to upgrade your system or install fewer parts. Whats with the sandwich? The Case of the Contraband Corned Beef Sandwich Change Log Special thanks to Tosh, the original Gemini creator. DennyTx for the Apollo parts,NovaSilisko, Captain Slug and Tiberion for their help making this mod. Lots of pics! License/EULA All Rights Reserved I try extremely hard to make this mod as compatible and bug free as possible but I can not guarantee that it will work flawlessly in every situation and on every system. This just releases my liability in those situations. By downloading FASA or any piece of software you understand that you are taking a risk of permanent damage to the system or device it is downloaded to, or installed on. Installing or downloading any software may have unintended or undesirable effects to the system or device it is downloaded to or installed on, and I Frizzank, the developer of this software can in no way guarantee that something will not go horribly wrong when using or downloading the FASA mod. You, the user of the mod FASA takes full responsibility for any damage, real or simulated that may happen to any system, software or device it is downloaded to or installed on. Also by using this software you release anyone else from any liability for any damages, forever. FASA is created and maintained by “Frizzank†@ KSP Forums, and is the author of the FASA mod. DennyTX is the author of the Apollo LM parts, CSM and any others authored by him in the part cfg. DennyTX maintains sole ownership of the parts authored by him and they are used in FASA with permission from DennyTX. You must get written permission from Frizzank to use or redistribute anything in this mod in other mods. Credit for the original Gemini mod goes to Tosh. Reflection plug-in released as Public Domain as was the original plug-in by Razche and modified by Starwaster. Raster Prop Monitor Source code and full license information available at https://github.com/Mihara/RasterPropMonitor/ Special thanks to SundayPunch NovaSilisko Captain Slug Tosh bac9
  6. Doing It Orion Style

    One wise kerbal once said, " Reach for the stars, and you will be successful." So, the KSP took it literally and decided to reach for the stars with their "amazingly awesome" spacecraft. The Challenge: Do the Orion missions listed below Orion Command module should be accurate and have 3 seat for stock, 5 seats for modded if possible. Note: You must complete previous mission to continue on to the next one. EFT-1 Badge: Go into a highly eccentric orbit of Kerbin to test high speed reentry Exploration Mission 1 Badge: http://imgur.com/a/PIVJx Build an SLS Block 1 launcher and mate an Orion Spacecraft to it. Then send them to the Mun (Orbit Only). Europa Clipper Build the SLS Block 1B Cargo and launch a probe to fly-by Laythe multiple times. ___________________________________________________________________________________________________________________________________________________________________ Deep Space Gateway (DSG) Mission Objective: Assemble a ship to go to Duna using the SLS in elliptical polar Munar orbit with AP above Munar south pole. Also, develop the SLS Block 2 Cargo and Block 1B Crew. ___________________________________________________________________________________________________________________________________________________________________ MISSION OBJECTIVE (REQUIRED) +50 points ___________________________________________________________________________________________________________________________________________________________________ PHASE 1 EM-2 to EM-5 PHASE 2: EM-6 to Duna mission More Missions Coming!
  7. Some Kind of Stuff! A Kerbalized look at some real spacecraft and my best replication of them. So, in addition to my small obsession with Eyes Turned Skyward, I also find myself leveraging my OCD level of attention to detail building and flying other spacecraft, and for the purposes of doing stuff not specifically related to Eyes Turned Skyward (which is going to be a rather large series in its own right once it gets there) I'm going to do this new series, Some Kind of Stuff! So what does that name mean? Obviously, its a parody of the idea of the "Right Stuff". The attitude, charisma, skill, and intelligence to be an astronaut. So when it comes to Kerbals, I imagined they have to have some kind of stuff. Hence the name! Anyway, this series is going to be touching on the other things I build and fly in KSP, starting with the Space Shuttle, my first demonstrated launch of which is below. In this series we'll most likely be covering other things, and in particular I know I'm eventually going to cover Apollo with this, and that'll be fun. But without further ado, here's STS-1. A semi-replication of the very first Space Shuttle mission using my new Shuttle that flies like a dream.
  8. I know that was dress rehearsal before apollo 11, i heard that Apollo 10 Lunar Module the LM4 "Snoopy' was deliberately under fueled to make sure astronauts not attempt unsanctioned lunar landing, but this a bit lame, it was like when US government forced Von Braun to put sand bags on his Jupiter C rocket to make sure he not make unsanctioned satellite launch with result that Soviets go there first I wonder why NASA not attempted Lunar Landing at first possibility and does "Snoopy' was deliberately under fueled?
  9. Where does everyone think space flight is going, and who do you think is the future of space flight is gona be? Btw, feel free to comment more company's to add to the poll.
  10. [WIP] Kerbobulus Space Program

    Hello, and I am presenting my upcoming mod, Kerbobulus Space Program. Yet there are many mods that make the Space Launch System (SLS) and Orion, this mod attempts it in a more stock-alike manner. Even though little work in done at the point of writing, I will post my progress on this thread as the mod progresses towards its release. So, without further ado, will come the progress I have made already. On my side, I've already modeled the ICPS Hydrogen Tank, which in the mod will be referred to as the "ICPS Upper Tank", as it will not contain Hydrogen unless someone makes RO configs for it and uses RO. Here is a picture of it: ROADMAP
  11. SpaceX vs NASA

    Just wondering who you guys think will send humans to Mars first.
  12. HELP ME GAME CRASHED BUG ALL MODELS 1.3 BUT ALWAYS BUY THIS HAT BUG FİLE : https://drive.google.com/open?id=0B6pNiIxsE7JfTk1sZ0NlZjFXcFE
  13. Hi guys! I just wanted to share with you the new project I'm working on. It's a YouTube series called "The Story of Space Exploration". In this series I'll talk about and explain the most important missions in the story of Space, with some help of Kerbal Space Program. I made 2 trailers and just published the first episode, "How does a rocket work?". I'll put the links below just in case you're interested: Trailer 1 Trailer 2 How does a rocket work? The Story of Space Exploration ep 1 Please let me know what you think
  14. Hi all! hope you are having a great day! I just wanted to share a cool new interactive feature by NASA that shows all the incidents and close calls ever occurred in human spaceflight! I am still discovering the microsite myself but I can tell you already it is really cool! https://spaceflight.nasa.gov/outreach/SignificantIncidents/index.html Hope you enjoy it!
  15. What is a Swizzle Stick?

    I recently came across the following NASA image of the instrument panels for the Gemini spacecraft. I would like to draw your attention to part "A" in the upper left, to a specific component labeled "swizzle stick" Repeated internet searches yield nothing helpful on the matter. Anyone have any ideas what that is for?
  16. Look at this video!

    Wow. Just look at it. Worth mentioning that the footage presented was made by HiRISE camera onboard the Mars Reconnaissance Orbiter. Enjoy~
  17. IXS Enterprise!

    Yay! the IXS Enterprise is a reality! I made this from scratch. I am pretty sure people have made this already, but I wanted to make my own. mods: Mechjeb 2.0 and KSPI-E. Any questions? Just ask. You may need to add a few fuel canisters. I left them out so you could do a little Work for yourself. You can use my craft however you like, just credit me. Any questions? just ask! https://ibb.co/d7W6pa https://ibb.co/dEgT2v https://ibb.co/cEHe9a Craft File
  18. Asteroid defense office

    So NASA recently set up "The Planetary Defense Office", and I was wondering what you guys were thinking about it. Here's a link: http://www.popularmechanics.com/space/news/a18896/nasa-creates-a-first-line-of-asteroid-defense-for-earth/ Does this give humanity a higher chance of surviving a large Asteroid impact?
  19. Hello all. Ever since the announcement that the math behind a warp drive is semi-plausible, And NASA's own (very optimistic) concept released, I've wanted to essentially reinvent the ship (or perhaps the concept of the series) In a more realistic fashion. The concepts in the show redone in a way that could be done now or in the near future. (Obviously the ability to create a space-warp is assumed) Perhaps without fundamentally changing the ship too much, but that's not set in stone. Wanting to incorporate things like a warp ring, a centrifuge for 'gravity' and semi long-term habitation A semi sustaining ship. likely incorporating a greenhouse. Mostly Self-sustaining and ISRU is assumed. Capacity to land on planets (Without fancy beaming). This would likely require one or multiple SSTO's attached. A primary drive capable of significant deltaV changes (likely using some form of nuclear rocket, or perhaps a EM drive variant. A large scientific capacity. This ship would likely be designed for a fraction of the Enterprise's crew in the show. Otherwise all these things would grow exponentially rather quickly. Now i realize there are concepts here that are not totally set in stone. Such as the warp drive and EM drive. I want to use this as a project to get myself back into 3D modeling and perhaps programming. Eventually I'd like to make a parts pack but that's not set in stone. Not yet at least. I'm curious as to peoples thoughts on this. While i have had a interest in science and science fiction and the universe as a whole my whole life most of my knowledge is limited to documentaries wiki and KSP. Go easy on me.
  20. NASA CountDown v.1.1b [1.0.5] This is a mod which continue a great mod LCD - Launch CountDown v1.7.2 idea. Example and How-To-Use: https://youtu.be/gSZVLG_KpTw The mod add a new features: countdown visualization like NASA countdown user can setup last 10 seconds for custom stage launch toolbar support engine control for realistic launch (if enabled, mod will set throttle to 1% on last 4 sec and set throttle to default on launch) saving all user settings for each vessel (new) check launch situation and execute abort action (new) add custom sound set (see readme file) (new) enable/disable sound (launch will start from 15 second if disabled) (new) main window scale (from 0.2 to 1 scale factor) (new) Unpack and copy GameFolder content into your KSP_LOCATION\GameData Compatibility With Other Mods Compatibility with KSP 0.24.2 & 0.25 & 0.90 & 1.0.2 & 1.0.4 & 1.0.5 & 1.1.3 Version Information 15/09/2014 First beta release 27/09/2014 Version 1.0.1 beta release 03/11/2014 Test on v.0.25. 04/01/2015 Update to version 1.1.0b (KSP 0.90) and fix several bugs 14/06/2015 Update to version 1.2.0b (KSP 1.0.2) and add new sound sets 31/08/2016 Update for KSP 1.0.5 and change mod name 01/09/2016 Update for KSP 1.1.3 WIP Including russian launch sound set Add sound enable/disable preference (complete) Add save launch sequence for each vessel (complete) Add to determine a countdown start second (complete) Check Toolbar compatibility (I got several issue requests) (complete) Add posibility dynamicaly setup sound set (complete) Download Curse (only mod binaries) SourceCode Special Thanks! I give thanks to: Alexustas - Creation of visual resources and a lot of help. Athlonic - For a great idea and implementation this. Kussris - For great sound sets Sorry if I've missed anyone out, but I am very thankful for all the help! This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 International License.
  21. The Journey to Mars

    Re-creating the journey to mars with STOCK parts and i need help, ideas, and every craft will be able to be downloaded and will be as real as possible and i will update and post updates and images and videos (possibly) and i also do live in Huntsville Alabama so i do have a huge interest in Space and Rocketry i also space x and elon musk's stuff
  22. These Microthrusters from NASA take precision position holding to a whole new level. The increment between levels of thrust is just 0.1 micronewton! Interesting piece from Phys.org PS makes caps lock look a little silly in comparison!
  23. http://hackaday.com/2016/11/08/nasa-puts-its-3d-models-up-on-github/ Direct link: https://github.com/nasa/NASA-3D-Resources
  24. watching now !!! ISS HD Earth Viewing Experiment http://www.ustream.tv/channel/iss-hdev-payload