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Found 13 results

  1. Hello everyone, Check out the amazing and creative entries of last challenge! This week we have another theme for you: "The Atari Challenge" Capture at least 2 asteroids with a single vessel, single launch from Kerbin. Score is tallied by the total mass of all asteroids captured. To determine score, after capturing your asteroids, check your mass on the map screen's info button. This is your Total Mass. Now release all asteroids and check mass again. This is your Vessel Mass. Now subtract Vessel Mass from Total Mass. This is your Base Score. (Please no decoupling all the parts of your ship before checking mass) To encourage capturing of multiple asteroids, a bonus of 100% of your Base Score will be added for each asteroid beyond the minimum 2. Example: Player 1 has 2 asteroids and a Base Score of 120. This is his Final Score. Player 2 has 4 asteroids and a base score of 60. Player 2 then receives a 60 point bonus for asteroid 3 and another 60 point bonus for asteroid 4. Player 2's Final Score is 180. In this way, a greater number of small asteroids can be worth more than a smaller number of larger asteroids. Rules: Stock parts and physics. Stock-alike parts are fine, but no OP engines, exotic fuels, or light-weight tanks and structural parts (keep it fair, please). No docking with anything that was not a part of the original launch (except asteroids ). ISRU is fine, and will probably be necessary. However, each unit of ore taken from an asteroid will reduce its mass and thereby lower your score. There will obviously be a lot of warping to capture multiple asteroids, but try to share your screenshots, videos or images. @cratercracker has made an awesome badge for this challenge. You guys are really gonna like it. So good luck and have fun! You have two weeks to share your entries Thanks to @Cpt Kerbalkrunch for sharing this great idea and making it possible!
  2. Hello everyone, Check out the amazing and creative entries of last challenge! This week we have another theme for you: "The Mun Arch Speed Challenge" How fast can you go through a Mun Arch? What? You don't know where to find a Mun Arch? That's part of the challenge! You have two weeks for this challenge Rules: 1. The usual stock parts only, no hyperedit, no alt-F12, and no wheels. Comm-link not required 2. You can start your speed run from the Munar surface or from space. 3. Fly through one of the three Mun Arches as fast as you can! 4. Due to the limitations of the EVA pack, EVA-powered kerbals are expendable. Crafts will be expected to finish the pass climbing for space. No suicide runs except for individual kerbals. 5. No scoring aside from pure speed! 6. Kerbals in command seats count as crewed craft. Categories: A: EVA Kerbal. B: Uncrewed spacecraft C: Crewed spacecraft D: Asteroid (with or without attached craft) Video entries are preferred. Win10 has a built in game recorder, and there are free screen-recording programs like "OBS" or "Fraps" out there. Also, coub.com hosts looping ten-second videos that would be perfect for this (KSP had a contest there awhile back). We want you to have fun and share it with the whole community! Thanks to @StrandedonEarth for sharing this idea! We have a special badge for this challenge!
  3. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: “Build and Fly a Space Shuttle” A "reusable" winged Orbiter which carries Kerbals to orbit and back and is capable of a horizontal landing. The Orbiter must be lifted into space by a Launch System that decouples or un-docks once expended, allowing the Orbiter to land entirely under it's own power. Share your screenshots, videos or images. We want you to have fun and share it with the whole community! Thanks to Speeding Mullet for the idea and help! We also have an amazing badge designed by FCISuperGuy especially for those who have created a shuttle for this challenge. Simply post your Shuttle mission and claim your badge here: As a special treat, and for the duration of this weekly challenge only, you can use your shuttle to complete any single mission of your choice from the Shuttle Challenge V4 thread. Simply post your mission report here, and Speeding Mullet will award you the relevant badge! Incredible artwork by @Pine from the Screenshots Re-imagined thread Special thanks to @Speeding Mullet for making this challenge possible!
  4. Hello everyone, We are very happy and pleased with the response the KSP Challenges have been receiving. From the beginning we wanted to do something with the community where everybody could participate, share and have fun. We’ve had tons of fun making these, receiving suggestions from the community itself and seeing the amazing and creative crafts you have been sharing with all of us. We want to continue making new challenges, while maintaining and even improving their quality, so that everyone continues having fun and feel encouraged to try them out. That is the reason why we want to spread out the completion time for each challenge, depending on their complexity. This means that you will have more time to complete the challenges and we’ll have also more time to think of better ones for you to try out. From now on, we will mention how long each challenge will last (not every challenge will come out on a weekly basis). There will also be many surprises for upcoming challenges, so stay tuned. We hope you keep participating and sharing your crafts, and above all, have a lots of fun! Check out the amazing and creative entries of last week challenge! This week we have another theme for you: "Landing on Duna" Take off from Kerbin, prepare to travel to Duna, land on Duna. Do this without oxidizer of any kind at anytime. ("anytime" means: no oxidizer on board throughout the trip) You can use: Liquid Fuel, Solid Fuel, Intake Air, Monopropellant, EVA Fuel, Xenon Gas, and Electric Charge Stock only, parachutes, Solar Panels and RTGs are allowed. You will have two weeks to submit your entries Share your screenshots, videos or images. We want you to have fun and share it with the whole community!
  5. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: “See the system on a toaster!” The Kerbol System is a wonderful place, filled with exotic sights, such as the sand dunes of Laythe, the dust storms of Duna, and the tropical temperatures of Moho. However, some people can't see these incredible sights, due to playing the game on a computer with specs akin to a brick phone that's ran out of batteries. That's where you come in. You have to build vessel that can go as far as possible, with the lowest part-count possible. Share your screenshots, videos or images. We want you to have fun and share it with the whole community! Scoring: The lower the score, the better. Your score is equal to the part count of your vessel on the launch pad, minus points per body you land on. Moho: 15 points Eve: 25 points Duna: 10 points Dres: 15 points Laythe: 25 points Vall: 25 points Tylo: 35 points Bop: 20 points Pol: 20 points Eeloo: 35 points Lowest score wins! Special thanks to @MiffedStarfish !
  6. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: “Place the groundstations” Instead of having the communication groundstations already there, we assume they're not yet built so we will place them ourselves at the right coordinates. There are six groundstations but it's up to you how many you'll want to deliver and how. Share your screenshots, videos or images. We want you to have fun and share it with the whole community! Points will be given for the method of delivery. Rocket/parachute: 10 points for each, Jet powered VTOL: 20 points for each, STOL Airplane: 30 points for each, Ship/truck: 40 points for each, Stock helicopter: 50 points for each. Example score, four groundstations placed using four different methods: Rocket/parachute: = 10 STOL: = 30 ship/truck: = 40 stock helicopter: = 50 total: 130 points. The number of points will determine the kind of badge. To be determined this week. Ideas are welcome. Rules: You are allowed to choose a different delivery method per groundstation but mixing delivery methods is not allowed (for example, no rocket + truck). A groundstation is required to have an RA-100 relay antenna, wheels, operate on its own power and fit inside a MK3 cargo bay. The delivery vehicle does not have to return to KSC. When landing, a delivery vehicle must be within 200m. of the flag. The groundstation must be parked within 50m. of the flag. Ship/truck: Can be a truck all the way or using a ship as a ferry for the truck. After reaching the water, the ferry is not allowed to drive out of it. Ferries are allowed to deliver multiple trucks at different locations. No extra points will be given. Airplanes/helicopters are allowed to deliver multiple groundstations per flight. No extra points will be given. SSTO's are to be of the STOL or VTOL type and will be considered airplanes. Trucks are allowed to be powered by jet engines. Stock helicopters are allowed to be hybrids: fly like an airplane but take off and land as a helicopter. This is the ultimate challenge because stock helicopters are the most difficult of them all, both to build and fly. No part mods allowed, no mods that change the physics (FAR). The save file: Copy the folder inside the .zip file in to your saves folder. The saved game was made with KSP 1.2.2 but is 1.3 compatible. A subassembly with a complete groundstation is included. You are allowed to build your own. Flags are positioned next to the existing models of the groundstations, together with some scientists who can read the plaque, this shows the exact distance to the KSC. Various objects are hidden on Kerbin, some are references to popular culture. You can choose to delete them, explore them or ignore them. Note: default terrain detail was used during the placing of the objects. A different detail level might result in unexpected problems with some of the objects. Link to the save file: https://www.dropbox.com/s/ygcfmv1yxjgxsmz/Place_The_Groundstations.zip?dl=0 Special thanks to @Azimech for making this challenge possible! Good luck! THIS CHALLENGE WILL BE OPEN FOR AN OTHER WEEK! So you still have time to share your entries
  7. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: “Under Pressure” Land the heaviest craft possible on the VAB Rules: Build a craft and land it on top of the VAB (I.E. on or near the helipads) You can enter as many times as you like, so long as you include the following information: An image of your craft landed on the VAB http://i.imgur.com/a4f3MAP.png An image in map view with your craft's mass http://i.imgur.com/bjl2KDR.png This challenge is brought to you by @Avera9eJoe! He will be running two scoreboards in the top comment: CHALLENGE MODE ANYTHING GOES Bone stock only Destructible facilities All mods but TweakScale allowed* Indestructible facilities *Sorry but no planet-sized craft on the VAB please! Awards: Anyone who posts an entry will receive a bronze participants badge. The top three heaviest entries per category receive a silver nominee badge. The heaviest entry in each category will receive the golden champions badge. @Avera9eJoe will be updating the listings once or twice a day so don't be worried if it takes a while to make it to the leader board. We want you to have fun and share it with the whole community!
  8. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: “Crosswise the Sea” Fly across the sea in an airplane and land safely. Sounds easy right? Share your screenshots, videos or images. We want you to have fun and share it with the whole community! Rules: Airplanes only Stock parts only Parachutes are allowed The most original airplane and landing will receive a special official badge, you need to vote for your favorite ( the one with more likes will win) Have fun!
  9. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: “All praise Cthulhu!” Make an offering for the dark cosmic entity and bring it to the dead Kraken in Bop. Be creative and take some screenshots of your offering being placed in front of this good ol' easter egg. Rules: You need to build your offering at the VAB in Kerbin and send it to the Joolian moon Bop. You can't use mods like: Extraplanetary Launchpads v5.8.0 or any similar We have a very special badge for this Challenge Share your screenshots, videos or images. We want you to have fun and share it with the whole community!
  10. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: "Creative emergency escape and re-entry vehicles" Make an escape pod(s). It can be for a space station, but for those that don't have a working station in orbit, a ship in orbit would count as well.... as long as it has an escape pod. Share your screenshots, videos or images. We want you to have fun and share it with the whole community! All the participants will receive their Official Challenge Badge "THE GOLDEN KERBAL" ! Thanks to @HebaruSan for sharing his idea!
  11. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: "Taking the scenic route" Launch a craft to orbit with the overlay turned off and no map view, optional a polar orbit AND OF COURSE LAND! Share your screenshots, videos or images. We want you to have fun and share it with the whole community!
  12. Check out the amazing and creative entries of last week challenge! This week we have another theme for you: “Landing like Elon does” You must orbit and land under rocket power only (no lander legs, no mods).Bonus points for landing only using SRB's. Share your screenshots, videos or images. We want you to have fun and share it with the whole community! This challenge we have a special badge for the participants!
  13. Squad should release a Scenario editor to the community. It would: 1) provide a wealth of fresh things to do. 2) stop us from relying on challenges (which are almost depleted). 3) let us start later in the career game. (tech tree and science discovered) 4) allow us to start with off-world facilities. 5) create scenes from our favorite movies/books. and much much more. It should have a slick UI to make scenario generation easy. http://bugs.kerbalspaceprogram.com/issues/8804 I almost posted this under feature requests, but I thought it would be more appropriate here as it might change the name of the topic.