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Showing results for tags 'noparts'.
Textures Unlimited The Textures Unlimited addon brings the Unity 5 Standard shader functions to KSP along with a suite of utilities for loading shader and model asset bundles, and a host of shader and texture-related functions to support them. It does not add any new part or textures by itself, but is intended to be used and distributed by other mods who do not wish to develop their own plugin code or shaders. Features: Asset-Bundle Shader pack loading system Texture Replacement system - replace the textures on any .mu model, in a mesh-by-mesh fashion; complex material a
Malah's Stock configs are configuration for Module Manager to keep a savegame without plugin's parts You can download all of my mods on SpaceDock, on GitHub or some on KerbalCurseForge. All my mods can be installed with CKAN and are KSP-AVC compatible. Released: [1.1.X] StockSCANsat [v1.02 - 2016.04.22]: SCANsat with only stock parts [1.1.X] StockRT [v1.33 - 2016.07.21]: RemoteTech with only stock parts [1.1.X] StockPlugins [v1.22 - 2017.01.14]: No new parts from DeadlyReentry, Graphotron, KerbalEngineer, kOS, MechJeb, Protractor and Telemachus