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Found 9 results

  1. This page documents my first KSP playthrough. A few days ago I installed the Kerbal Health mod and realized that all my craft would kill the Kerbals inside in a few days. I had found this blog: https://kerbalstates.wordpress.com/ (I think the forum profile is @Saybur Stuff) and it inspired me to document my playthrough like this. I also am a big fan of @purpleivan and his content inspired me to make my own content. The posts may be slightly image heavy but I want to show how to build similar things (looking at how other users build helped me come up with my designs). Mod List:
  2. I tried downloading bdarmory fps but my kerbal does not equip the guns so is ther a similiar mod to that. mod link for informations about the mod:https://spacedock.info/mod/284/BD%20-%20FPS
  3. Hi, I've started work on a collection of parts that are remakes of the really, really old parts that existed from around 0.7-0.13 or something, as well as recreating some of their functionality. More images of the current parts made. Current parts and features done: Current Release GitHub page with source and plans Things I need help with: Next part on my hit-list: Old stack decoupler (I love the look of these things, despite their tall stature. I plan on having a 1/2-1/4th height variant that looks like the recently depreciated 1m stack dec
  4. I'm just wondering what the oldest version of Kerbal Space Program you have is . For me personally, I'm pretty sure the oldest KSP Version I still have on my computer is the 0.90 Beta from December 2014. What about you?
  5. Citroën BX "Flying Frankenstein", 1985 Its name: Flying Frankenstein. I’ve tried to mimick its performance in roadholding and top speed. There’s a lot of body roll but it’s got excellent suspension and doesn’t mind driving on the hills and plains of Kerbin, it just doesn’t like the mountains very much. It’s built on a monocoque frame resembling the original. It’s a bit flexible but there aren’t any struts, anywhere. The real car is 1170kg. The kerbal version is 10 times as heavy. Building a car in this scale in KSP is hard. Fly
  6. add it so you can switch versions like you can go to 0.16 also i would like 5 meter parts because they would be much more powerful and we could launch are creations and have less part count and it would be less laggy so you could fit the bigger payloads in fairings also you should add RSS in the game nathankell made i like it very much. and also clouds and scattering effects for planets and in astronomer's visual pack.
  7. I know that there has been talk in the past of bringing back the old part models. I believe I have a method of doing so. Basically, some new parts with the old textures (smoothed out, but staying true to the original textures) would be added as cheap, low-tech items for an early space program. TCFF-01 A cheap but heavy fuel tank. Its designers insist that TCFF does not stand for "Tin-Can Full of Fuel." TCFF-02 The half-size little brother of the Tin-Ca-... I mean... TCFF-01. BR-1A One of the first rocket engines ever produced on Kerbin. It was
  8. As I remember, Squad Hosted a KSP Good Idea/Bad Idea video competition waaaay back. As I remember, there was a winner, but I cannot seem to find it. Am I out of my mind? am I imagining things? is the video gone? or is it still there, hidden somewhere on you-tube?
  9. Where do I get old versions of ksp? As in paid versions I'm pretty sure 13.3 and further. ( If it matters I got it on steam )
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