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Found 99 results

  1. Outer Planets Mod v2.2.5 This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.7.*. About The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. These faraway planets provide a challenge rarely encountered in Kerbal Space Program; you'll have to figure out new transfer windows, manage your power supply differently, provide your spacecraft with more Delta-V and be ready to travel years or even decades. This mod is being developed and maintain by a group of collaborators, alongside and following the initial development of the mod creator, CaptRobau. Features Explore 15 new highly detailed planets and moons, all in a stock-a-like artstyle. Discover never before seen worlds, such as a sub-satellite, Trojan moon or a set of binary bodies. Collect science in over 140 biomes, with almost a thousand unique science blurbs. Custom terrain textures and improved ground scatter has made planets and moons never look so good up close. A full set of KSPedia entries for OPM's various bodies helps you to navigate the far reaches of the Kerbol system. Includes a Level 4 Tracking Station upgrade (requires CustomBarnKit) to boost your communication range out to the furthest reaches of the system without requiring additional modded antennas. Extensive third-party mod integration means you can play OPM with a whole range of other mods. Download You can either manually download and install Outer Planets Mod via the button and installation instructions below or by installing it automatically via CKAN (first-party support of CKAN is provided and new releases should automatically be indexed by CKAN in due course). Installation Instructions Extract the GameData folder found in the downloadable .zip directly into your Kerbal Space Program install directory. If located correctly, the OPM and CTTP directories should be found at: \Kerbal Space Program\GameData\OPM & \Kerbal Space Program\GameData\CTTP Dependencies The following KSP mods must be installed prior to using Outer Planets Mod (ensure you install the correct version of the dependencies for your version of KSP): Kopernicus Module Manager Community Terrain Texture Pack - bundled within OPM Supported Mods Custom Barn Kit Community Resource Pack Distant Object Enhancement PlanetShine Research Bodies Visual Mods By default, Outer Planets Mods does not come with any included visual pack to support EVE or Scatterer. There are a few mods that add these atmospheric visual enhancements to OPM as follows: Stock Visual Enhancements - Retextures the Gas Giants and adds atmospheric scatter and cloud support to all atmospheric bodies. Does not apply effects if Pood's OPM-VO is installed also. Pood's Outer Planets Mod - Visual Overhaul - Retextures the Gas Giants and adds atmospheric scatter and cloud support to all atmospheric bodies. Not been updated in a while so your milage may vary. Screenshots The scale of the OPM system compared to the orbit of Jool: Size comparison of Outer Planets and their moons: Sarnus overview: Urlum overview: Neidon overview: Plock overview: Changelog Please expand the 'spoiler' box below to view all changelog details: Credits Please expand the 'spoiler' box below to view the accreditations for Outer Planets Mod: Previous Threads Original thread by CaptRobau: https://forum.kerbalspaceprogram.com/index.php?/topic/93999-121-outer-planets-mod-21-active-development-has-moved-see-first-post-for-new-thread/ Continuation thread by Galileo: https://forum.kerbalspaceprogram.com/index.php?/topic/165854-ksp-15-outer-planets-mod221-25-april-2018/ License Outer Planets Mod is being maintained by a collaborative group. The mod is still licensed under the original Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.
  2. in co-operation with @TheSpacePotato ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hi there! Galaxies Unbound: Nova Kirbani is all about our closest stellar neighbour, Alpha Centauri. Although we don't know much about the system, Proxima b (and c) is present and we tried to keep some level of realism to it. Using various scientific and fictional sources to put together planets that are hopefully worth visiting and challenge you to adjust, adapt and survive! For questions or troubleshooting you'll find me and the others involved on this server: Just to be clear, to download GU ... you just click on the image above ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- About Galaxies Unbound This 'collection' will exist out of several individual mods (systems). Which the player can combine into 1/2 small clusters/galaxies. An Optional Stock System Overhaul is also under development. All systems will be based on real life star systems and will contain existing discovered planets. I'll be aiming to be scientific accurate planets (to some degree). These projects will be compatible with the Interstellar Consortium Plugin but will also function on their own. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Currently 1 system is finished and released. PART 1: UPCOMING PART 2: UPCOMING PART 3: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Changelog TBA ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Special thx to @TheSpacePotato, @Thomas P., @JadeOfMaar, @GregroxMun, @AR3S_TGL, @Adstri, .... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This mod is licensed by Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
  3. Welcome to my second mod thread. If you haven't already noticed, I've pretty much halted development for RealExpansion due to low community interest and me wanting to persue Far Lands. Far Lands adds more star systems into the game in a similar style to KSS, with multiple filler stars for gravity assists and to look nice. So far, 3 systems have been finished (but not released) Discord - Please join us, we need more people Wiki Download: Beta/Proto Repository: https://drive.google.com/open?id=1x2JVzPxPHWW7TmZNyGBFSha9nfZJk0R- Release Repository: CLOSED Contact me if you find any bugs/copyright violations No pics no clicks: Special Thanks to: @StarCrusher96 for help with textures and kopernicus @GurrenLagannCWP for concepts and generally being a sound guy @Noah the Smol for ideas and concepts Release Schedule (rough estimates): This mod is licensed by the Creative Commons Attribution 4.0 International - http://creativecommons.org/licenses/by/4.0/. If there are any legal concerns message me preferibly on discord. I'm not the best with licensing.
  4. Status Update as of 8/12/2019 I will be releasing the mod ASAP in an early state to gain feedback on it. Many parts of it are incomplete, such as lack of biome maps and some terrain overhauls. Scatterer is not compatible at the moment because I'm focused on making the planets themselves playable before I add visuals. Recent Changelog - 8/12/2019 -Updated multiple pressure gradients of certain objects -reworked Ola's terrain, still some glaring issues that need fixing before release -Joule's texture has been updated Known issues -Bodies appear black in the RnD building, and the main menu body appears black when returning to the main menu. -Occasional seams that only appear in the map, but not on the surface. -I'm bad at scatterer, so the atmospheres look way thicker than they really are. Will fix. -I'm not sure how often this will be updated, but I'll try to get around to it every once in a while. Reason - college. To Do -Add the rest of the planned system -Add hidden planets (good luck finding em) -Fix seriously bad-looking terrain on some bodies -Finish Biome maps -Touch up early versions of some bodies -Make proper scatterer configs (gonna be a while) Screenshots and Bodies Myna, the new Mun. Very green. Klip, much larger and heavier than Minmus. Filled with hills and some sharp ridges. Grasse, a heavy rock close to Eve's old orbit. It doesn't look pleasant from space, but it makes for a great drive. Bedu, a gas dwarf close to Moho's orbit. It harbors two small moons, neither of which have atmospheres. Kase, one of them, can be seen here. Cinder, a moon made of popcorn. Confirmation needed. Argent, a planet so close to the sun that its surface has been blasted away. Touch up in progress. Aeris and Sedra. Props to anyone who can guess what show I based them off of. They were only shown for a few seconds and the surface of Aeris for a few minutes in the first episode. The water was not visible from space, but I added it because it looks nicer. Bit, Moon of Byte. 1/8 the size, too. Vita and one of its moons, Ola (serious work needed on terrain at the moment) Joule, the new Jool (needs polar distortions still). Ohm, a large moon with a thin atmosphere. It has high peaks for its size, and a lot of islands. Amp, a very large rocky moon without an atmosphere. Rework is mostly complete, just messing with colors and a few areas of terrain. Spark, a spherical asteroid only a few km across. I'd remake it, but the surface is too fun. Volt, a large desert moon. The atmosphere isn't as thick as it looks, I'll fix it eventually. Ira, a small, dense ice moon. It has a thin atmosphere, but planes shouldn't be too hard to land here if they're light enough. No oxygen. Elias, the current replacement for Eeloo. It will be moved out much farther than its current position. Major overhaul in progress, unless someone actually likes the way this thing looks. Any thoughts/criticism? Please share it with me, I need every bit I can get.
  5. The Ultimate Challenge...A massive boulder...whoever beat it literally beat the game, and i'm currently into it. Here's The current Challenge Thread. Werhner finished all the Landers, he later called Simone, Jeb, and their friends to discuss about the names, and where each of them will go to in the mission. "Alright, here is The Eve Lander, it's 44 tons and will take a Kerbal to Eve surface and get to orbit with its own power from above 2100 meters ASL, who will get there and what shlould we call it ???" Werhner said. "We can't let Simone hog all the glory, we'll show him what we can do !" Said Jeb, others replied "YYYYEEEEEAAAAAHHHHH", and Simone responded "Whatev, give me a break and i'll leave everything except Eve and Tylo to you guys, i'll call it 'Grizzly Reaper'". "This is our Duna Lander, it will also Land on Vall, who wish to get there ???", Val replied "MEEEEHHHH, i'll be using that Lander all the way in this mission, i'll call it 'Vendetta' and i'll go with Duna, Ike and Vall". "This is our Moho Lander, we don't have to worry about electricity in Moho, it'll also be used around Eve system and Duna system, who wants to land it ???", Bill answered "Me, i'll land that on Moho, it'll be fun, i'll go to land on Gilly, Moho and Pol, and won't use anything but EVA pack to land on Pol, i'll call it 'Electra'". "This is the Ion Lander, it will take on Eeloo, Mun and anything smaller, who wants it ???", Simone replied "Jeb and Bob will need that, i'll call it 'Megawatt'". "Our best Laythe Lander up to date, who wants ???", Jeb replied "Yes, me, like Simone said, Bob and i'll need the Megawatt, i'll call this 'Hex' and i'll go to Dres, Eeloo and Laythe, Bob will go to Mun, Minmus and Bop". "Simone...how are you going to call your private Tylo Lander ???", Simone answered "Big Boi it is". "This is how the smaller recoverable Landers being recovered. Simone, you have my trust and you're allowed to recover The Landers" Said Werhner, which Simone agreed hesitatelessly. -Mothership : (2 Types) Mercury (Moho and everything else, has only 1 or 2 Landers attached to it, released in Eve). Joologist (Jool 5, bigger Mercury with real pods, more engines, more tanks and has 4 Landers attached to it). -Lifter : Sheep v3 Ascent Stage (AKA Chimera). Conclusion : 5 Kerbals to a WHOLE Kerbolar System Tour and back...With NO ISRU !!! Landings for each Kerbals : -Simone Kerman (9) : Eve, Tylo. (+Anziephus, Spade, Putto, Ovis, Shrek, Lotus, Duran) -Jebediah Kerman (9) : Dres, Laythe, Eeloo. (+Ebenus, Rheis, Arane, Nuu, Akel, Nuuma) -Valentina Kerman (8) : Duna, Ike, Vall. (+Pherph, Tekcate, Dhar, Vra, Dauble) -Bill Kerman (8) : Gilly, Moho, Pol. (+Epam, Oorma, Phoe, Flo, Durus) -Bob Kerman (8) : Mun, Minmus, Bop. (+Eiwei, Tekili, Tekova, Mez, Es) Status : Mission Accomplished !!!!!!
  6. With Kerbal Space Program 1 the Planets and Moons generally feel relatively small to our real world counter parts. Will Kerbal Space Program 2 feature larger scaled planets and moons of the current Kerbal system or will planets and moons stay relatively the same size in Kerbal Space Program 1?
  7. CURRENTLY IN DEVELOPMENT Screenshots coming soon
  8. So... Almost two years ago @Artyomka15 created a wonderful mod. Kolyphemus System is a analogue of the Polyphemus System from movie Avatar. So, it's time to back a legend*! *ORIGINAL THREAD: THE KOLYPHEMUS SYSTEM Mod adds the kerbalized version of Polyphemus and its moons from the movie Avatar Kolyphemus - a blue gas giant with oxygen atmosphere that orbits between Kerbin and Eve (what??) Kalatea - that weird moon is often called "The Space Cheese" due to it's strange shape... Moei - do you love hot chics? I wish you were here Pandoor - a habitable planet with giant trees, which can be a reason for your lags... Changelog MORE SCREENSHOTS DOWNLOAD FROM SPACEDOCK LICENCE: CC-BY-NC-SA
  9. Hello, it's Noah the Smol! I'm working on a planet pack I call 'NOPE', or Noah's Planet Expansion. It will include multiple planets, moons and objects to explore! The amount of objects will NOT be as insane as some of my other projects, but there will be a good number(5-6 large planets, and lots of smaller objects). The objects will be in red if they are currently not even started or can't be in the game, orange if they've been barely started, yellow for ~1/2 done and green for done with lastly blue for released or soon to be released. Keep posted for more! Thanks! -NTS
  10. Hi Mates, GRS here... I'm working on this Planet Pack, I call it "Kronos Planet Pack", it'll envelope up to 20 Bodies in total. Red = Not started yet. Yellow = Working on it. Green = Finished. Underlined = Hard Worlds Bodies : Spade = A Ridiculously Inclined Eccentric Moon with mostly Green and Dark Gray. (6 Km, 0.002 Gees) Arkanus = A Super Mohonian that's Super Close to Kerbol/Sun.(400 Km, 1.7 Gees) Lotus = A far away Planet with the size of Minmus .(40 Km, 0.0385 Gees) Orbin = A Desert Super-Kerbinian world with Super Dense Atmospheric pressure.(675 Km, 1.5 Gees, 14 Atm Max Pressure) Nuuma = Moon of Orbin with roughly the size of Mun, maybe bigger...very likely.(225 Km, 0.25 Gees) Kronos = Large Massive Gas Giant with Borderline Mass and Red Colored.(9000 Km, 5 Gees) Shrek = A Minmus sized moon that orbits very closely to Kronos.(75 Km, 0.07 Gees) Aleph = A massive moon of Kronos that looks covered in Lava.(700 Km, 1.2 Gees) Zeruel = Large Super Kerbinian moon with Ocean and Oxygenic Atmosphere.(750 Km, 1.4 Gees, 1 Atm Max Pressure) Terriblis = A Giant world with High Gravity and rich of Copper Sulphate that makes it Very Blue. Baduraks = Largest Moon of Terriblis, and is a Super Tylo type. ---More Spoilers Coming Soon--- Spade Orbin Nuuma Arkanus Lotus Kronos Shrek Aleph Zeruel Thanks for all of you that helped me on these things... And Don't come here to say First !!!
  11. What Is EVOLUTION? Evolution is a planet pack that aims to push everything to the limits. From the star itself to the outermost regions, experience 4K quality planet textures and 8K quality cloudmaps, as well as planets created with realism and beauty in mind. Revolutionary Features Every planet in Evolution has been created with both uniqueness and realism in mind, as well as providing players a beautiful, yet fun and challenging experience. Preview of EVOLUTION Download EVOLUTION Special Thanks @SQUAD for Kerbal Space Program @Thomas P. for maintaining Kopernicus, the building block of all planet packs out there @Galileo for inspiring me, giving me advice and helping me out @Waz for maintaining Environmental Visual Enhancements, a mod that truly lives up to it's name @blackrack for Scatterer's amazing shaders and Kopernicus' epic new ring shaders @CaptRobau for inspiring me to get into the planet modding business, and for OPM, from which I have learned the basics of Kopernicus myself back in the day @Sigma88, @KillAshley and @Thomas P. for having the patience to help me out every time @OhioBob for explaining to me the wonderful (and complicated) subject that is atmospheres @linuxgurugamer for LoadingScreenManager, a mod that allows even the loading screen to be given a unique touch. @HaArLiNsH for TextureReplacerReplaced, because you'd be surprised how much a custom skybox can do.
  12. Hello, and this is my new upcoming mod of Way Too Big Solar System It will add god-knows-how-many planets, moons, and other objects just to crowd the solar system up. There will be at least 3 objects between the stock objects already here. That would become a total of 25+ new planets and 10+ new dwarf and minor objects. Currently, the system list is: (with red for too hot, orange for warm, green for habitable, cyan for chilly, blue for cold, and violet for frozen), with an * for a star(with the text color as a star's color), ' for a terrestrial, " for a gas planet, . for a dwarf planet and - for an asteroid/comet. New objects are bolded, moons without names are the planet's first two letters plus a number. Kerbol* Krannus"- Brown and Tan Gas giant w/moons Kr1 Kr2 Kr3 Kr4 Kr5 Moho'(New moon, Branstin) Branstin- Small chunk of rock captured in a short elliptical orbit Stillmar'- Chunky megamoho with cracks in surface St1 St2 Marstel'- Reddish-grey minikerbin with dried up seas and lakes Ma1 Ma2 Milkedred"- Pink, tan and yellow gas giant with small moons Mi1 Mi2 Mi3 Mi4 Mi5 Mi6 Dremild'- Blue/White Rock Dr1 Dr2 Kran"- Almost Rainbow gas giant Rethde- Red moon with maroon craters Orne- Orange moon with scarlet craters Yenlew- Yellow moon with brownish cracks Grinne- Green moon covered in trees w/ atmo Bloue- Blue ocean moon w/ thick atmo Ivrie- Teal-ish ice moon with plains of grey Vilet- Purple moon with seas of Explodium like Eve, grey land Serble"- Pinkish purple gas giant with thin rings Ce1 Ce2 Ce3 Ce4 Ce5 Ce6 Golnde'- Golden and greenish rock Go1 Go2 Go3 Kilford'- tan and grey cratered rock Ki1 Ki2 Namis'- Orange and grey rocky world Na1 Na2 Eve'(New moons, Ellstin and Limdres as well as thin rings) Ellstin- Grey and red moon covered in cracks Limdres- Elliptical asteroid moon, greenish blue Dramil'- Red and white rock moved out from inner system Dr1 Dr2 Dr3 Stiplik"/'- Habitable gentle giant with thin rings St1 St2 St3 St4 St5 St6 Kelbren'- A mostly rocky world with pools of water, habitable Ke1 Ke2 Ke3 Ke4 Stellsen"/'- Superhabitable gentle giant with SUPER RINGS St1 St2 St3 St4 St5 St6 St7 Krisser'- small kerbinlike with equatorial and polar continents, small rings Kr1 Kr2 Kr3 Kr4 Kerbin'(Buttload of new moons, thin far out rings) Lisden- small green munlike Kildess- Mini-Kerbin with atmo and ocean, mostly islands Liken- Tylo-like, red Clichen- cratered blue minmus-like Ilson- large moho-like brown and red world Leidon- Mini-kerbin with atmo and small seas Neidess- Green/grey cratered Eve-like with thin atmo Kreet'- Red and purple world with grey craters Kr1 Kr2 Minmar'- Mint and red colors, resource rich dwarf planet Mi1 Mi2 Stilmar'- a small, greyish terra like kerbin with red water and small islands Sti1 Sti2 Sti3 Sti4 Marstier"- a red/brown/black gas w/ thin rings Ma1 Ma2 Ma3 Ma4 Ma5 Ma6 Ma7 Ma8 Ma8I Ma9 Gilsten"- a red and grey border-brown-dwarf Gi1 Gi2 Gi3 Gi4 Gi5 Gi6 Gi7 Milfress'- green and brown rock with purple craters Mi1 Mi2 Mi3 Minsauna'- green land grey ocean planet with thin rings Mi1 Mi2 Mi3 Colaina"- Large Superjool with small bands of grey on top of large green-brown bands, thin rings Co1 Co2 Co3 Co4 Co5 Co6 Co7 Co8 Co9 Co10 Hayleiy"- Large pink and blue gas giant with immense rings Slasse- Large green and red cratered object with very thin rings of its own Minnah- Pink chunk of rock with many craters and cracks Jaq’- A Duna-sized rock pastel green and purple in color with thin rings Ja1 Ja2 Ja3 Micahe"- Small blue and purple gas giant with thin rings Mi1 Mi2 Mi3 Minstess’- Pink and red terra with grey oceans Mi1 Mi2 Mi3 Loknis'- Yellow and green object covered in flats Lo1 Lo2 Lo3 Drimdel’- Red and orange rock with a thick atmosphere toxic to Kerbals Dr1 Dr2 Dr3 Duna'(New moon, Trike), Thin new rings Ike- unchanged Trike- 1/3 Ike size, light grey with heavy cratering Drellsden'- Chilly Kerbinlike covered in mostly grassy plains, thick atmo makes up for distance, medium rings Dr1 Dr2 Dr3 Dr4 Filsin"- Salmon and green colored gas giant with thick atmo Fi1 Fi2 Fi3 Fi4 Fi5 Minmunst'- Mint and grey Kerbin-size Minmoon- Mun but minty, Minmus sized Moonmin- Minmus but grey, Mun sized Gillike'- Spherical Gilly-colored dwarf planet Ike size Illy- Lumpy Ike-colored object Gilly size Laylbol'- Large Kerbinlike with thin atmosphere and crater calderas, tall plateaus Laythell- Large object between Laythe and Vall size, oceans in Vall-like 'craters', thick-ish atmo Tylall- Large grey-cyan object Tylo-Vall in size, with grey-blue calderas Bylo- Halfway between Bop and Tylo in size, greyish with deep brown craters Pop- Half between Pol and Bop, tan and brown smeared on surface Polythe- Pol-Laythe sized, tan sandy land with brown murky oceans, thin atmosphere Dres'(New moons of Strylmore and Milsoore) Strylmore- Dres-colored object with white craters and cracks Milsoore- Bop-sized object, covered in red splotches with mostly grey land ---REST DESC WIP FOR NOW--- Kinford' Fornma' Ilken' Dreindres" Kelmdres" Limthe" Kaythe' Jool"(Many new moons and rings) Skayne' Steilu' Ereox' Eilon' Keeloo" Strenloo" Eeloo'(5 new moons of Kirrem, Rex, Lydron, Kilstre and Yilmere) Kemloo' Eirlieu' Kemstrillus*(13 planets, blue dwarf) Jarvus*(16 planets, yellow G type) Remsie*(22 planets, red dwarf) I'm gonna need suggestions, ideas and probably some help. Screenshots will come when they come. Thanks! -Noah the Smol
  13. Outer Worlds tweaks the moons of Jool to make them more interesting. as of 0.02, it currently moves Vall, and resizes Jool, Vall, Tylo, and Bop. Download: https://github.com/KingKerb/Outer-Worlds/releases Changelog:
  14. Stock Planet Expansion or S.P.E is a pack that adds countless moons to the Kerbal solar system for you to explore! From Moho to Eeloo, we got you covered! Meet the moons Grillian, moon of Moho "Grillian is the Mohonian moon. It's surface is covered in vast, trademark canyons that have baffled scientists ever since their discovery. Strangely though, Grillian appears more frequently in discussions of whether or not 'Mohonian' is a word rather than it does in scientific reports." Grillian is a half-molten mountainous moon in orbit of Moho. It's lava actually damages spacecrafts, so perhaps it's best to stay clear of those areas. Driea, moon of Eve "Driea is a small, pink moon in orbit of Eve. For reasons unknown though it has a huge, silver mountain on it's equator. Scientists still do not know what caused it, considering Driea is likely geologically inactive, and thus Mount Hyacinthum remains a mystery to Kerbalkind." Driea is Eve's first moon, Gilly becoming Eve's second moon due to it's larger orbit. Driea has a landscape covered in hills as well as one truly enormous mountain that science cannot explain. Trao, moon of Kerbin "Once a moon similar to Mun, Trao has been struck by a rather large object a long time ago, resulting in a large impact crater on one side of the moon that reaches all the way to the moon's core. The resulting debris either impacted the moon elsewhere, or is still orbiting Kerbin. The impact also caused the moon to spin out of control, so be cautious." Trao becomes a new moon of Kerbin, it becomes the iconic blue planet's new second moon due to it orbiting further away than the moon, yet not as far out as Minmus. The debris from the impact also formed a ring around Kerbin near Trao's orbit. Smov and Prolla, moons of Duna "Smov is a strange, uneven moon orbiting Duna. For some weird reason it shares it's larger neighbor Ike's pattern of a gray surface with strange, darker areas. One thing is certain, Smov is a lot more bumpy." "Prolla is a strange moon and the outermost of Duna's three moons. While Smov shares it's colors with Ike, Prolla seems to have colors similar to Duna, with red lowlands and ice-covered highlands. Why Smov and Prolla love cosplaying as the two larger bodies in the Dunaian system is a mystery." Smov is a smaller, asteroid-like moon while Prolla is about 1.5 times Smov's size, about half as large as Ike. The two moons dominate the outer regions of Duna's sphere of influence, but how the two moons got there in the first place is a mystery. Dres-1 and Dres-2, the moons that orbit Dres (who would've guessed?) D-1 and D-2 are two little rocky moons orbiting Dres with the same inclination. D-1 is an icy asteroid, a remnant of the solar system's birth. D-2 is also an asteroid, but is more metallic in composition. Klan, moon of Jool Klan is, without even a shadow of a doubt, the most bizarre moon ever discovered by the Kerbal Astronimcal Society. Nobody truly knows what is going on down there, on its strange and ravaged surface. Be wary, Kerbals. Froth, moon of Eeloo "Froth is a magnificent little ball of ice in orbit around Eeloo. Eons ago a few annoying little asteroids slammed into the icy surface, exposing the moon's inner layers. The debris from this event formed Froth's iconic rings of ice particles. Taking a shard from the rings of Froth is said to bring luck." A moon that closely resembles the planet it orbits save for the fact that this moon has a set of beautiful rings. The jealous Eeloo has attempted to steal these rings several times, but the rings are in a stable orbit around Froth and are unlikely to leave anytime soon. Download Stock Planet Expansion SpaceDock The S.P.E Team @SmashingKirby148 - Concept and career integration, project starter @The White Guardian - Kopernicus configs, mod compatibilities, textures Changelog Version V2.1 [For KSP 1.3.0 and 1.3.1] - Hotfix related to the Outer Planets Mod compatibility patch. (Thank you, psamathe!) Version V2.0 [For KSP 1.3.0 and 1.3.1] - Updated to Kerbal Space Program versions 1.3.0 and 1.3.1 - Slight Grillian and Froth overhaul (though the moons have kept their original style) - Completely redid Driea, Trao, Smov, Prolla, Dres-1 and Dres-2 - Added a new moon named Klan - Some under-the-hood changes to reduce lag - Made the moons much more colorful and diverse - Terrain texture rework - Removed some hidden space tacos Version V1.0 [For KSP 1.1.2] - Initial release - Removed Herobrine
  15. What it does Re-textures Jool to give it a Great Green Spot. Adds four distinct biomes to Jool, with their own distinct science definitions. The biomes roughly follow the patterns of Jool's cloud bands, and are: Equatorial Cloud Belt Temperate Cloud Belt Polar Cloud Belt Great Green Spot Note that you still can't land on Jool (it's a gas giant!), so the biomes are only useful for space and atmospheric science. Download from SpaceDock License: MIT Note: Requires Kopernicus (install separately; not included with this mod). How to install Make sure you've installed Kopernicus. Unzip into GameData, same as with any other mod.
  16. Xen's Planet Collection: Hey! This is a collection of stock-alike and (mostly) procedurally-generated Kopernicus planet mods I've created. They can be downloaded separately, but I plan to later add one download for all of them. All of the mods work independently of each other, so if you don't want to download all of them you don't have to. Download link: SpaceDock (I'm no longer updating the CurseForge mirrors, it's too much extra work for very little gain) Requires: Kopernicus Mod Support: - If installed with Outer Planets Mod, only Kyx and Beros will be added, and will orbit Plock. - If installed with SigmaBinary, Eeloo and Alu will orbit a barycenter between them. - Other mod support is planned but I'm too busy to implement it all properly. Installation: - Install Kopernicus (v1.2.1-1) - Drag XPC folder into KSP's GameData folder (If the folder already exists, merge them and allow it to replace any old files). - Enjoy! Current mods: - Mios system (1 planet, 2 moons) v0.5 - Moons of Eeloo (3 moons, changes to Eeloo) v0.6 - Richell system (1 planet, 1 moon) v0.2 - Moons of Eve (2 moons) v0.1 - Moons of Duna (1 moon, rings around Duna) v0.1 Future Plans (v1.0): - Settings.cfg file which can be edited to chose which planets you want enabled - Configs for Distant Object Enhancement and Planet Shine - Additional science reports + science reports for Dmagic Orbital Science - Delta V map including all added bodies + documented transfer windows - Planned additions to each body (almost all bodies will receive added procedural craters): - Mios: Oxygen atmosphere, more varied terrain + Serc will have three massive craters - Eeloo: Change Eeloo's texture + possibly add liquid nitrogen oceans (like Pluto may have had previously) - Eve: Add changes to Eve and Gilly + rearrange the orbits of all moons - Duna: Big changes to Nyke's appearance + minor changes to Ike - Richell: Add another moon - Minor Planets (new): Add analogues for Vesta and Ida/Dactyl (Italicized/underlined features are done) **Community-made Mission Reports**: See photo albums of the mods in action! Extended Kerbol System Exploration by eloquentJane features the planet collection alongside the Outer Planets mod and potentially others. ==================================================================== The Mios System Mod: The Mios System Mod currently adds one planet with two of it's own moons between the orbits of Dres and Duna. This is my first mod so please, constructive criticism is very much welcome! ==================================================================== Moons of Eeloo Mod: I hate to say it, but Eeloo looks pretty... boring. And seeing as it is (most of the time) the farthest planet from Kerbin I've never felt the urge to actually visit it. I made this mod to make Eeloo a lot more interesting, by adding 3 new moons and an atmosphere to Eeloo. ==================================================================== The Richell System Mod: This was my entry to the second contest of the Kopernicus Creativity Marathon. I have since given it a moon, Iber. Richell orbits between Dres and Jool and has large polar oceans and a thick atmosphere (inspired by Saturn's moon Titan). ==================================================================== Moons of Eve Mod: This mod adds two new moons to Eve. ==================================================================== Moons of Duna Mod: This mod adds a new moon to Duna, as well as a ring system. ==================================================================== Acknowledgements: - The Kopernicus team (Thomas P., NathanKell and KillAshley) - Especially big thanks to the creation of Kopernicus Examples which are soooo helpful - The White Guardian, whose PQSMod tutorials started me off - Sigma, for creating the Sigma Binary mod - r4m0n for his FloatCurve editor - CaptRobau's Outer Planets Mod, which inspired me to create a Kopernicus mod - Probably more people but I can't think of any
  17. Note: If you had the original InterKalactic mod, this is separate and NOT compatible. This is a separate planet pack entirely, the original has been discontinued. For now, at least. InterKalactic 2 is a remake of InterKalactic; many of the bodies from the original pack are used, but now, there's some story and uniqueness behind InterKalactic 2. IK2 is based off of the premise that Kerbol is expanding into a red giant, and expanding your sights to the stars and planets beyond. I'm aware that in real life these events would take billions of years, but for the sake of this planet pack, we're pretending that these events all happen within a much shorter time frame. InterKalactic 2 has two 'dependencies': Kopernicus and Kerbol++. Kopernicus allows for planets to be modified in KSP, and Kerbol++ is my other planet mod which implements several semi-realism and challenge-based tweaks to planets that are inherited by this pack. Kerbol++ will modify the bodies of every planet except for Kerbol, Ike, Gilly and Eve accordingly. If you want to support this mod or my other projects, you can donate at the following bitcoin address: 15nhma9mEYqhBE5hyCHa4bGUyrAfnaUrxd or PayPal: https://www.paypal.me/clockwork13 You are also welcome to provide your own planet textures if you would like. The bodies in this modpack are currently mostly divided into 2 distinct regions: Kerbol and the InterKalactic Plain, as I have unofficially dubbed it. Kerbol consists of the Kerbol System, with only minor changes by InterKalactic, including an analogy for Planet 9. The InterKalactic Plain currently only consists of one incomplete star system: Sol. It also includes the black hole known as Hawking's Singularity. In between the IKP and Kerbol is another WIP star system, Aartee. While the rest of the Kerbol System remains fairly accessible, the IKP is a tremendously far distance away, and you'll need to be going very fast to reach it. However, once you do, the rest of the InterKalactic star systems become much more within reach, as they will all be much closer to eachother from this point onwards. While IK2 is optimized for KSP 1.3.1, I don't expect it to have any problems running on more recent versions of KSP. Latest Update (0.2): Multiplied Gilly's surface gravity by 10, to account for it's reduced SOI and to make landing a bit less of a headache (now it's 0.05g) Added a black hole named Hawking's Singularity to the InterKalactic Plain, in remembrance of Stephen Hawking. Known Issues: None currently Download on SpaceDock: https://spacedock.info/mod/1750/InterKalactic 2 Download K++ on SpaceDock: https://spacedock.info/mod/1732/Kerbol++ or visit its main thread: You can view the thread of the original InterKalactic here (note that it is not compatible with IK2 or K++): SCREENSHOTS: Sunset on Kerbin Gas planet size comparison; The big one is Korbur (Kerbal's name for Jupiter), the purple one is Korvin, and the green one is Jool Moho on the horizon All 3 of the currently implemented stars from a distance (from right to left: Sol, Kerbol, Aartee) Below, you will find a summary of how the planets have changed. (Changes from Kerbol++ are listed too) Kerbol (The Sun) Kerbol is now many times larger and brighter than before. In addition, it has acquired a reddish hue. Moho Moho is slowly being pulled into the Sun, and as such, it is tidally locked and orbits extremely quickly around the Sun. Moho now possesses Gilly as its moon. If you choose to visit this duo, don't forget radiators. Gilly After being flung through the Kerbol system, Gilly has found home orbiting close Moho. Eve Eve's orbit has been notably elongated. While still not too far from Kerbin, bring some extra fuel if you're going to Eve. Currently, Eve is technically moonless. VoronoiCraters A series of 4 temporary moons orbiting Eve. These are just temporary for testing purposes and will be removed later, so please don't settle them. Kerbin Kerbin has been more or less spared by Kerbol. While Kerbin has been saved from the worst of it, the planet still may experience occasional temperature swings as a result of its increasingly eccentric orbit which wreak havoc on the environment. Kerbin's orbit has slowly been spiraling out, and so it's relatively farther from Kerbol than it would have been otherwise. Mun The Mun orbits extra far from Kerbin now. Minmus The orbit of Minmus is now highly irregular, taking it both closer and farther from Kerbin than previously. Duna Duna has been pushed outwards from the Sun like Kerbin. The Dunian system remains mostly unaffected by the expanding sun otherwise, but has gained a brand new moon, mysteriously. Oogaloo This funnily named moon orbits in between Duna and Ike. It is rather small, just slightly bigger than Gilly. Ike Ike remains unchanged in this pack. Dres Dres has been pushed out a bit as well, but otherwise remains unchanged Jool Vall is now Jool's closest moon, followed by the other bodies in their previous orders. Jool also has a nice set of rings and is much, much bigger. Vall The shephard moon of Jool's rings. Laythe The second closest moon to Jool. Volcanically hyperactive and covered mostly with an ocean. Pol Pol is a distant, irregular moon of Jool. Bop Bop is also a distant, irregular moon of Jool. Eeloo Eeloo remains unchanged by this pack, besides for orbiting much farther from Kerbol. Korvin The elusive, recently discovered 'Planet 9'. Reaching this one is tricky as it has a fairly elliptical and distant orbit. It was discovered after Kerbal scientists studied anomalies found in the orbits of Eeloo and various asteroids. Korvin's two moons are Oceania and Kyel. Oceania This water world has no surface at all, and is heated up by its close proximity orbiting Korvin. Oceania has a fairly thick atmosphere notably similar to that of Kerbin. Kyel A relatively flat and cratered desert orbiting Korvin. Would be great for base building. Kyel has a thin, grey atmosphere. Aartee A high energy star distant from everything else. This is what lies between Kerbol and the InterKalactic Plain. Currently does not host any planets, but is great for solar energy. Sol A welcoming, yellow star, currently the only star in the InterKalactic Plain. Myecl A grey chunk of rock orbiting closest to Sol. Hosts no moons and has little value in colonization, besides for a relative abundance of ore. Alternis A red, ringed desert world orbiting Sol. Currently hosts no moons. A weak potential biological signature has been detected here. Korbur A massive gas giant orbiting farthest from Sol. Hosts just 4 known moons. Ie Korbur's nearest moon. It is very yellow and volcanically active. Contrary to popular belief, it is NOT made out of ice cream. Cryo Cryo consists of a large ocean, but locked under a massive global sheet of ice that is kilometers thick. Klaspen The third moon of Korbur. Heavily cratered. Kallisto Sometimes confused with Klaspen, Kallisto is also dark colored and heavily cratered Hawking's Singularity A black hole in remembrance of Stephen Hawking. Currently has no bodies orbiting it.
  18. So, I want to start making planets and planet packs in ksp, but I don't really know how to do it. I currently have this (images below), but I would like someone to help me that knows how to do it with kopernicus. How do I do it?
  19. I want to create a new planet in Kopernicus, and most of it seems OK - I'm using The White Guardian's guide - but I have no idea what the values in the atmosphere curves mean. I understand the first one is height and the second is the temperature/pressure at that height, but what are the other 2?
  20. Landing and return for once, something really satisfying, but usually not so challenging, because of small lazy rockets to get there, however, since it's quite easy, it's possible to land on a certain body for at least TWICE, TWICE the ascent, TWICE the landing and TWICE the re-entry. Rules : -No Docking. (except if your PC cant handle a Mun and back 2x vessel) -No ISRU. -No Trivializing Mods (mods that make it trivial), structural Mods are welcome. -Have screenshots of important moments. (Videos are welcome) -NO CHEATING (Debug menu or Hyperedit or such). -Seabed landings are fine. -No external seats (except if you have a good reason for that). -All versions are welcome, all details will be listed. -No vessel recovering, except when you're done, but you need to land on Kerbin before another launch. This Challenge was inspired by : The Gamer Alchemist, Hazard-ish and @Stratzenblitz75 and also @EvermoreAlpaca Links : Mun and back twice. Mun and back 3 times (probably cheating, but still good). Duna and back 3 times (The Gamer Alchemist). Duna and back 3 times (Stratzenblitz75). Eeloo and back twice. LIST OF SUCCESFUL ENTRIES (ONLY KERBAL FORUM USERS THAT ARE MENTIONED) Rocket Division (Vertical launch, ISP up to 800) : -@Stratzenblitz75 (Duna and back 3 times, used an IMMENSE full chemical beast that also visited Minmus during second mission, Video up there) -@GRS (Dres and back 2 times, Album here) Spaceplane Division (Horizontal launch, ISP at least 800 except RAPIER's closed cycle mode) : -@EvermoreAlpaca (Eeloo and back 2 times, used an small-ish ion SSTO with a "seat in service bay" Video up there)
  21. I was looking into Kopernicus planet pack mods compatible with 1.6.1 (because mine was a fail - apparently i was using 1.4 instructions) and all the good ones were outdated (good ones: planet factory, kerbal galaxy, etc). Are there any ones you know of (or have created) that work with 1.6.1? Just wondering.
  22. -------------------------------------------------------------------------------------------------------------------- Hello there! This Mod aims to add a stockalike Saturn analogue to the Kerbol System along with some moons. Saru is located between Jool and Dres at the moment, if anyone has a better idea of a placement let me know. If anyone has suggestions for new moon ideas or minor changes let me know. -------------------------------------------------------------------------------------------------------------------- DISCLAIMER: I am mainly making this mod for fun and because I want these types of planets in my save. I am a complete noob when it comes to planet modding so it may be a while until I am able to get a stable version available for release. -------------------------------------------------------------------------------------------------------------------- Current Planets/Moons: Saru Plez Durgen Hypo
  23. It was about time for me to release my first planet pack! Introducing... Cyran! Introducing, from left to right: Cyran - Infernas - Dres(remade) - Iltan - Kivlan - Sennim - Protorin - Glacia - Zerto - Crysalis. The moons in this image are scaled, Cyran is not (otherwise the Cyran in the image would have to be 16000 pixels in diameter...) So, what do these planets look like? Glacia Crysalis Protorin Zerto Sennim Kivlan Iltan Dres Infernas Cyran And last but not least, Cyran itself: a large, orange gas giant orbiting in between Duna and Jool. Cyran is unique because due to the decay of radioactive elements in the planet's core, it is emitting enough heat to melt anything that gets too close. Therefore be very, very careful with aerobreaks here, you might find yourself boiling up before you even get close to the atmosphere. This does mean any orbiting station can cut back on the heating fee, of course. Any more sweet details? Well, certainly! Check out the (first version of) Cyran's trailer! Features Version 1.0 - Initial release - Added Cyran and a bunch of moons - Added particle system to Infernas - Biomes for most moons Version 2.0 (May 25th, 2016) - Added (partially complete) ScienceDefs - Updated Cyran to 1.1.2 - Added a remade Dres - Support for Distant Object Enhancement added - Support for PlanetShine added - First steps made for E.V.E support - Increased the size of Iltan - Increased size of Iltan's atmosphere - Increased temperature on Iltan - Added biome maps to all moons - Custom ocean textures added to Sennim - Terrain scatter added to all moons - Custom terrain scatter added to Sennim - Fixed atmosphere rim of Sennim being orange instead of green - Fixed Sennim having an incorrect atmosphere color on the banner - Official flags for Cyran have been added - In-game screenshots made - Moved the changelog to the Readme.txt file. Version 3.0 (December 26th, 2016) - Compatibility with KSP 1.2.X. - Remade Kivlan and Zerto entirely. - Three new moons: Protorin, Glacia and Crysalis. - Art pass on Iltan. - Scatterer support! - EVE support! (Big thanks to Galileo for letting me use textures from SVE and helping me with the configs!) - Overhaul on Infernas' particle system (thanks you, SAS123!) - Many new science defenitions (thank you, MinimalMinmus!) - Many new biomes to explore and better biomes in general. - Many other Kopernicus mods are now supported - Some easter eggs have been added... - Full KSPedia support! - New surface textures, using CTTP (like OPM) - New heatcurve for Cyran, ships now heat up with a certain amount of Kelvin per frame below an altitude of 5 million meters, the intensity scales with distance. - Cyran now has a (cloudy) 'surface texture' instead of a void. - Cyran's rings have been overhauled to display the decay of Infernas more realistically (thank you, SAS123!) and a new ring has been added. - New lava texture on Infernas, as well as a new particle texture. - Improved scaledversion textures. And still on the to-do list are: - Missing Science Defenitions - Asteroid spawning system Alright, alright, where do I download this? Right over on SpaceDock. The mod has been updated to work with 1.2, and support for PlanetShine, DistantObjectEnhancement, EVE, Scatterer and TextureReplacer is included. (Kerbals can remove their helmets on Iltan) Support Cyran? @JadeOfMaar has created an awesome signature banner for Cyran! LINK
  24. So... A few months ago I created a mod that adds the system from movie Interstellar to your game. And that I thought "Why not make a mod that adds a system from another Sci-Fi movie?" So, let me introduce... THE KOLYPHEMUS SYSTEM This mod adds the kerbalized version of Polyphemus and its moons from the movie Avatar. NOTE: Two of the bodies in the mod (Kolyphemus and Pandoor) is fully based off the Polyphemus and Pandora. Other moons of the Kolyphemus are not canonical. The system: Kolyphemus - a gas giant with oxygen atmosphere that orbits between Eve and Kerbin Kalatea - that weird moon is often called "The Space Cheese" due to its strange shape, orbits between Kolyphemus' rings Moei - a lava world Pandoor - a habitable planet with giant trees on its surface (the trees are WIP and may glitch) [MORE PICS] [DOWNLOAD FROM SPACEDOCK] If you like my mods, then why not leave a small donation to keep me be motivated doing another one? It really helps me out! Thanks to: @Artem Kerman for helping me a lot with the visuals @Samio for uploading the Moei color map in the Posiible planet additions thread
  25. THIS MOD IS NOT READY FOR A REVIEW. PAGE WILL GET AN UPDATE SOON™ After almost 50 years of the Kerbal Space Program, Kerbal scientists started to question what other mysteries might be hiding beyond the orbit of Jool. They pointed a telescope at all those distant flickering things in the sky and that day Kerbalkind discovered that they were just a small part of a greater cluster of stars and planets in the neighbourhood of Kerbol! Kerbal Star Systems presents "The Kermes Galaxy", a collection of 150+ celestial objects, 60+ star systems, a revamped Kerbol System, and one very important object to hold it all together, greatly expanding the scope of the Kerbal Universe. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- TRAILERS ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I DO NOT GIVE PERMISSION TO REDISTRIBUTE THIS MOD IN A MODPACK OR TO USE THE KSS TEXTURES FOR OTHER PROJECTS This mod is licensed by Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) UNDER REVIEW - DL links not AVAILABLE ! Must be run through KSP_x64.exe ! THE VERSION PROVIDED BY CURSEFORGE IS A !BASIC! VERSION. FOR THE FULL VERSION AND VISUALS, DOWNLOAD FROM GITHUB ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Video by Greatness101 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- KSS DISCORD ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- SYSTEMS ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- COMPATIBLE WITH Galileo's Planet Pack (GPP) Gameslinx's Planet Overhaul (GPO) Other Worlds Reboot (OWR) ExtraSolar --- Instantiator Flare Replacer PlanetShine Distant Object Enhancement --- SOON™ : THE WORLD BEYOND (TWB), ALTERNIS KERBOL REKERJIGGERED & MORE ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CHANGELOG: **RELEASED 0.8.2 https://kerbal-star-systems.wikia.com/wiki/Version_History **RELEASED 0.7.2 and 0.7.3** Contains various fixes from 0.7.2 * Fixed gasgiants 'surface' in all systems * Fixed Aquel's and Irke's scatterer Changelog from 0.7.2 + some things I forgot to mention. TO INSTALL KSS, START WITH KSS_0.7.2_BASIC IT CAN TAKE UP 10 MIN TO LOAD KSP WITH KSS * Added a revamped Kerolon System containing 22 new celestials * Added the Kelar System System contains Hetoo, Lyrne and Tesyl. More will be added in the future. * Added Kereksus (neutron star) and Kerulum Every star has now a more realistic layered atmosphere (photosphere, chromosphere, corona, ...) Kerbol system: * Jool is retextured * Added rings to Hal * Retextured Pol * Tropical Laythe reinserted into the game * Kuiper Belt analogue added using asteroids Nova Kirbani System: * Renamed some of the biomes on several planets to be more exciting. Kelnis System: * Renamed the biomes to make them more exciting. Kormin System: *Rings around Tide Karkua: * Mass increased to become a supermassive black hole. * Moved much closer to The All to prevent detection * More custom sciencedefs * Fixed apostrophe errors in multiple sciencedefs Silne, Iain, Keles, Esle, Cal, Dalne, Hesmin, Dunem, Alar, Um, Irnil, Orph, Trytho, Sern Erel, Mork, Phain, Leyn, Rav, Bop, Gilly, Kerolon, Kerilim Lore: *Black Pyramid on Duna Visuals: * Complete overhaul of clouds and auroras * This is a result of a copyright issue caused by Part 1 of KSS * Redone engine particles for the plasma engine * Flares for Karkua and The All * Total retexturing of all stars * Smoother light curves for all stars * Geysers on Icy Laythe and Eeloo Parts: * Micrometeorite Shied: 16m in diameter and non-inflatable * New particles for the plasma engine. --- **RELEASED 0.6** * Reduced KSS with 300 Mb * Converted textures to .dds (saves RAM) * Other improvements to save RAM * Renamed the Kerbol StarSystem folder: KSS * Added several new planets and retextured others * Added a few KSS flags * All atmospheric bodies have now custom atmospheres (floatcurves) * All planets have sciencevalues and working biomes! * New sciencedefs for Mun, Moho, Eve, Duna, Dres, Pol and Laythe * Compatibility with GPP (will be improved over time), Community Resources (TEST) and Researchbodies -> more will be added soon * Custom gradients (when not using visuals) * Improvements and more terraindetails * Added groundscattering to several celestials * Starspots and better/improved star colors * Fixed starbrightness (M/K types will emit a lot less energy than Kerbol, bigger stars will emit more) * Fixed the invisible force field around The Creator, but you're no longer able to find The Creator in the trackingstation * First attempt to add surface temperatures and exospheres to some celestials in the Kerbol system * First attempt on a plasma engine (resource: helium (tanks provided) - needs more work - test it with unlimited fuel) * KSS loadingscreen * 'New EVE' clouds + scatterer improvements (clouds sometimes dont show up - will be fixed!) * Kelnis System (Optional) * Should be career ready --- **RELEASED 0.5** * Rewrote the configs for the VanillaPlanets so Kopernicus don't need to be edited anymore! * A lot of retexturing and new details! * Added new planets * Added a new star Kelin to the Kirb - Kernim System transforming it into the Nova Kirbani System (Alpha Centauri analog) * Added the Kelaris System acting as a North Pole Star (with scatterer) * Added biomemaps to all the celestials BUT they are not all assigned yet, meaning 1/4 th of the biomes do work. (all the habitable worlds should work) * Some planets have groundscattering (test) * Calculated new parameters for a some bodies (gravity, atmo, ...) * Added new descriptions for every major planet. - thx to @Greatness101 and @Calvin_Maclure * Added Visual mods: Scatterer, EVE, DistantObject, TextureReplacer * ... A lot more! ***rings might be broken + Solar Output of the stars is broken -> meaning: solar panels work but a red dwarf star will emit as much energy as a G2 star like Kerbol. (this will be fixed soon) NOT INCLUDED: * new engines (still testing) * compatibility with other mods (although this is ready, I want to see how 0.5 runs and what the major bugs are) * science --- **RELEASED 0.45 (TEST 0.5)** * A lot of retexturing! * Terrain texturing - textures provided by Galileo + own textures * Minmus is now a comet (75y orbit) * Added Ceth, Klip, Eran, Isme, Aryl, ... * Calculated new parameters for a lot of bodies (gravity, atmo, ...) * Made not terraformed Duna and cold icy Laythe standard, the other 2 will be optional in 0.5. * ... A lot more! ***rings might be broken The Scatterer and EVE files are not included, they will be published in another downloadlink. (to reduce the size of the mod) => the size will be reduced for 0.5 * Old page got removed by bug on the forum -> previous data lost ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- COMMON ISSUES & PROBLEMS: ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- * SPECIAL THX TO : @Thomas P., @blackrack, @Galileo, @JadeOfMaar Contributors: @JadeOfMaar,@TheSpacePotato, @Gyrfalcon5, @Cortwade, @Adstriduum, @FoxtrotUniform, @Noah the Smol, @Jeb's Pirotecnics Guy Former Contributors: @Greatness101, @Calvin_Maclure, @Itsdavyjones, @theaveragepxtseryu ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This mod is licensed by Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)