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UomoCapra posted a topic in KSP DiscussionHello everyone! About a year ago we made a commitment to provide console players a faithful and worthy version of KSP on consoles, and to realize this endeavour, we teamed up with the experienced team of BlitWorks, who helped us to build it from the ground up. After a long and difficult process, we are finally here, excited and proud to officially announce the launch of Kerbal Space Program Enhanced Edition on both Xbox One and PlayStation 4. In Kerbal Space Program Enhanced Edition, you’ll find a broad range of improvements and features that improve the overall game experience from the prior console version. We have also added reworked and console-optimized UI, a new control scheme for the maneuver nodes controls, and three new controller presets that players will be able to switch between at any time during play: Cursor, Radial and Simplified. Cursor Returning KSP players on consoles might be used to the previous control scheme, so the Cursor preset keeps things familiar for veteran players while adding a few enhancements as well. Radial We also wanted to revamp the Cursor preset by making a lot of low-priority or low-usage commands available on radial menus, instead of requiring the player to do a lot of cursor-mode pointing and clicking. So the Radial preset uses a lot of actions of the Cursor preset while incorporating radial menus that speed up the access to different commands. Simplified We also created the Simplified preset, an entirely new control scheme designed to be easier to pick up and play with a controller. With this control scheme, the cursor has been replaced with a reticle in the middle of the screen; players can move the screen behind the reticle, rather than moving the reticle itself. We think console players who are new to KSP will especially enjoy the Simplified preset. Additionally Kerbal Space Program Enhanced Edition incorporates the KSP 1.2.2 “Loud and Clear” update. This means that all the features and improvements made with this update are now available on consoles for the first time! Some of these are: CommNet and KerbNet We’ve added communication network capabilities to the Antenna and Probe parts throughout the game to simulate the feeling of building your communications network from home base out to your Kerbals as they travel their star system. With the KerbNet capabilities on more advanced probes you can map your environment and place targets for travel as well. Control and Flow The SAS system got a much-needed overhaul in this update to help keep you pointed in the right direction, and the fuel flow system was rewritten to give you total control over feeding your engines. ...and More There are a number of other improvements and changes compared to the prior console version. For instance, contracts are now bound to player progression and are assigned based on in-game actions, and wheels stability and performance have been improved as well. And if you are an owner of the previous console version, we want to remind you that you can redeem the Enhanced Edition free of cost. Just follow these instructions. KSP Enhanced Edition will appear on your library as a separate game and no data will be overwritten from the older versions, so you won’t lose your progress in those versions. However, because the Enhanced Edition was built from the ground up, save files from the previous version will not be compatible with the new Enhanced Edition. But that does mean you’ll be able to get those trophies and achievements a second time! Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game. As with every release this thread will be used to bundle all general discussion about the new version so that the forums can continue to actively host threads on other topics as well. Click here for the official release announcement for Kerbal Space Program Enhanced Edition.